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All Things Albion
Combustion

CombustionActive

HUMAN_TORCH

Brûle l'ennemi ciblé, infligeant 555 dégâts magiques pendant 5.5s.
L'ennemi en feu et tous les ennemis situés dans un rayon de 4m s'enfuiront loin de vous pendant 1.5s.
En brûlant, ils laissent une piste enflammée qui dure 4.5s.

La piste inflige 82 dégâts magiques (contre les joueurs) / 88 dégâts magiques (contre les monstres) toutes les 0.5s (les dégâts ne peuvent pas être renvoyés).
Les ennemis qui touchent la piste vous fuient pendant 1.5s.

Stats

Energy cost38
Cooldown20 s
Cast time0.7 s
Range12 m
TargetEnemy

Numbers shown for

Ability damage and healing scale with the weapon carrying them; a sword multiplies them by more than a bow. Select a weapon for its figures.

Bâton infernal du sage

Granted by(1)

Advanced view

Where each number comes from, and the arithmetic behind it. How this works

# Source Base Progression Result
{0} attributechangeovertime[0].totalchange -176 ×3.153 555
{1} attributechangeovertime[0].time 5.5 5.5s
{2} applyspell[0].effectarearadius 4 4m
{3} $HUMAN_TORCH_FEAR.forcedmovement[0].time 1.5 1.5s
{4} $HUMAN_TORCH_AREA.spelleffectarea[0].time 4.5 4.5s
{5} $HUMAN_TORCH_EFFECT.attributechangeovertime[0].change -26 ×3.153 82
{6} $HUMAN_TORCH_EFFECT.attributechangeovertime[1].change -28 ×3.153 88
{7} $HUMAN_TORCH_EFFECT.attributechangeovertime[0].interval 0.5 0.5s

Ability definition

{
 "@uniquename": "HUMAN_TORCH",
 "@target": "enemy",
 "@castingtime": "0.7",
 "@keepmovingaftercast": "true",
 "@recastdelay": "20",
 "@energyusage": "12",
 "@castrange": "12",
 "@hitdelay": "0.1",
 "@standtime": "0.1",
 "@disruptionfactor": "1",
 "@uitype": "damage",
 "@category": "damage",
 "@showrange": "true",
 "@assessment": "negative",
 "@statblock": "@SPELLS_STANDARD_STATBLOCK",
 "@spelleffectlocatag": "@SPELLS_STATUS_DOT_MAGICAL",
 "@autoattackcooldownaftercasting": "Trigger",
 "@controllerpreferredtarget": "enemy",
 "@descriptionlocatag": "@SPELLS_HUMAN_TORCH_V2_DESC",
 "locareferences": {
  "description": {
   "locareference": [
    {
     "@tag": "$attributechangeovertime[0].totalchange$"
    },
    {
     "@tag": "$attributechangeovertime[0].time$"
    },
    {
     "@tag": "$applyspell[0].effectarearadius$"
    },
    {
     "@tag": "$$HUMAN_TORCH_FEAR.forcedmovement[0].time$"
    },
    {
     "@tag": "$$HUMAN_TORCH_AREA.spelleffectarea[0].time$"
    },
    {
     "@tag": "$$HUMAN_TORCH_EFFECT.attributechangeovertime[0].change$"
    },
    {
     "@tag": "$$HUMAN_TORCH_EFFECT.attributechangeovertime[1].change$"
    },
    {
     "@tag": "$$HUMAN_TORCH_EFFECT.attributechangeovertime[0].interval$"
    }
   ]
  }
 },
 "applyspell": [
  {
   "@target": "enemy",
   "@spell": "HUMAN_TORCH_FEAR",
   "@effectarearadius": "4"
  },
  {
   "@target": "enemy",
   "@spell": "HUMAN_TORCH_REMOVE_CHECK"
  }
 ],
 "attributechangeovertime": {
  "@target": "enemy",
  "@attribute": "health",
  "@change": "-16",
  "@effecttype": "magic",
  "@interval": "0.5",
  "@initialinterval": "0",
  "@count": "11"
 },
 "castspellafterdistancemoved": {
  "@spell": "HUMAN_TORCH_AREA",
  "@firstcastonapply": "true",
  "@time": "4.5",
  "@target": "enemy",
  "@castafterdistancemoved": "1",
  "@castspellintervalnotenoughmovement": "1.5"
 },
 "spellimmunity": {
  "@target": "enemy",
  "@spellname": "HUMAN_TORCH_EFFECT",
  "@time": "5"
 },
 "spelleffectfx": [
  {
   "@constraintpreset": "pointconstraint"
  },
  {
   "@fadeouttime": "1"
  }
 ]
}

Abilities