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All Things Albion
Yakma

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HUMAN_TORCH

Hedeflenen düşmana ateş tutarak 5.5s içinde 555 sihirli hasar ver.
Yanan düşman ve 4m yarıçap içindeki tüm düşmanlar, 1.5s boyunca senden kaçar.
Düşmanlar yanarken 4.5s süren bir alev izi bırakır.

Bu iz, her 0.5s 82 sihirli hasar (oyunculara karşı) / 88 sihirli hasar (düşmanlara karşı) verir (hasar yansıtılamaz).
İze dokunan düşmanlar, 1.5s boyunca senden kaçar.

Stats

Energy cost38
Cooldown20 s
Cast time0.7 s
Range12 m
TargetEnemy

Numbers shown for

Ability damage and healing scale with the weapon carrying them; a sword multiplies them by more than a bow. Select a weapon for its figures.

Yüce Kasvetli Asası

Granted by(1)

Advanced view

Where each number comes from, and the arithmetic behind it. How this works

# Source Base Progression Result
{0} attributechangeovertime[0].totalchange -176 ×3.153 555
{1} attributechangeovertime[0].time 5.5 5.5s
{2} applyspell[0].effectarearadius 4 4m
{3} $HUMAN_TORCH_FEAR.forcedmovement[0].time 1.5 1.5s
{4} $HUMAN_TORCH_AREA.spelleffectarea[0].time 4.5 4.5s
{5} $HUMAN_TORCH_EFFECT.attributechangeovertime[0].change -26 ×3.153 82
{6} $HUMAN_TORCH_EFFECT.attributechangeovertime[1].change -28 ×3.153 88
{7} $HUMAN_TORCH_EFFECT.attributechangeovertime[0].interval 0.5 0.5s

Ability definition

{
 "@uniquename": "HUMAN_TORCH",
 "@target": "enemy",
 "@castingtime": "0.7",
 "@keepmovingaftercast": "true",
 "@recastdelay": "20",
 "@energyusage": "12",
 "@castrange": "12",
 "@hitdelay": "0.1",
 "@standtime": "0.1",
 "@disruptionfactor": "1",
 "@uitype": "damage",
 "@category": "damage",
 "@showrange": "true",
 "@assessment": "negative",
 "@statblock": "@SPELLS_STANDARD_STATBLOCK",
 "@spelleffectlocatag": "@SPELLS_STATUS_DOT_MAGICAL",
 "@autoattackcooldownaftercasting": "Trigger",
 "@controllerpreferredtarget": "enemy",
 "@descriptionlocatag": "@SPELLS_HUMAN_TORCH_V2_DESC",
 "locareferences": {
  "description": {
   "locareference": [
    {
     "@tag": "$attributechangeovertime[0].totalchange$"
    },
    {
     "@tag": "$attributechangeovertime[0].time$"
    },
    {
     "@tag": "$applyspell[0].effectarearadius$"
    },
    {
     "@tag": "$$HUMAN_TORCH_FEAR.forcedmovement[0].time$"
    },
    {
     "@tag": "$$HUMAN_TORCH_AREA.spelleffectarea[0].time$"
    },
    {
     "@tag": "$$HUMAN_TORCH_EFFECT.attributechangeovertime[0].change$"
    },
    {
     "@tag": "$$HUMAN_TORCH_EFFECT.attributechangeovertime[1].change$"
    },
    {
     "@tag": "$$HUMAN_TORCH_EFFECT.attributechangeovertime[0].interval$"
    }
   ]
  }
 },
 "applyspell": [
  {
   "@target": "enemy",
   "@spell": "HUMAN_TORCH_FEAR",
   "@effectarearadius": "4"
  },
  {
   "@target": "enemy",
   "@spell": "HUMAN_TORCH_REMOVE_CHECK"
  }
 ],
 "attributechangeovertime": {
  "@target": "enemy",
  "@attribute": "health",
  "@change": "-16",
  "@effecttype": "magic",
  "@interval": "0.5",
  "@initialinterval": "0",
  "@count": "11"
 },
 "castspellafterdistancemoved": {
  "@spell": "HUMAN_TORCH_AREA",
  "@firstcastonapply": "true",
  "@time": "4.5",
  "@target": "enemy",
  "@castafterdistancemoved": "1",
  "@castspellintervalnotenoughmovement": "1.5"
 },
 "spellimmunity": {
  "@target": "enemy",
  "@spellname": "HUMAN_TORCH_EFFECT",
  "@time": "5"
 },
 "spelleffectfx": [
  {
   "@constraintpreset": "pointconstraint"
  },
  {
   "@fadeouttime": "1"
  }
 ]
}

Abilities