毀滅連擊Active
KNUCKLECOMBO
對目標敵人連出兩拳,引導持續1s(無法被中斷)。
第一拳造成109點物理傷害。
暈眩,持續1.1s。
第二拳造成555點物理傷害。
將目標擊退3m。
Stats
| Energy cost | 54 |
|---|---|
| Cooldown | 15 s |
| Cast time | Instant |
| Range | 2 m |
| Target | Enemy |
Numbers shown for
Ability damage and healing scale with the weapon carrying them; a sword multiplies them by more than a bow. Select a weapon for its figures.
禪師級格鬥家手套禪師級戰鬥腕甲禪師級尖刺護手禪師級巨熊拳套禪師級地獄火之手禪師級鴉擊皮帶手套禪師級阿瓦隆之拳禪師級力量脈衝護腕
Granted by(8)
Advanced view
Where each number comes from, and the arithmetic behind it. How this works
| # | Source | Base | Progression | Result |
|---|---|---|---|---|
| {0} | channeling[0].totalduration | 1 | — | 1s |
| {1} | $KNUCKLECOMBO_EFFECT.directattributechange[0].change | -30 | ×3.626 | 109 |
| {2} | $KNUCKLECOMBO_STUN.stun[0].time | 1.1 | — | 1.1s |
| {3} | $KNUCKLECOMBO_FINISH.directattributechange[0].change | -153 | ×3.626 | 555 |
| {4} | $KNUCKLECOMBO_KNOCKBACK.knockback[0].distance | 3 | — | 3m |
Ability definition
{
"@uniquename": "KNUCKLECOMBO",
"@target": "enemy",
"@castrangetolerance": "5",
"@castingtime": "0",
"@keepmovingaftercast": "false",
"@disruptionfactor": "0",
"@recastdelay": "15",
"@energyusage": "15",
"@castrange": "2",
"@hitdelay": "0",
"@standtime": "0.2",
"@uitype": "crowdcontrol",
"@category": "instant",
"@unlockedtoequip": "false",
"@showrange": "true",
"@interruptiblebyspell": "false",
"@cancelautoattackaftercasting": "true",
"@assessment": "negative",
"@hidespelleffecticon": "true",
"@statblock": "@SPELLS_CHANNELING_STATBLOCK",
"@autoattackcooldownaftercasting": "Trigger",
"@controllerpreferredtarget": "enemy",
"applyspell": {
"@target": "enemy",
"@spell": "KNUCKLECOMBO_STUN"
},
"channelingspell": {
"@effectinterval": "0.8",
"@initialeffectinterval": "0.2",
"@effectcount": "2",
"@energyusage": "0",
"@damagecancelscasting": "false",
"@disruptionfactor": "0",
"applyspell": {
"@target": "enemy",
"@spell": "KNUCKLECOMBO_EFFECT"
}
}
}