Сотня кулаковActive
PUMMELING_STRIKES
Вы выпускаете шквал кулаков в зоне конуса перед собой на протяжении поддерживания навыка в течение 2.5s (невозможно прервать).
Наносит 133 физического урона (по игрокам) / 89 физического урона (по монстрам) каждые 0.5s.
Конус медленно следует за курсором.
Через 2s после завершающего удара кулаком, враг дополнительно получит 111 магического урона за каждый полученный удар (накапливается до 10 раз; урон не может быть отражен).
Stats
| Energy cost | 67 |
|---|---|
| Cooldown | 20 s |
| Cast time | 0.5 s |
| Range | 11 m |
| Target | Ground |
Numbers shown for
Ability damage and healing scale with the weapon carrying them; a sword multiplies them by more than a bow. Select a weapon for its figures.
Granted by(1)
Advanced view
Where each number comes from, and the arithmetic behind it. How this works
| # | Source | Base | Progression | Result |
|---|---|---|---|---|
| {0} | channeling[0].totalduration | 2.5 | — | 2.5s |
| {1} | $PUMMELING_STRIKES_EFFECT.directattributechange[0].change | -36 | ×3.707 | 133 |
| {2} | $PUMMELING_STRIKES_EFFECT.directattributechange[1].change | -24 | ×3.707 | 89 |
| {3} | channeling[0].effectinterval | 0.5 | — | 0.5s |
| {4} | $PUMMELING_STRIKES_DELAYED_DAMAGE.attributechangeovertime[0].interval | 2 | — | 2s |
| {5} | $PUMMELING_STRIKES_DELAYED_DAMAGE.attributechangeovertime[0].change | -30 | ×3.707 | 111 |
| {6} | $PUMMELING_STRIKES_DELAYED_DAMAGE.maxcharges | 10 | — | 10 |
Ability definition
{
"@uniquename": "PUMMELING_STRIKES",
"@target": "ground",
"@castingtime": "0.5",
"@hitdelay": "0",
"@standtime": "0",
"@disruptionfactor": "0",
"@recastdelay": "20",
"@energyusage": "18",
"@castrange": "11",
"@uitype": "damage",
"@category": "damage",
"@animIgnoreHitDelay": "false",
"@adjustgroundtargettorange": "true",
"@statblock": "@SPELLS_CHANNELING_STATBLOCK",
"@interruptiblebyspell": "false",
"@autoattackcooldownaftercasting": "Trigger",
"@controllerpreferredtarget": "enemy",
"spellindicationarea": {
"@target": "enemy",
"@visible": "true",
"@position": "atcaster",
"area": {
"shape": {
"node": {
"@angle": "0",
"@distance": "-4",
"arc": {
"@angle": "50",
"@innerradius": "4",
"@outerradius": "17"
}
}
},
"fill": {
"circle": {
"@radius": "0-15"
}
}
}
},
"nop": {
"@target": "ground",
"@skillshotindicatormin": "11",
"@skillshotindicatormax": "11"
},
"channelingspell": {
"@rotatewithcursor": "true",
"@rotatespeed": "12",
"@rotatealwayswithfullspeed": "true",
"@effectcount": "6",
"@initialeffectinterval": "0",
"@effectinterval": "0.5",
"@disruptionfactor": "0",
"@energyusage": "0",
"@hitdelay": "0",
"spelleffectarea": {
"@visible": "true",
"@time": "5",
"@linktochanneling": "true",
"@effect": "PUMMELING_STRIKES_AREA",
"@target": "enemy",
"@removeonleave": "true",
"@position": "atcaster",
"@applyeffectonlyoncepertarget": "false",
"@skillshotindicatormax": "11",
"area": {
"shape": {
"node": {
"@angle": "0",
"@distance": "-4",
"arc": {
"@angle": "50",
"@innerradius": "4",
"@outerradius": "17"
}
}
}
}
}
}
}