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All Things Albion
Tombak Beku

Tombak BekuActive

FROST_LANCE

Melesatkan Tombak Beku dari posisi target di arah yang diinginkan.
Tombak akan meledak saat membentur musuh, memberikan 467 damage sihir ke semua musuh dalam radius 3m.
Mengurangi resistansi damage semua musuh yang terkena hit hingga -12% selama 3s.

Stats

Energy cost25
Cooldown8 s
Cast timeInstant
Range9 m
TargetGround

Numbers shown for

Ability damage and healing scale with the weapon carrying them; a sword multiplies them by more than a bow. Select a weapon for its figures.

Tongkat Beku Besar TetuaTongkat Glasial TetuaTongkat Beku TetuaTongkat Embun Beku TetuaTongkat Es TetuaPrisma Lapisan Es TetuaTongkat Arktik TetuaRaungdingin Tetua

Granted by(8)

Advanced view

Where each number comes from, and the arithmetic behind it. How this works

# Source Base Progression Result
{0} $FROST_LANCE_EFFECT.directattributechange[0].change -148 ×3.153 467
{1} $FROST_LANCE_EFFECT.directattributechange[0].effectarearadius 3 3m
{2} $FROST_LANCE_EFFECT.buffovertime[0].value -0.12 -12%
{3} $FROST_LANCE_EFFECT.buffovertime[0].time 3 3s

Ability definition

{
 "@uniquename": "FROST_LANCE",
 "@castupperbodyblendtime": "0.05",
 "@target": "ground",
 "@castingtime": "0",
 "@keepmovingaftercast": "false",
 "@hitdelay": "0",
 "@standtime": "0.15",
 "@disruptionfactor": "1",
 "@recastdelay": "8",
 "@castrange": "9",
 "@energyusage": "8",
 "@uitype": "damage",
 "@category": "damage",
 "@hidespelleffecticon": "false",
 "@maxstack": "1",
 "@showrange": "true",
 "@maxcharges": "1",
 "@unlockedtoequip": "false",
 "@assessment": "negative",
 "@adjustgroundtargettorange": "true",
 "@animIgnoreHitDelay": "true",
 "@statblock": "@SPELLS_STANDARD_STATBLOCK",
 "@autoattackcooldownaftercasting": "Trigger",
 "@controllerpreferredtarget": "enemy",
 "@controllerselfcastable": "true",
 "nop": {
  "@target": "enemy",
  "@targetingtype": "positionthenrotation",
  "@skillshotindicatormin": "18",
  "@skillshotindicatormax": "18",
  "@effectarearadius": "0.75",
  "@showarearadius": "true"
 },
 "spelleffectarea": {
  "@visible": "false",
  "@time": "0.7",
  "@effect": "FROST_LANCE_EFFECT",
  "@target": "enemy",
  "@removeonleave": "false",
  "@position": "attarget",
  "@maxeffectareatargets": "1",
  "@deletewhenmaxtargetshit": "true",
  "area": {
   "shape": {
    "node": {
     "@angle": "0",
     "@distance": "A 0:-1.5;0.6:16.5",
     "rectangle": {
      "@width": "2",
      "@height": "3"
     }
    }
   }
  }
 }
}

Abilities