Tembakan LedakanActive
EXPLODING_SHOT
Meluncurkan bom lengket ke arah musuh target, memberikan 146 damage fisik.
Bom meledak setelah 1s, memberikan 517 damage sihir pada semua musuh dalam radius 5m (damage tak bisa dipantulkan).
Stats
| Energy cost | 43 |
|---|---|
| Cooldown | 15 s |
| Cast time | Instant |
| Range | 11 m |
| Target | Enemy |
Numbers shown for
Ability damage and healing scale with the weapon carrying them; a sword multiplies them by more than a bow. Select a weapon for its figures.
Granted by(1)
Advanced view
Where each number comes from, and the arithmetic behind it. How this works
| # | Source | Base | Progression | Result |
|---|---|---|---|---|
| {0} | directattributechange[0].change | -50.9 | ×2.870 | 146 |
| {1} | pulsingspell.time | 1 | — | 1s |
| {2} | $EXPLODING_SHOT_EFFECT.directattributechange[0].change | -180 | ×2.870 | 517 |
| {3} | $EXPLODING_SHOT_EFFECT.directattributechange[0].effectarearadius | 5 | — | 5m |
Ability definition
{
"@uniquename": "EXPLODING_SHOT",
"@target": "enemy",
"@castingtime": "0",
"@hitdelay": "0.2",
"@standtime": "0.4",
"@disruptionfactor": "1",
"@recastdelay": "15",
"@energyusage": "15",
"@castrange": "11",
"@uitype": "damage",
"@category": "instant",
"@maxstack": "1",
"@showrange": "true",
"@assessment": "negative",
"@hidespelleffecticon": "false",
"@statblock": "@SPELLS_STANDARD_STATBLOCK",
"@spelleffectlocatag": "@SPELLS_EXPLODING_SHOT_COUNTDOWN_DESC",
"@autoattackcooldownaftercasting": "Trigger",
"@controllerpreferredtarget": "enemy",
"directattributechange": {
"@target": "enemy",
"@attribute": "health",
"@change": "-50.90",
"@effecttype": "physical"
},
"pulsingspell": {
"@target": "enemy",
"@interval": "1",
"@initialinterval": "2",
"@count": "1",
"@spell": "EXPLODING_SHOT_EFFECT"
},
"projectile": {
"@flyspeed": "30",
"@startsocket": "mainhandprojectile",
"@hitsocket": "damage",
"@timeoffset": "0.2"
},
"spelleffectfx": {
"@duration": "5",
"@constraintpreset": "pointconstraint",
"@size": "2"
}
}