Tir explosifActive
EXPLODING_SHOT
Lancez une bombe collante sur l'ennemi ciblé, infigeant 146 dégâts physiques.
La bombe explose après 1s, infligeant 517 dégâts magiques à tous les ennemis dans un rayon de 5m (les dégâts ne peuvent pas êtres renvoyés).
Stats
| Energy cost | 43 |
|---|---|
| Cooldown | 15 s |
| Cast time | Instant |
| Range | 11 m |
| Target | Enemy |
Numbers shown for
Ability damage and healing scale with the weapon carrying them; a sword multiplies them by more than a bow. Select a weapon for its figures.
Granted by(1)
Advanced view
Where each number comes from, and the arithmetic behind it. How this works
| # | Source | Base | Progression | Result |
|---|---|---|---|---|
| {0} | directattributechange[0].change | -50.9 | ×2.870 | 146 |
| {1} | pulsingspell.time | 1 | — | 1s |
| {2} | $EXPLODING_SHOT_EFFECT.directattributechange[0].change | -180 | ×2.870 | 517 |
| {3} | $EXPLODING_SHOT_EFFECT.directattributechange[0].effectarearadius | 5 | — | 5m |
Ability definition
{
"@uniquename": "EXPLODING_SHOT",
"@target": "enemy",
"@castingtime": "0",
"@hitdelay": "0.2",
"@standtime": "0.4",
"@disruptionfactor": "1",
"@recastdelay": "15",
"@energyusage": "15",
"@castrange": "11",
"@uitype": "damage",
"@category": "instant",
"@maxstack": "1",
"@showrange": "true",
"@assessment": "negative",
"@hidespelleffecticon": "false",
"@statblock": "@SPELLS_STANDARD_STATBLOCK",
"@spelleffectlocatag": "@SPELLS_EXPLODING_SHOT_COUNTDOWN_DESC",
"@autoattackcooldownaftercasting": "Trigger",
"@controllerpreferredtarget": "enemy",
"directattributechange": {
"@target": "enemy",
"@attribute": "health",
"@change": "-50.90",
"@effecttype": "physical"
},
"pulsingspell": {
"@target": "enemy",
"@interval": "1",
"@initialinterval": "2",
"@count": "1",
"@spell": "EXPLODING_SHOT_EFFECT"
},
"projectile": {
"@flyspeed": "30",
"@startsocket": "mainhandprojectile",
"@hitsocket": "damage",
"@timeoffset": "0.2"
},
"spelleffectfx": {
"@duration": "5",
"@constraintpreset": "pointconstraint",
"@size": "2"
}
}