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All Things Albion
鱼叉

鱼叉Active

SKILLSHOT_PULL

朝目标方向投掷你的武器,拉拽其第一个击中的敌人至你身边。
造成272物理伤害
定身目标敌人,持续时间基于你身上灵魂长矛叠层的数量。

灵魂长矛叠层:0 | 1 | 2 | 3
定身时间:0秒 | 1.84s | 2.74s | 3.89s

Stats

Energy cost47
Cooldown20 s
Cast timeInstant
Range20 m
TargetGround

Numbers shown for

Ability damage and healing scale with the weapon carrying them; a sword multiplies them by more than a bow. Select a weapon for its figures.

禅师级长刀禅师级长枪禅师级长矛禅师级鹭鸶长矛禅师级索魂尖枪禅师级三叉戟禅师级裂隙刺刀禅师级破晓尖枪

Granted by(8)

Advanced view

Where each number comes from, and the arithmetic behind it. How this works

# Source Base Progression Result
{0} $SKILLSHOT_PULL_EFFECT.directattributechange[0].change -75 ×3.626 272
{1} $SKILLSHOT_PULL_EFFECT2.root[2].time 1.04 ×1.766 1.84s
{2} $SKILLSHOT_PULL_EFFECT2.root[1].time 1.55 ×1.766 2.74s
{3} $SKILLSHOT_PULL_EFFECT2.root[0].time 2.2 ×1.766 3.89s

Ability definition

{
 "@uniquename": "SKILLSHOT_PULL",
 "@target": "ground",
 "@keepmovingaftercast": "false",
 "@category": "instant",
 "@castingtime": "0",
 "@hitdelay": "0.15",
 "@standtime": "0.6",
 "@disruptionfactor": "1",
 "@recastdelay": "20",
 "@energyusage": "13",
 "@castrange": "20",
 "@adjustgroundtargettorange": "true",
 "@uitype": "crowdcontrol",
 "@assessment": "negative",
 "@unlockedtoequip": "false",
 "@statblock": "@SPELLS_STANDARD_STATBLOCK",
 "@autoattackcooldownaftercasting": "Trigger",
 "@controllerpreferredtarget": "enemy",
 "spelleffectarea": {
  "@visible": "false",
  "@time": "0.8",
  "@effect": "SKILLSHOT_PULL_EFFECT",
  "@target": "enemy",
  "@removeonleave": "false",
  "@position": "atcaster",
  "@maxeffectareatargets": "1",
  "@deletewhenmaxtargetshit": "true",
  "@skillshotindicatormax": "20",
  "@skillshotindicatormin": "20",
  "area": {
   "shape": {
    "@material": "test",
    "node": {
     "@angle": "0",
     "@distance": "A 0:2;0.68:18",
     "rectangle": {
      "@width": "2.5",
      "@height": "5"
     }
    }
   }
  }
 }
}

Abilities