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All Things Albion
الاحتراق

الاحتراقActive

HUMAN_TORCH

يمكنك إحراق العدو المستهدف، لإلحاق 555 من الضرر السحري لمدة 5.5s.
العدو المحترق وجميع الأعداء الموجودين في4m نطاق سوف يهربوا منك لمدة 1.5s.
في أثناء الاحتراق، يخلّف العدو مسارًا ناريًا يدوم لمدة 4.5s.

يلحق المسار 82 من الضرر السحري(ضد اللاعبين) / 88 من الضرر السحري (ضد الحشود) كل 0.5s (لا يمكن عكس الضرر).
الأعداء الذين يلمسون المسار سيهربون منك لمدة 1.5s.

Stats

Energy cost38
Cooldown20 s
Cast time0.7 s
Range12 m
TargetEnemy

Numbers shown for

Ability damage and healing scale with the weapon carrying them; a sword multiplies them by more than a bow. Select a weapon for its figures.

العصا الجهنمية للحكيم

Granted by(1)

Advanced view

Where each number comes from, and the arithmetic behind it. How this works

# Source Base Progression Result
{0} attributechangeovertime[0].totalchange -176 ×3.153 555
{1} attributechangeovertime[0].time 5.5 5.5s
{2} applyspell[0].effectarearadius 4 4m
{3} $HUMAN_TORCH_FEAR.forcedmovement[0].time 1.5 1.5s
{4} $HUMAN_TORCH_AREA.spelleffectarea[0].time 4.5 4.5s
{5} $HUMAN_TORCH_EFFECT.attributechangeovertime[0].change -26 ×3.153 82
{6} $HUMAN_TORCH_EFFECT.attributechangeovertime[1].change -28 ×3.153 88
{7} $HUMAN_TORCH_EFFECT.attributechangeovertime[0].interval 0.5 0.5s

Ability definition

{
 "@uniquename": "HUMAN_TORCH",
 "@target": "enemy",
 "@castingtime": "0.7",
 "@keepmovingaftercast": "true",
 "@recastdelay": "20",
 "@energyusage": "12",
 "@castrange": "12",
 "@hitdelay": "0.1",
 "@standtime": "0.1",
 "@disruptionfactor": "1",
 "@uitype": "damage",
 "@category": "damage",
 "@showrange": "true",
 "@assessment": "negative",
 "@statblock": "@SPELLS_STANDARD_STATBLOCK",
 "@spelleffectlocatag": "@SPELLS_STATUS_DOT_MAGICAL",
 "@autoattackcooldownaftercasting": "Trigger",
 "@controllerpreferredtarget": "enemy",
 "@descriptionlocatag": "@SPELLS_HUMAN_TORCH_V2_DESC",
 "locareferences": {
  "description": {
   "locareference": [
    {
     "@tag": "$attributechangeovertime[0].totalchange$"
    },
    {
     "@tag": "$attributechangeovertime[0].time$"
    },
    {
     "@tag": "$applyspell[0].effectarearadius$"
    },
    {
     "@tag": "$$HUMAN_TORCH_FEAR.forcedmovement[0].time$"
    },
    {
     "@tag": "$$HUMAN_TORCH_AREA.spelleffectarea[0].time$"
    },
    {
     "@tag": "$$HUMAN_TORCH_EFFECT.attributechangeovertime[0].change$"
    },
    {
     "@tag": "$$HUMAN_TORCH_EFFECT.attributechangeovertime[1].change$"
    },
    {
     "@tag": "$$HUMAN_TORCH_EFFECT.attributechangeovertime[0].interval$"
    }
   ]
  }
 },
 "applyspell": [
  {
   "@target": "enemy",
   "@spell": "HUMAN_TORCH_FEAR",
   "@effectarearadius": "4"
  },
  {
   "@target": "enemy",
   "@spell": "HUMAN_TORCH_REMOVE_CHECK"
  }
 ],
 "attributechangeovertime": {
  "@target": "enemy",
  "@attribute": "health",
  "@change": "-16",
  "@effecttype": "magic",
  "@interval": "0.5",
  "@initialinterval": "0",
  "@count": "11"
 },
 "castspellafterdistancemoved": {
  "@spell": "HUMAN_TORCH_AREA",
  "@firstcastonapply": "true",
  "@time": "4.5",
  "@target": "enemy",
  "@castafterdistancemoved": "1",
  "@castspellintervalnotenoughmovement": "1.5"
 },
 "spellimmunity": {
  "@target": "enemy",
  "@spellname": "HUMAN_TORCH_EFFECT",
  "@time": "5"
 },
 "spelleffectfx": [
  {
   "@constraintpreset": "pointconstraint"
  },
  {
   "@fadeouttime": "1"
  }
 ]
}

Abilities