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All Things Albion
Yüz Çarpıcı Yumruk

Yüz Çarpıcı YumrukActive

PUMMELING_STRIKES

En fazla 2.5s boyunca odaklanırken önündeki koni şeklinde bir alana ani yumruklar savurur (yarıda kesilemez).
0.5s aralıklarla 133 fiziksel hasar (oyunculara karşı) / 89 fiziksel hasar (diğer düşmanlara karşı) verir.
Koni, yavaşça imlecin konumunu takip eder.

Son Çarpıcı Yumruk darbesinden 2s sonra düşman, aldığı her darbe için ilave 111 sihirli hasar alır (en fazla 10 defa birikir ve hasar yansıtılamaz).

Stats

Energy cost67
Cooldown20 s
Cast time0.5 s
Range11 m
TargetGround

Numbers shown for

Ability damage and healing scale with the weapon carrying them; a sword multiplies them by more than a bow. Select a weapon for its figures.

Yüce Kürklü Yumruğu

Granted by(1)

Advanced view

Where each number comes from, and the arithmetic behind it. How this works

# Source Base Progression Result
{0} channeling[0].totalduration 2.5 2.5s
{1} $PUMMELING_STRIKES_EFFECT.directattributechange[0].change -36 ×3.707 133
{2} $PUMMELING_STRIKES_EFFECT.directattributechange[1].change -24 ×3.707 89
{3} channeling[0].effectinterval 0.5 0.5s
{4} $PUMMELING_STRIKES_DELAYED_DAMAGE.attributechangeovertime[0].interval 2 2s
{5} $PUMMELING_STRIKES_DELAYED_DAMAGE.attributechangeovertime[0].change -30 ×3.707 111
{6} $PUMMELING_STRIKES_DELAYED_DAMAGE.maxcharges 10 10

Ability definition

{
 "@uniquename": "PUMMELING_STRIKES",
 "@target": "ground",
 "@castingtime": "0.5",
 "@hitdelay": "0",
 "@standtime": "0",
 "@disruptionfactor": "0",
 "@recastdelay": "20",
 "@energyusage": "18",
 "@castrange": "11",
 "@uitype": "damage",
 "@category": "damage",
 "@animIgnoreHitDelay": "false",
 "@adjustgroundtargettorange": "true",
 "@statblock": "@SPELLS_CHANNELING_STATBLOCK",
 "@interruptiblebyspell": "false",
 "@autoattackcooldownaftercasting": "Trigger",
 "@controllerpreferredtarget": "enemy",
 "spellindicationarea": {
  "@target": "enemy",
  "@visible": "true",
  "@position": "atcaster",
  "area": {
   "shape": {
    "node": {
     "@angle": "0",
     "@distance": "-4",
     "arc": {
      "@angle": "50",
      "@innerradius": "4",
      "@outerradius": "17"
     }
    }
   },
   "fill": {
    "circle": {
     "@radius": "0-15"
    }
   }
  }
 },
 "nop": {
  "@target": "ground",
  "@skillshotindicatormin": "11",
  "@skillshotindicatormax": "11"
 },
 "channelingspell": {
  "@rotatewithcursor": "true",
  "@rotatespeed": "12",
  "@rotatealwayswithfullspeed": "true",
  "@effectcount": "6",
  "@initialeffectinterval": "0",
  "@effectinterval": "0.5",
  "@disruptionfactor": "0",
  "@energyusage": "0",
  "@hitdelay": "0",
  "spelleffectarea": {
   "@visible": "true",
   "@time": "5",
   "@linktochanneling": "true",
   "@effect": "PUMMELING_STRIKES_AREA",
   "@target": "enemy",
   "@removeonleave": "true",
   "@position": "atcaster",
   "@applyeffectonlyoncepertarget": "false",
   "@skillshotindicatormax": "11",
   "area": {
    "shape": {
     "node": {
      "@angle": "0",
      "@distance": "-4",
      "arc": {
       "@angle": "50",
       "@innerradius": "4",
       "@outerradius": "17"
      }
     }
    }
   }
  }
 }
}

Abilities