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All Things Albion
Ombre intérieure

Ombre intérieureActive

DYNAMIC_CURSE

Révélez l'Ombre Intérieure du joueur ciblé, infligeant des dégâts à tous les ennemis dans un rayon de 5m.

Pour les cibles portant une armure de tissu :
Dure 5.2s.
Inflige 205 dégâts magiques (contre les joueurs) / 99 dégâts magiques (contre les monstres) toutes les 0.5s (les dégâts ne peuvent pas être renvoyés).

Pour les cibles portant une armure de cuir :
Dure 2s.
Inflige 124 dégâts magiques (contre les joueurs) / 51 dégâts magiques (contre les monstres) toutes les 0.5s (les dégâts ne peuvent pas être renvoyés).
Vole 100% de la Santé que l'ennemi a perdu.

Pour les cibles portant une armure de plaques :
Ralentit tous les ennemis dans la zone de -40% pendant 2.2s.
Après 1.5s, l'ombre frappe tous les ennemis dans la zone, infligeant 447 dégâts physiques (les dégâts ne peuvent pas être renvoyés).
Réduit les résistances aux dégâts de tous les ennemis touchés de -30% pendant 5s.

Stats

Energy cost65
Cooldown30 s
Cast time0.4 s
Range15 m
Targetallplayers

Numbers shown for

Ability damage and healing scale with the weapon carrying them; a sword multiplies them by more than a bow. Select a weapon for its figures.

Mande-ténèbres du sage

Granted by(1)

Advanced view

Where each number comes from, and the arithmetic behind it. How this works

# Source Base Progression Result
{0} $DYNAMIC_CURSE_CLOTH.spelleffectarea[0].circle[0].radius_start 5 5m
{1} $DYNAMIC_CURSE_CLOTH.spelleffectarea[0].time 5.2 5.2s
{2} $DYNAMIC_CURSE_CLOTH_EFFECT.attributechangeovertime[0].change -66 ×3.107 205
{3} $DYNAMIC_CURSE_CLOTH_EFFECT.attributechangeovertime[1].change -32 ×3.107 99
{4} $DYNAMIC_CURSE_CLOTH_EFFECT.attributechangeovertime[0].interval 0.5 0.5s
{5} $DYNAMIC_CURSE_LEATHER.spelleffectarea[0].time 2 2s
{6} $DYNAMIC_CURSE_LEATHER_EFFECT.attributechangeovertime[0].change -40 ×3.107 124
{7} $DYNAMIC_CURSE_LEATHER_EFFECT.attributechangeovertime[1].change -16.5 ×3.107 51
{8} $DYNAMIC_CURSE_LEATHER_EFFECT.attributechangeovertime[0].interval 0.5 0.5s
{9} $DYNAMIC_CURSE_LEATHER_EFFECT.attributechangeovertime[0].attributestealfactor 1 100%
{10} $DYNAMIC_CURSE_PLATE_SLOW.buffovertime[0].value -0.4 -40%
{11} $DYNAMIC_CURSE_PLATE_SLOW.buffovertime[0].time 2.2 2.2s
{12} $DYNAMIC_CURSE_PLATE_EFFECT.directattributechange[0].change -144 ×3.107 447
{13} $DYNAMIC_CURSE_PLATE_EFFECT.buffovertime[0].value -0.3 -30%
{14} $DYNAMIC_CURSE_PLATE_EFFECT.buffovertime[0].time 5 5s
{15} $DYNAMIC_CURSE_PLATE.pulsingspell[0].initialinterval 1.5 1.5s

