This site is in early development. Sections are still being written and figures may change.

All Things Albion
Soul Shaker

Soul ShakerActive

SOULSHAKER

Shake the ground along a 20 long line in the targeted direction, dealing 452 physical damage.

Leaves behind a wall of energy that lasts 3.5s, rooting all unmounted enemies who touch it for its duration.
Mounted enemies are rooted for 3.41s instead.

The spell can be recast again within 5s, increasing its cooldown by 20s.

Stats

Energy cost43
Cooldown20 s
Cast timeInstant
Range20 m
TargetGround

Numbers shown for

Ability damage and healing scale with the weapon carrying them; a sword multiplies them by more than a bow. Select a weapon for its figures.

Elder's Grailseeker

Granted by(1)

Advanced view

Where each number comes from, and the arithmetic behind it. How this works

# Source Base Progression Result
{0} spelleffectarea[1].rectangle[0].height_max 20 20
{1} $SOULSHAKER_EFFECT.directattributechange[0].change -125 ×3.615 452
{2} spelleffectarea[0].time 3.5 3.5s
{3} $SOULSHAKER_CC.root[1].time 2 ×1.704 3.41s
{4} $SOULSHAKER.multispell[0].timewindow 5 5s
{5} $SOULSHAKER.dummy.time 20 20s

Ability definition

{
 "@uniquename": "SOULSHAKER",
 "@target": "ground",
 "@castupperbodyblendtime": "0.0045",
 "@castingtime": "0",
 "@keepmovingaftercast": "false",
 "@hitdelay": "0.5",
 "@standtime": "1",
 "@disruptionfactor": "0",
 "@recastdelay": "20",
 "@energyusage": "12",
 "@castrange": "20",
 "@uitype": "damage",
 "@category": "instant",
 "@assessment": "negative",
 "@unlockedtoequip": "true",
 "@adjustgroundtargettorange": "true",
 "@statblock": "@SPELLS_STANDARD_STATBLOCK",
 "@hidespelleffecticon": "true",
 "@autoattackcooldownaftercasting": "Trigger",
 "@descriptionlocatag": "@SPELLS_SOULSHAKER_V2_DESC",
 "@controllerpreferredtarget": "enemy",
 "locareferences": {
  "description": {
   "locareference": [
    {
     "@tag": "$spelleffectarea[1].rectangle[0].height_max$"
    },
    {
     "@tag": "$$SOULSHAKER_EFFECT.directattributechange[0].change$"
    },
    {
     "@tag": "$spelleffectarea[0].time$"
    },
    {
     "@tag": "$$SOULSHAKER_CC.root[1].time$"
    },
    {
     "@tag": "$$SOULSHAKER.multispell[0].timewindow$"
    },
    {
     "@tag": "$$SOULSHAKER.dummy.time$"
    }
   ]
  }
 },
 "dummy": {
  "@target": "ground",
  "@time": "20"
 },
 "resetcooldowns": {
  "@target": "self",
  "@slot": "offhandormainhand3",
  "@amount": "1",
  "@relative": "true"
 },
 "multispell": {
  "@spell": "SOULSHAKER_MULTI2",
  "@slot": "offhandormainhand3",
  "@castableonlyonce": "true",
  "@timeoutcooldown": "15",
  "@extendtimewindowaftersuccessfulcastbyseconds": "1",
  "@timewindow": "5"
 },
 "spelleffectarea": [
  {
   "@target": "enemy",
   "@effect": "SOULSHAKER_CC",
   "@time": "3.5",
   "@visible": "true",
   "@removeonleave": "true",
   "@position": "atcaster",
   "@skillshotindicatormax": "20",
   "@skillshotindicatormin": "20",
   "@applyeffectonlyoncepertarget": "true",
   "@areatag": "hostilegroundeffectarea",
   "area": {
    "shape": {
     "node": {
      "@distance": "10",
      "rectangle": {
       "@width": "2",
       "@height": "20"
      }
     }
    }
   }
  },
  {
   "@target": "enemy",
   "@effect": "SOULSHAKER_EFFECT",
   "@time": "0.2",
   "@visible": "false",
   "@position": "atcaster",
   "@applyeffectonlyoncepertarget": "true",
   "@removeonleave": "false",
   "@areatag": "hostilegroundeffectarea",
   "area": {
    "shape": {
     "node": {
      "@distance": "10",
      "rectangle": {
       "@height": "20",
       "@width": "2"
      }
     }
    }
   }
  }
 ],
 "screenshakeinfo": {
  "@name": "SPELLHIT_MEDIUM_IMPACT"
 }
}

Abilities