This site is in early development. Sections are still being written and figures may change.

All Things Albion
Tempestade de Gelo

Tempestade de GeloActive

ICESTORM2

Invoca uma tempestade de gelo com um raio de 5m, movendo-se na direção alvo e durando por 12m e durando por 15s.
Causa 160 de dano mágico (contra jogadores) / 55 de dano mágico (contra monstros) a todos os inimigos dentro da tempestade a cada 0.5s (o dano não pode ser refletido).
Desacelera em -30%.

Stats

Energy cost51
Cooldown30 s
Cast time0.5 s
Range10 m
TargetGround

Numbers shown for

Ability damage and healing scale with the weapon carrying them; a sword multiplies them by more than a bow. Select a weapon for its figures.

Cajado Glacial do Ancião

Granted by(1)

Advanced view

Where each number comes from, and the arithmetic behind it. How this works

# Source Base Progression Result
{0} spelleffectarea[0].circle[0].radius_start 5 5m
{1} spelleffectarea[0].node[0].distance_max 12 12m
{2} spelleffectarea[0].time 15 15s
{3} $ICESTORM2_EFFECT.attributechangeovertime[1].change -72 ×2.219 160
{4} $ICESTORM2_EFFECT.attributechangeovertime[0].change -25 ×2.219 55
{5} $ICESTORM2_EFFECT.attributechangeovertime[1].interval 0.5 0.5s
{6} $ICESTORM2_EFFECT.buffovertime[0].value -0.3 -30%

Ability definition

{
 "@uniquename": "ICESTORM2",
 "@target": "ground",
 "@category": "crowdcontrol",
 "@castingtime": "0.5",
 "@keepmovingaftercast": "false",
 "@hitdelay": "0.2",
 "@standtime": "0.3",
 "@disruptionfactor": "1",
 "@recastdelay": "30",
 "@energyusage": "23",
 "@castrange": "10",
 "@uitype": "damage",
 "@assessment": "negative",
 "@animIgnoreHitDelay": "true",
 "@adjustgroundtargettorange": "true",
 "@showrange": "true",
 "@statblock": "@SPELLS_STANDARD_STATBLOCK",
 "@autoattackcooldownaftercasting": "Trigger",
 "@controllerpreferredtarget": "enemy",
 "@controllerselfcastable": "true",
 "spellindicationarea": {
  "@target": "enemy",
  "@position": "attarget",
  "@visible": "true",
  "area": {
   "shape": {
    "node": {
     "@angle": "0",
     "@distance": "0",
     "circle": {
      "@radius": "5"
     }
    }
   },
   "fill": {
    "node": {
     "@angle": "0",
     "@distance": "0",
     "circle": {
      "@radius": "0-5"
     }
    }
   }
  }
 },
 "nop": {
  "@target": "ground",
  "@targetingtype": "positionthenrotation",
  "@skillshotindicatormin": "12",
  "@skillshotindicatormax": "12",
  "@effectarearadius": "5",
  "@showarearadius": "true"
 },
 "spelleffectarea": {
  "@time": "15",
  "@effect": "ICESTORM2_EFFECT",
  "@target": "enemy",
  "@position": "attarget",
  "@removeonleave": "true",
  "@visible": "true",
  "area": {
   "shape": {
    "node": {
     "@angle": "0",
     "@distance": "0-12",
     "circle": {
      "@radius": "5"
     }
    }
   }
  }
 }
}

Abilities