Ability definition

{
 "@uniquename": "DYNAMIC_CURSE",
 "@target": "allplayers",
 "@hitdelay": "0",
 "@standtime": "0.2",
 "@energyusage": "21",
 "@castingtime": "0.4",
 "@castrange": "15",
 "@recastdelay": "30",
 "@category": "instant",
 "@uitype": "buff",
 "@statblock": "@SPELLS_STANDARD_STATBLOCK",
 "@showrange": "true",
 "@descriptionlocatag": "@SPELLS_DYNAMIC_CURSE_V2_DESC",
 "@autoattackcooldownaftercasting": "Trigger",
 "@controllerpreferredtarget": "enemyandally",
 "@controllerselfcastable": "true",
 "spellindicationarea": {
  "@target": "enemy",
  "@visible": "true",
  "area": {
   "shape": {
    "node": {
     "circle": {
      "@radius": "5"
     }
    }
   },
   "fill": {
    "circle": {
     "@radius": "0-5"
    }
   }
  }
 },
 "locareferences": {
  "description": {
   "locareference": [
    {
     "@tag": "$$DYNAMIC_CURSE_CLOTH.spelleffectarea[0].circle[0].radius_start$"
    },
    {
     "@tag": "$$DYNAMIC_CURSE_CLOTH.spelleffectarea[0].time$"
    },
    {
     "@tag": "$$DYNAMIC_CURSE_CLOTH_EFFECT.attributechangeovertime[0].change$"
    },
    {
     "@tag": "$$DYNAMIC_CURSE_CLOTH_EFFECT.attributechangeovertime[1].change$"
    },
    {
     "@tag": "$$DYNAMIC_CURSE_CLOTH_EFFECT.attributechangeovertime[0].interval$"
    },
    {
     "@tag": "$$DYNAMIC_CURSE_LEATHER.spelleffectarea[0].time$"
    },
    {
     "@tag": "$$DYNAMIC_CURSE_LEATHER_EFFECT.attributechangeovertime[0].change$"
    },
    {
     "@tag": "$$DYNAMIC_CURSE_LEATHER_EFFECT.attributechangeovertime[1].change$"
    },
    {
     "@tag": "$$DYNAMIC_CURSE_LEATHER_EFFECT.attributechangeovertime[0].interval$"
    },
    {
     "@tag": "$$DYNAMIC_CURSE_LEATHER_EFFECT.attributechangeovertime[0].attributestealfactor$"
    },
    {
     "@tag": "$$DYNAMIC_CURSE_PLATE_SLOW.buffovertime[0].value$"
    },
    {
     "@tag": "$$DYNAMIC_CURSE_PLATE_SLOW.buffovertime[0].time$"
    },
    {
     "@tag": "$$DYNAMIC_CURSE_PLATE_EFFECT.directattributechange[0].change$"
    },
    {
     "@tag": "$$DYNAMIC_CURSE_PLATE_EFFECT.buffovertime[0].value$"
    },
    {
     "@tag": "$$DYNAMIC_CURSE_PLATE_EFFECT.buffovertime[0].time$"
    },
    {
     "@tag": "$$DYNAMIC_CURSE_PLATE.pulsingspell[0].initialinterval$"
    }
   ]
  }
 },
 "applyspell": [
  {
   "@target": "all",
   "@spell": "DYNAMIC_CURSE_CLOTH",
   "not": {
    "IfTargetItemTypeEquipped": [
     {
      "@slottype": "armor",
      "@shopsubcategory1": "cloth_armor"
     },
     {
      "@slottype": "armor",
      "@shopsubcategory1": "leather_armor"
     },
     {
      "@slottype": "armor",
      "@shopsubcategory1": "plate_armor"
     }
    ]
   }
  },
  {
   "@target": "all",
   "@spell": "DYNAMIC_CURSE_CLOTH",
   "IfTargetItemTypeEquipped": {
    "@slottype": "armor",
    "@shopsubcategory1": "cloth_armor"
   }
  },
  {
   "@target": "all",
   "@spell": "DYNAMIC_CURSE_LEATHER",
   "IfTargetItemTypeEquipped": {
    "@slottype": "armor",
    "@shopsubcategory1": "leather_armor"
   }
  },
  {
   "@target": "all",
   "@spell": "DYNAMIC_CURSE_PLATE",
   "IfTargetItemTypeEquipped": {
    "@slottype": "armor",
    "@shopsubcategory1": "plate_armor"
   }
  }
 ],
 "projectile": {
  "@flyspeed": "30",
  "@startsocket": "mainhandprojectile",
  "@hitsocket": "damage",
  "@timeoffset": "0.1"
 },
 "spelleffectfx": {}
}

Abilities