Yüz Çarpıcı YumrukActive
PUMMELING_STRIKES
En fazla 2.5s boyunca odaklanırken önündeki koni şeklinde bir alana ani yumruklar savurur (yarıda kesilemez).
0.5s aralıklarla 133 fiziksel hasar (oyunculara karşı) / 89 fiziksel hasar (diğer düşmanlara karşı) verir.
Koni, yavaşça imlecin konumunu takip eder.
Son Çarpıcı Yumruk darbesinden 2s sonra düşman, aldığı her darbe için ilave 111 sihirli hasar alır (en fazla 10 defa birikir ve hasar yansıtılamaz).
Stats
| Energy cost | 67 |
|---|---|
| Cooldown | 20 s |
| Cast time | 0.5 s |
| Range | 11 m |
| Target | Ground |
Numbers shown for
Ability damage and healing scale with the weapon carrying them; a sword multiplies them by more than a bow. Select a weapon for its figures.
Granted by(1)
Advanced view
Where each number comes from, and the arithmetic behind it. How this works
| # | Source | Base | Progression | Result |
|---|---|---|---|---|
| {0} | channeling[0].totalduration | 2.5 | — | 2.5s |
| {1} | $PUMMELING_STRIKES_EFFECT.directattributechange[0].change | -36 | ×3.707 | 133 |
| {2} | $PUMMELING_STRIKES_EFFECT.directattributechange[1].change | -24 | ×3.707 | 89 |
| {3} | channeling[0].effectinterval | 0.5 | — | 0.5s |
| {4} | $PUMMELING_STRIKES_DELAYED_DAMAGE.attributechangeovertime[0].interval | 2 | — | 2s |
| {5} | $PUMMELING_STRIKES_DELAYED_DAMAGE.attributechangeovertime[0].change | -30 | ×3.707 | 111 |
| {6} | $PUMMELING_STRIKES_DELAYED_DAMAGE.maxcharges | 10 | — | 10 |
Ability definition
{
"@uniquename": "PUMMELING_STRIKES",
"@target": "ground",
"@castingtime": "0.5",
"@hitdelay": "0",
"@standtime": "0",
"@disruptionfactor": "0",
"@recastdelay": "20",
"@energyusage": "18",
"@castrange": "11",
"@uitype": "damage",
"@category": "damage",
"@animIgnoreHitDelay": "false",
"@adjustgroundtargettorange": "true",
"@statblock": "@SPELLS_CHANNELING_STATBLOCK",
"@interruptiblebyspell": "false",
"@autoattackcooldownaftercasting": "Trigger",
"@controllerpreferredtarget": "enemy",
"spellindicationarea": {
"@target": "enemy",
"@visible": "true",
"@position": "atcaster",
"area": {
"shape": {
"node": {
"@angle": "0",
"@distance": "-4",
"arc": {
"@angle": "50",
"@innerradius": "4",
"@outerradius": "17"
}
}
},
"fill": {
"circle": {
"@radius": "0-15"
}
}
}
},
"nop": {
"@target": "ground",
"@skillshotindicatormin": "11",
"@skillshotindicatormax": "11"
},
"channelingspell": {
"@rotatewithcursor": "true",
"@rotatespeed": "12",
"@rotatealwayswithfullspeed": "true",
"@effectcount": "6",
"@initialeffectinterval": "0",
"@effectinterval": "0.5",
"@disruptionfactor": "0",
"@energyusage": "0",
"@hitdelay": "0",
"spelleffectarea": {
"@visible": "true",
"@time": "5",
"@linktochanneling": "true",
"@effect": "PUMMELING_STRIKES_AREA",
"@target": "enemy",
"@removeonleave": "true",
"@position": "atcaster",
"@applyeffectonlyoncepertarget": "false",
"@skillshotindicatormax": "11",
"area": {
"shape": {
"node": {
"@angle": "0",
"@distance": "-4",
"arc": {
"@angle": "50",
"@innerradius": "4",
"@outerradius": "17"
}
}
}
}
}
}
}