الاحتراقActive
HUMAN_TORCH
يمكنك إحراق العدو المستهدف، لإلحاق 555 من الضرر السحري لمدة 5.5s.
العدو المحترق وجميع الأعداء الموجودين في4m نطاق سوف يهربوا منك لمدة 1.5s.
في أثناء الاحتراق، يخلّف العدو مسارًا ناريًا يدوم لمدة 4.5s.
يلحق المسار 82 من الضرر السحري(ضد اللاعبين) / 88 من الضرر السحري (ضد الحشود) كل 0.5s (لا يمكن عكس الضرر).
الأعداء الذين يلمسون المسار سيهربون منك لمدة 1.5s.
Stats
| Energy cost | 38 |
|---|---|
| Cooldown | 20 s |
| Cast time | 0.7 s |
| Range | 12 m |
| Target | Enemy |
Numbers shown for
Ability damage and healing scale with the weapon carrying them; a sword multiplies them by more than a bow. Select a weapon for its figures.
Granted by(1)
Advanced view
Where each number comes from, and the arithmetic behind it. How this works
| # | Source | Base | Progression | Result |
|---|---|---|---|---|
| {0} | attributechangeovertime[0].totalchange | -176 | ×3.153 | 555 |
| {1} | attributechangeovertime[0].time | 5.5 | — | 5.5s |
| {2} | applyspell[0].effectarearadius | 4 | — | 4m |
| {3} | $HUMAN_TORCH_FEAR.forcedmovement[0].time | 1.5 | — | 1.5s |
| {4} | $HUMAN_TORCH_AREA.spelleffectarea[0].time | 4.5 | — | 4.5s |
| {5} | $HUMAN_TORCH_EFFECT.attributechangeovertime[0].change | -26 | ×3.153 | 82 |
| {6} | $HUMAN_TORCH_EFFECT.attributechangeovertime[1].change | -28 | ×3.153 | 88 |
| {7} | $HUMAN_TORCH_EFFECT.attributechangeovertime[0].interval | 0.5 | — | 0.5s |
Ability definition
{
"@uniquename": "HUMAN_TORCH",
"@target": "enemy",
"@castingtime": "0.7",
"@keepmovingaftercast": "true",
"@recastdelay": "20",
"@energyusage": "12",
"@castrange": "12",
"@hitdelay": "0.1",
"@standtime": "0.1",
"@disruptionfactor": "1",
"@uitype": "damage",
"@category": "damage",
"@showrange": "true",
"@assessment": "negative",
"@statblock": "@SPELLS_STANDARD_STATBLOCK",
"@spelleffectlocatag": "@SPELLS_STATUS_DOT_MAGICAL",
"@autoattackcooldownaftercasting": "Trigger",
"@controllerpreferredtarget": "enemy",
"@descriptionlocatag": "@SPELLS_HUMAN_TORCH_V2_DESC",
"locareferences": {
"description": {
"locareference": [
{
"@tag": "$attributechangeovertime[0].totalchange$"
},
{
"@tag": "$attributechangeovertime[0].time$"
},
{
"@tag": "$applyspell[0].effectarearadius$"
},
{
"@tag": "$$HUMAN_TORCH_FEAR.forcedmovement[0].time$"
},
{
"@tag": "$$HUMAN_TORCH_AREA.spelleffectarea[0].time$"
},
{
"@tag": "$$HUMAN_TORCH_EFFECT.attributechangeovertime[0].change$"
},
{
"@tag": "$$HUMAN_TORCH_EFFECT.attributechangeovertime[1].change$"
},
{
"@tag": "$$HUMAN_TORCH_EFFECT.attributechangeovertime[0].interval$"
}
]
}
},
"applyspell": [
{
"@target": "enemy",
"@spell": "HUMAN_TORCH_FEAR",
"@effectarearadius": "4"
},
{
"@target": "enemy",
"@spell": "HUMAN_TORCH_REMOVE_CHECK"
}
],
"attributechangeovertime": {
"@target": "enemy",
"@attribute": "health",
"@change": "-16",
"@effecttype": "magic",
"@interval": "0.5",
"@initialinterval": "0",
"@count": "11"
},
"castspellafterdistancemoved": {
"@spell": "HUMAN_TORCH_AREA",
"@firstcastonapply": "true",
"@time": "4.5",
"@target": "enemy",
"@castafterdistancemoved": "1",
"@castspellintervalnotenoughmovement": "1.5"
},
"spellimmunity": {
"@target": "enemy",
"@spellname": "HUMAN_TORCH_EFFECT",
"@time": "5"
},
"spelleffectfx": [
{
"@constraintpreset": "pointconstraint"
},
{
"@fadeouttime": "1"
}
]
}