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All Things Albion
Delen Işık

Delen IşıkActive

AVALON_EAGLE_LASER

Hedef yöne bir ışın fırlatarak isabet alan tüm düşmanlara 448 sihirli hasar verirsin.
Işık Parıltısı tarafından işaretlenen düşmanlar 4m yarıçaplı bir alanda ilave 258 sihirli hasar veren bir patlamaya sebep olur.

Üzerinde etkin en az bir Geçiş Yükü varsa ışın bunu harcayarak bekleme süresini 60% azaltır.

Stats

Cooldown5 s
Cast time0.5 s
Range19 m
TargetGround

Numbers shown for

Ability damage and healing scale with the weapon carrying them; a sword multiplies them by more than a bow. Select a weapon for its figures.

Yüce Işık Çağıranı

Granted by(1)

Advanced view

Where each number comes from, and the arithmetic behind it. How this works

# Source Base Progression Result
{0} $AVALON_EAGLE_LASER_EFFECT.directattributechange[0].change -130 ×3.443 448
{1} $AVALON_EAGLE_LASER_AOE_EFFECT.directattributechange[0].change -75 ×3.443 258
{2} $AVALON_EAGLE_LASER_AOE_EFFECT.directattributechange[0].effectarearadius 4 4m
{3} $AVALON_EAGLE_LASER.resetcooldowns[0].amount 0.6 60%

Ability definition

{
 "@uniquename": "AVALON_EAGLE_LASER",
 "@target": "ground",
 "@keepmovingaftercast": "false",
 "@category": "instant",
 "@castingtime": "0.5",
 "@hitdelay": "0",
 "@standtime": "0",
 "@disruptionfactor": "1",
 "@recastdelay": "5",
 "@energyusage": "0",
 "@castrange": "19",
 "@uitype": "debuff",
 "@maxstack": "1",
 "@assessment": "negative",
 "@adjustgroundtargettorange": "true",
 "@statblock": "@SPELLS_CHARGECONSUMING_STATBLOCK",
 "@autoattackcooldownaftercasting": "DoNotTrigger",
 "@controllerpreferredtarget": "enemy",
 "spellindicationarea": {
  "@target": "enemy",
  "@visible": "true",
  "@position": "atcaster",
  "area": {
   "shape": {
    "node": {
     "@angle": "0",
     "@distance": "10",
     "rectangle": {
      "@width": "4",
      "@height": "18"
     }
    }
   },
   "fill": {
    "rectangle": {
     "@width": "4",
     "@height": "0-54"
    }
   }
  }
 },
 "locareferences": {
  "description": {
   "locareference": [
    {
     "@tag": "$$AVALON_EAGLE_LASER_EFFECT.directattributechange[0].change$"
    },
    {
     "@tag": "$$AVALON_EAGLE_LASER_AOE_EFFECT.directattributechange[0].change$"
    },
    {
     "@tag": "$$AVALON_EAGLE_LASER_AOE_EFFECT.directattributechange[0].effectarearadius$"
    },
    {
     "@tag": "$$AVALON_EAGLE_LASER.resetcooldowns[0].amount$"
    }
   ]
  }
 },
 "spelleffectarea": {
  "@visible": "true",
  "@time": "0.7",
  "@effect": "AVALON_EAGLE_LASER_EFFECT",
  "@target": "enemy",
  "@removeonleave": "false",
  "@applyeffectonlyoncepertarget": "true",
  "@position": "atcaster",
  "@rotation": "castdirection",
  "@skillshotindicatormax": "18",
  "@skillshotindicatormin": "18",
  "area": {
   "shape": {
    "node": {
     "@angle": "0",
     "@distance": "10",
     "rectangle": {
      "@width": "4",
      "@height": "18"
     }
    }
   }
  }
 },
 "resetcooldowns": {
  "@target": "self",
  "@slot": "transformationmainhand1",
  "@relative": "true",
  "@amount": "0.6",
  "IfConsumeCharges": {
   "@spell": "SHAPE_FEROCITY_STACK",
   "@who": "Caster",
   "@charges": "1"
  }
 }
}

Abilities