CombustionActive
HUMAN_TORCH
Torch the targeted enemy, dealing 555 magical damage over 5.5s.
The burning enemy and all enemies within a 4m radius will flee from you for 1.5s.
While burning they leave a fiery trail which lasts 4.5s.
The trail deals 82 magical damage (vs. players) / 88 magical damage (vs. mobs) every 0.5s (the damage can't be reflected).
Enemies touching the trail will flee from you for 1.5s.
Stats
| Energy cost | 38 |
|---|---|
| Cooldown | 20 s |
| Cast time | 0.7 s |
| Range | 12 m |
| Target | Enemy |
Numbers shown for
Ability damage and healing scale with the weapon carrying them; a sword multiplies them by more than a bow. Select a weapon for its figures.
Granted by(1)
Advanced view
Where each number comes from, and the arithmetic behind it. How this works
| # | Source | Base | Progression | Result |
|---|---|---|---|---|
| {0} | attributechangeovertime[0].totalchange | -176 | ×3.153 | 555 |
| {1} | attributechangeovertime[0].time | 5.5 | — | 5.5s |
| {2} | applyspell[0].effectarearadius | 4 | — | 4m |
| {3} | $HUMAN_TORCH_FEAR.forcedmovement[0].time | 1.5 | — | 1.5s |
| {4} | $HUMAN_TORCH_AREA.spelleffectarea[0].time | 4.5 | — | 4.5s |
| {5} | $HUMAN_TORCH_EFFECT.attributechangeovertime[0].change | -26 | ×3.153 | 82 |
| {6} | $HUMAN_TORCH_EFFECT.attributechangeovertime[1].change | -28 | ×3.153 | 88 |
| {7} | $HUMAN_TORCH_EFFECT.attributechangeovertime[0].interval | 0.5 | — | 0.5s |
Ability definition
{
"@uniquename": "HUMAN_TORCH",
"@target": "enemy",
"@castingtime": "0.7",
"@keepmovingaftercast": "true",
"@recastdelay": "20",
"@energyusage": "12",
"@castrange": "12",
"@hitdelay": "0.1",
"@standtime": "0.1",
"@disruptionfactor": "1",
"@uitype": "damage",
"@category": "damage",
"@showrange": "true",
"@assessment": "negative",
"@statblock": "@SPELLS_STANDARD_STATBLOCK",
"@spelleffectlocatag": "@SPELLS_STATUS_DOT_MAGICAL",
"@autoattackcooldownaftercasting": "Trigger",
"@controllerpreferredtarget": "enemy",
"@descriptionlocatag": "@SPELLS_HUMAN_TORCH_V2_DESC",
"locareferences": {
"description": {
"locareference": [
{
"@tag": "$attributechangeovertime[0].totalchange$"
},
{
"@tag": "$attributechangeovertime[0].time$"
},
{
"@tag": "$applyspell[0].effectarearadius$"
},
{
"@tag": "$$HUMAN_TORCH_FEAR.forcedmovement[0].time$"
},
{
"@tag": "$$HUMAN_TORCH_AREA.spelleffectarea[0].time$"
},
{
"@tag": "$$HUMAN_TORCH_EFFECT.attributechangeovertime[0].change$"
},
{
"@tag": "$$HUMAN_TORCH_EFFECT.attributechangeovertime[1].change$"
},
{
"@tag": "$$HUMAN_TORCH_EFFECT.attributechangeovertime[0].interval$"
}
]
}
},
"applyspell": [
{
"@target": "enemy",
"@spell": "HUMAN_TORCH_FEAR",
"@effectarearadius": "4"
},
{
"@target": "enemy",
"@spell": "HUMAN_TORCH_REMOVE_CHECK"
}
],
"attributechangeovertime": {
"@target": "enemy",
"@attribute": "health",
"@change": "-16",
"@effecttype": "magic",
"@interval": "0.5",
"@initialinterval": "0",
"@count": "11"
},
"castspellafterdistancemoved": {
"@spell": "HUMAN_TORCH_AREA",
"@firstcastonapply": "true",
"@time": "4.5",
"@target": "enemy",
"@castafterdistancemoved": "1",
"@castspellintervalnotenoughmovement": "1.5"
},
"spellimmunity": {
"@target": "enemy",
"@spellname": "HUMAN_TORCH_EFFECT",
"@time": "5"
},
"spelleffectfx": [
{
"@constraintpreset": "pointconstraint"
},
{
"@fadeouttime": "1"
}
]
}