Carreau explosifActive
BOLTSHOT
Tirez un carreau explosif à la position ciblée, infligeant 438 dégâts magiques à tous les ennemis dans un rayon de 3m.
Stats
| Energy cost | 12 |
|---|---|
| Cooldown | 2 s |
| Cast time | Instant |
| Range | 13 m |
| Target | Ground |
Numbers shown for
Ability damage and healing scale with the weapon carrying them; a sword multiplies them by more than a bow. Select a weapon for its figures.
Arbalète du sageArbalète lourde du sageArbalète légère du sageArbalète à répétition des larmes du sageLanceurs de foudre du sageArc de siège du sageMatrice d'énergie du sageDésintégrateurs de Lumière du Sage
Granted by(8)
Advanced view
Where each number comes from, and the arithmetic behind it. How this works
| # | Source | Base | Progression | Result |
|---|---|---|---|---|
| {0} | directattributechange[0].change | -130 | ×3.368 | 438 |
| {1} | directattributechange[0].effectarearadius | 3 | — | 3m |
Ability definition
{
"@uniquename": "BOLTSHOT",
"@target": "ground",
"@keepmovingaftercast": "false",
"@castingtime": "0",
"@hitdelay": "0.2",
"@standtime": "0.2",
"@disruptionfactor": "1",
"@recastdelay": "2",
"@energyusage": "3.5",
"@castrange": "13",
"@uitype": "damage",
"@category": "damage",
"@showrange": "true",
"@adjustgroundtargettorange": "true",
"@requireslineofsight": "false",
"@assessment": "negative",
"@statblock": "@SPELLS_STANDARD_STATBLOCK",
"@autoattackcooldownaftercasting": "Trigger",
"@controllerpreferredtarget": "enemy",
"@controllerselfcastable": "true",
"directattributechange": {
"@attribute": "health",
"@target": "enemy",
"@effectarearadius": "3",
"@effecttype": "magic",
"@change": "-130.00",
"@targetcountvaluebonusfactor": "0.08",
"@showarearadius": "true"
},
"projectile": {
"@flyspeed": "40",
"@startsocket": "mainhandprojectile",
"@hitsocket": "damage",
"@timeoffset": "0.100"
},
"projectileoverride": {
"weapon": [
{
"@id": "dualcrossbow",
"projectile": [
{
"@flyspeed": "40",
"@startsocket": "mainhandprojectile",
"@hitsocket": "damage",
"@timeoffset": "0.100"
},
{
"@flyspeed": "40",
"@startsocket": "offhandprojectile",
"@hitsocket": "damage",
"@timeoffset": "0.100"
}
]
},
{
"@id": "dualrevolvercrossbow",
"projectile": [
{
"@flyspeed": "40",
"@startsocket": "mainhandprojectile",
"@hitsocket": "damage",
"@timeoffset": "0.100"
},
{
"@flyspeed": "40",
"@startsocket": "offhandprojectile",
"@hitsocket": "damage",
"@timeoffset": "0.100"
}
]
}
]
}
}