This site is in early development. Sections are still being written and figures may change.

All Things Albion
هزّاز الروح

هزّاز الروحActive

SOULSHAKER

لزلزلة الأرض في خط يبلغ 20 طوله في الاتجاه المستهدف، ما يلحق 452 من الضرر البدني.

يترك وراءه جدارًا من الطاقة يستمر 3.5s، يشل جميع الأعداء بدون مطية الذين يلمسونه طوال مدته.
الأعداء على المطية يتم شلهم لمدة 3.41s ثواني بدلاً من ذلك.

يمكن إعادة إطلاق التعويذة مرة أخرى خلال 5s، ما يزيد فترة انتظارها بمقدار 20s.

Stats

Energy cost43
Cooldown20 s
Cast timeInstant
Range20 m
TargetGround

Numbers shown for

Ability damage and healing scale with the weapon carrying them; a sword multiplies them by more than a bow. Select a weapon for its figures.

عصا الباحث عن الغاية للحكيم

Granted by(1)

Advanced view

Where each number comes from, and the arithmetic behind it. How this works

# Source Base Progression Result
{0} spelleffectarea[1].rectangle[0].height_max 20 20
{1} $SOULSHAKER_EFFECT.directattributechange[0].change -125 ×3.615 452
{2} spelleffectarea[0].time 3.5 3.5s
{3} $SOULSHAKER_CC.root[1].time 2 ×1.704 3.41s
{4} $SOULSHAKER.multispell[0].timewindow 5 5s
{5} $SOULSHAKER.dummy.time 20 20s

Ability definition

{
 "@uniquename": "SOULSHAKER",
 "@target": "ground",
 "@castupperbodyblendtime": "0.0045",
 "@castingtime": "0",
 "@keepmovingaftercast": "false",
 "@hitdelay": "0.5",
 "@standtime": "1",
 "@disruptionfactor": "0",
 "@recastdelay": "20",
 "@energyusage": "12",
 "@castrange": "20",
 "@uitype": "damage",
 "@category": "instant",
 "@assessment": "negative",
 "@unlockedtoequip": "true",
 "@adjustgroundtargettorange": "true",
 "@statblock": "@SPELLS_STANDARD_STATBLOCK",
 "@hidespelleffecticon": "true",
 "@autoattackcooldownaftercasting": "Trigger",
 "@descriptionlocatag": "@SPELLS_SOULSHAKER_V2_DESC",
 "@controllerpreferredtarget": "enemy",
 "locareferences": {
  "description": {
   "locareference": [
    {
     "@tag": "$spelleffectarea[1].rectangle[0].height_max$"
    },
    {
     "@tag": "$$SOULSHAKER_EFFECT.directattributechange[0].change$"
    },
    {
     "@tag": "$spelleffectarea[0].time$"
    },
    {
     "@tag": "$$SOULSHAKER_CC.root[1].time$"
    },
    {
     "@tag": "$$SOULSHAKER.multispell[0].timewindow$"
    },
    {
     "@tag": "$$SOULSHAKER.dummy.time$"
    }
   ]
  }
 },
 "dummy": {
  "@target": "ground",
  "@time": "20"
 },
 "resetcooldowns": {
  "@target": "self",
  "@slot": "offhandormainhand3",
  "@amount": "1",
  "@relative": "true"
 },
 "multispell": {
  "@spell": "SOULSHAKER_MULTI2",
  "@slot": "offhandormainhand3",
  "@castableonlyonce": "true",
  "@timeoutcooldown": "15",
  "@extendtimewindowaftersuccessfulcastbyseconds": "1",
  "@timewindow": "5"
 },
 "spelleffectarea": [
  {
   "@target": "enemy",
   "@effect": "SOULSHAKER_CC",
   "@time": "3.5",
   "@visible": "true",
   "@removeonleave": "true",
   "@position": "atcaster",
   "@skillshotindicatormax": "20",
   "@skillshotindicatormin": "20",
   "@applyeffectonlyoncepertarget": "true",
   "@areatag": "hostilegroundeffectarea",
   "area": {
    "shape": {
     "node": {
      "@distance": "10",
      "rectangle": {
       "@width": "2",
       "@height": "20"
      }
     }
    }
   }
  },
  {
   "@target": "enemy",
   "@effect": "SOULSHAKER_EFFECT",
   "@time": "0.2",
   "@visible": "false",
   "@position": "atcaster",
   "@applyeffectonlyoncepertarget": "true",
   "@removeonleave": "false",
   "@areatag": "hostilegroundeffectarea",
   "area": {
    "shape": {
     "node": {
      "@distance": "10",
      "rectangle": {
       "@height": "20",
       "@width": "2"
      }
     }
    }
   }
  }
 ],
 "screenshakeinfo": {
  "@name": "SPELLHIT_MEDIUM_IMPACT"
 }
}

Abilities