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All Things Albion
حيوان الروح

حيوان الروحActive

SPIRITANIMAL

إطلاق روح حيوان من الموقع المستهدف نحو الاتجاه المستهدف لعلاج أي حليف يلمسه بمقدار 246 و تطهير جميع آثار الضرر على مر الوقت، وإنشاء مسار يبلغ طوله 25 يدوم لمدة 9s.
يعالج ما يصل إلى 20 حليفًا يقفون على المسار كل 1s بمقدار 31 من صحة.
يزداد العلاج لكل حليف يقف على المسار بمقدار 25%.

Stats

Energy cost61
Cooldown30 s
Cast timeInstant
Range12 m
TargetGround

Numbers shown for

Ability damage and healing scale with the weapon carrying them; a sword multiplies them by more than a bow. Select a weapon for its figures.

عصا التفشي للحكيم

Granted by(1)

Advanced view

Where each number comes from, and the arithmetic behind it. How this works

# Source Base Progression Result
{0} $SPIRITANIMAL_ELK_EFFECT.directattributechange[0].change 110 ×2.238 246
{1} spelleffectarea[1].rectangle[0].height_max 25 25
{2} spelleffectarea[1].time 9 9s
{3} spelleffectarea[1].maxeffectareatargets 20 20
{4} $SPIRITANIMAL_EFFECT.attributechangeovertime[0].interval 1 1s
{5} $SPIRITANIMAL_EFFECT.attributechangeovertime[0].change 14 ×2.238 31
{6} $SPIRITANIMAL_EFFECT.attributechangeovertime[0].targetcountvaluebonusfactor 0.25 25%

Ability definition

{
 "@uniquename": "SPIRITANIMAL",
 "@target": "ground",
 "@keepmovingaftercast": "false",
 "@castingtime": "0",
 "@hitdelay": "0",
 "@standtime": "0",
 "@disruptionfactor": "1",
 "@recastdelay": "30",
 "@energyusage": "18",
 "@castrange": "12",
 "@uitype": "heal",
 "@category": "instant",
 "@showrange": "true",
 "@assessment": "positive",
 "@adjustgroundtargettorange": "true",
 "@maxstack": "1",
 "@statblock": "@SPELLS_STANDARD_STATBLOCK",
 "@descriptionlocatag": "@SPELLS_TEST_SPIRITANIMAL_DESC",
 "@autoattackcooldownaftercasting": "Trigger",
 "@controllerpreferredtarget": "ally",
 "@controllerselfcastable": "true",
 "spelleffectarea": [
  {
   "@visible": "false",
   "@time": "9",
   "@effect": "SPIRITANIMAL_ELK_EFFECT",
   "@target": "ground",
   "@removeonleave": "false",
   "@position": "atcaster",
   "@applyeffectonlyoncepertarget": "true",
   "area": {
    "shape": {
     "node": {
      "@angle": "0",
      "@distance": "AS 0:0;                                        2.5:25",
      "rectangle": {
       "@width": "5",
       "@height": "A 0:2;2.5:2;2.6:0"
      }
     }
    }
   }
  },
  {
   "@time": "9",
   "@effect": "SPIRITANIMAL_EFFECT",
   "@target": "friendall",
   "@removeonleave": "true",
   "@position": "attarget",
   "@visible": "true",
   "@maxeffectareatargets": "20",
   "@rotation": "castdirection",
   "@targetcountthresholdmin": "1",
   "@targetcountthresholdmax": "20",
   "area": {
    "shape": {
     "node": {
      "@angle": "0",
      "@distance": "AS 0:0;                                        2.5:12.5;                                       10:12.5",
      "rectangle": {
       "@width": "5",
       "@height": "AS 0:0;                                                                             2.5:25;                                            10:25"
      }
     }
    }
   }
  }
 ],
 "dummy": {
  "@target": "ground",
  "@targetingtype": "positionthenrotation",
  "@skillshotindicatormin": "25",
  "@skillshotindicatormax": "25",
  "@time": "1",
  "@effectarearadius": "5",
  "@showarearadius": "true"
 }
}

Abilities