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All Things Albion
Combustion

CombustionActive

HUMAN_TORCH

Torch the targeted enemy, dealing 555 magical damage over 5.5s.
The burning enemy and all enemies within a 4m radius will flee from you for 1.5s.
While burning they leave a fiery trail which lasts 4.5s.

The trail deals 82 magical damage (vs. players) / 88 magical damage (vs. mobs) every 0.5s (the damage can't be reflected).
Enemies touching the trail will flee from you for 1.5s.

Stats

Energy cost38
Cooldown20 s
Cast time0.7 s
Range12 m
TargetEnemy

Numbers shown for

Ability damage and healing scale with the weapon carrying them; a sword multiplies them by more than a bow. Select a weapon for its figures.

Elder's Infernal Staff

Granted by(1)

Advanced view

Where each number comes from, and the arithmetic behind it. How this works

# Source Base Progression Result
{0} attributechangeovertime[0].totalchange -176 ×3.153 555
{1} attributechangeovertime[0].time 5.5 5.5s
{2} applyspell[0].effectarearadius 4 4m
{3} $HUMAN_TORCH_FEAR.forcedmovement[0].time 1.5 1.5s
{4} $HUMAN_TORCH_AREA.spelleffectarea[0].time 4.5 4.5s
{5} $HUMAN_TORCH_EFFECT.attributechangeovertime[0].change -26 ×3.153 82
{6} $HUMAN_TORCH_EFFECT.attributechangeovertime[1].change -28 ×3.153 88
{7} $HUMAN_TORCH_EFFECT.attributechangeovertime[0].interval 0.5 0.5s

Ability definition

{
 "@uniquename": "HUMAN_TORCH",
 "@target": "enemy",
 "@castingtime": "0.7",
 "@keepmovingaftercast": "true",
 "@recastdelay": "20",
 "@energyusage": "12",
 "@castrange": "12",
 "@hitdelay": "0.1",
 "@standtime": "0.1",
 "@disruptionfactor": "1",
 "@uitype": "damage",
 "@category": "damage",
 "@showrange": "true",
 "@assessment": "negative",
 "@statblock": "@SPELLS_STANDARD_STATBLOCK",
 "@spelleffectlocatag": "@SPELLS_STATUS_DOT_MAGICAL",
 "@autoattackcooldownaftercasting": "Trigger",
 "@controllerpreferredtarget": "enemy",
 "@descriptionlocatag": "@SPELLS_HUMAN_TORCH_V2_DESC",
 "locareferences": {
  "description": {
   "locareference": [
    {
     "@tag": "$attributechangeovertime[0].totalchange$"
    },
    {
     "@tag": "$attributechangeovertime[0].time$"
    },
    {
     "@tag": "$applyspell[0].effectarearadius$"
    },
    {
     "@tag": "$$HUMAN_TORCH_FEAR.forcedmovement[0].time$"
    },
    {
     "@tag": "$$HUMAN_TORCH_AREA.spelleffectarea[0].time$"
    },
    {
     "@tag": "$$HUMAN_TORCH_EFFECT.attributechangeovertime[0].change$"
    },
    {
     "@tag": "$$HUMAN_TORCH_EFFECT.attributechangeovertime[1].change$"
    },
    {
     "@tag": "$$HUMAN_TORCH_EFFECT.attributechangeovertime[0].interval$"
    }
   ]
  }
 },
 "applyspell": [
  {
   "@target": "enemy",
   "@spell": "HUMAN_TORCH_FEAR",
   "@effectarearadius": "4"
  },
  {
   "@target": "enemy",
   "@spell": "HUMAN_TORCH_REMOVE_CHECK"
  }
 ],
 "attributechangeovertime": {
  "@target": "enemy",
  "@attribute": "health",
  "@change": "-16",
  "@effecttype": "magic",
  "@interval": "0.5",
  "@initialinterval": "0",
  "@count": "11"
 },
 "castspellafterdistancemoved": {
  "@spell": "HUMAN_TORCH_AREA",
  "@firstcastonapply": "true",
  "@time": "4.5",
  "@target": "enemy",
  "@castafterdistancemoved": "1",
  "@castspellintervalnotenoughmovement": "1.5"
 },
 "spellimmunity": {
  "@target": "enemy",
  "@spellname": "HUMAN_TORCH_EFFECT",
  "@time": "5"
 },
 "spelleffectfx": [
  {
   "@constraintpreset": "pointconstraint"
  },
  {
   "@fadeouttime": "1"
  }
 ]
}

Abilities