Kahraman DarbesiActive
HEROICSTRIKE2
Hedeflenen düşmana atıl ve 257 fiziksel hasar ver.
Hareket Hızını 3.5s boyunca 20% artırır.
Sana bir Kahraman Yükü uygular.
Her bir Kahraman Yükü, Otomatik Saldırı Hızını 6s boyunca 12% artırır (en fazla 3 kez birikir).
Stats
| Energy cost | 7 |
|---|---|
| Cooldown | 3 s |
| Cast time | Instant |
| Range | 3.5 m |
| Target | Enemy |
Numbers shown for
Ability damage and healing scale with the weapon carrying them; a sword multiplies them by more than a bow. Select a weapon for its figures.
Yüce Geniş KılıcıYüce Çift Ağızlı KılıcıYüce Çifte KılıcıYüce Clarent KılıcıYüce Oyma KılıcıYüce Çifte Et BıçağıYüce Haşmetli KılıcıYüce Ebedi Kılıcı
Granted by(8)
Advanced view
Where each number comes from, and the arithmetic behind it. How this works
| # | Source | Base | Progression | Result |
|---|---|---|---|---|
| {0} | $HEROICSTRIKE2_EFFECT.directattributechange[0].change | -77.81 | ×3.301 | 257 |
| {1} | $HEROICSTRIKE2_MOVESPEED_BUFF.buffovertime[0].value | 0.2 | — | 20% |
| {2} | $HEROICSTRIKE2_MOVESPEED_BUFF.buffovertime[0].time | 3.5 | — | 3.5s |
| {3} | $HEROIC_STACK.buffovertime[0].value | 0.12 | — | 12% |
| {4} | $HEROIC_STACK.buffovertime[0].time | 6 | — | 6s |
| {5} | $HEROIC_STACK.maxcharges | 3 | — | 3 |
Ability definition
{
"@uniquename": "HEROICSTRIKE2",
"@target": "enemy",
"@keepmovingaftercast": "true",
"@castingtime": "0",
"@hitdelay": "0",
"@standtime": "0",
"@disruptionfactor": "1",
"@recastdelay": "3",
"@energyusage": "2",
"@castrange": "3.5",
"@uitype": "buff",
"@category": "damage",
"@showrange": "true",
"@maxcharges": "3",
"@statblock": "@SPELLS_STANDARD_STATBLOCK",
"@autoattackcooldownaftercasting": "Trigger",
"@controllerpreferredtarget": "enemy",
"locareferences": {
"description": {
"locareference": [
{
"@tag": "$$HEROICSTRIKE2_EFFECT.directattributechange[0].change$"
},
{
"@tag": "$$HEROICSTRIKE2_MOVESPEED_BUFF.buffovertime[0].value$"
},
{
"@tag": "$$HEROICSTRIKE2_MOVESPEED_BUFF.buffovertime[0].time$"
},
{
"@tag": "$$HEROIC_STACK.buffovertime[0].value$"
},
{
"@tag": "$$HEROIC_STACK.buffovertime[0].time$"
},
{
"@tag": "$$HEROIC_STACK.maxcharges$"
}
]
}
},
"dash": {
"@animID": "cast_charge",
"@ruleset": "timebasedondistance",
"@movespeed": "20",
"@endpositionoffset": "-2",
"@endeffecttarget": "moving",
"@standtime": "0.20",
"IfOwnLoadPercent": {
"@op": "less",
"@value": "150"
}
},
"pulsingspell": {
"@spell": "HEROICSTRIKE2_EFFECT",
"@target": "enemy",
"@initialinterval": "0.30",
"@interval": "1",
"@count": "1"
}
}