YakmaActive
HUMAN_TORCH
Hedeflenen düşmana ateş tutarak 5.5s içinde 555 sihirli hasar ver.
Yanan düşman ve 4m yarıçap içindeki tüm düşmanlar, 1.5s boyunca senden kaçar.
Düşmanlar yanarken 4.5s süren bir alev izi bırakır.
Bu iz, her 0.5s 82 sihirli hasar (oyunculara karşı) / 88 sihirli hasar (düşmanlara karşı) verir (hasar yansıtılamaz).
İze dokunan düşmanlar, 1.5s boyunca senden kaçar.
Stats
| Energy cost | 38 |
|---|---|
| Cooldown | 20 s |
| Cast time | 0.7 s |
| Range | 12 m |
| Target | Enemy |
Numbers shown for
Ability damage and healing scale with the weapon carrying them; a sword multiplies them by more than a bow. Select a weapon for its figures.
Granted by(1)
Advanced view
Where each number comes from, and the arithmetic behind it. How this works
| # | Source | Base | Progression | Result |
|---|---|---|---|---|
| {0} | attributechangeovertime[0].totalchange | -176 | ×3.153 | 555 |
| {1} | attributechangeovertime[0].time | 5.5 | — | 5.5s |
| {2} | applyspell[0].effectarearadius | 4 | — | 4m |
| {3} | $HUMAN_TORCH_FEAR.forcedmovement[0].time | 1.5 | — | 1.5s |
| {4} | $HUMAN_TORCH_AREA.spelleffectarea[0].time | 4.5 | — | 4.5s |
| {5} | $HUMAN_TORCH_EFFECT.attributechangeovertime[0].change | -26 | ×3.153 | 82 |
| {6} | $HUMAN_TORCH_EFFECT.attributechangeovertime[1].change | -28 | ×3.153 | 88 |
| {7} | $HUMAN_TORCH_EFFECT.attributechangeovertime[0].interval | 0.5 | — | 0.5s |
Ability definition
{
"@uniquename": "HUMAN_TORCH",
"@target": "enemy",
"@castingtime": "0.7",
"@keepmovingaftercast": "true",
"@recastdelay": "20",
"@energyusage": "12",
"@castrange": "12",
"@hitdelay": "0.1",
"@standtime": "0.1",
"@disruptionfactor": "1",
"@uitype": "damage",
"@category": "damage",
"@showrange": "true",
"@assessment": "negative",
"@statblock": "@SPELLS_STANDARD_STATBLOCK",
"@spelleffectlocatag": "@SPELLS_STATUS_DOT_MAGICAL",
"@autoattackcooldownaftercasting": "Trigger",
"@controllerpreferredtarget": "enemy",
"@descriptionlocatag": "@SPELLS_HUMAN_TORCH_V2_DESC",
"locareferences": {
"description": {
"locareference": [
{
"@tag": "$attributechangeovertime[0].totalchange$"
},
{
"@tag": "$attributechangeovertime[0].time$"
},
{
"@tag": "$applyspell[0].effectarearadius$"
},
{
"@tag": "$$HUMAN_TORCH_FEAR.forcedmovement[0].time$"
},
{
"@tag": "$$HUMAN_TORCH_AREA.spelleffectarea[0].time$"
},
{
"@tag": "$$HUMAN_TORCH_EFFECT.attributechangeovertime[0].change$"
},
{
"@tag": "$$HUMAN_TORCH_EFFECT.attributechangeovertime[1].change$"
},
{
"@tag": "$$HUMAN_TORCH_EFFECT.attributechangeovertime[0].interval$"
}
]
}
},
"applyspell": [
{
"@target": "enemy",
"@spell": "HUMAN_TORCH_FEAR",
"@effectarearadius": "4"
},
{
"@target": "enemy",
"@spell": "HUMAN_TORCH_REMOVE_CHECK"
}
],
"attributechangeovertime": {
"@target": "enemy",
"@attribute": "health",
"@change": "-16",
"@effecttype": "magic",
"@interval": "0.5",
"@initialinterval": "0",
"@count": "11"
},
"castspellafterdistancemoved": {
"@spell": "HUMAN_TORCH_AREA",
"@firstcastonapply": "true",
"@time": "4.5",
"@target": "enemy",
"@castafterdistancemoved": "1",
"@castspellintervalnotenoughmovement": "1.5"
},
"spellimmunity": {
"@target": "enemy",
"@spellname": "HUMAN_TORCH_EFFECT",
"@time": "5"
},
"spelleffectfx": [
{
"@constraintpreset": "pointconstraint"
},
{
"@fadeouttime": "1"
}
]
}