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All Things Albion
Seelentier

SeelentierActive

SPIRITANIMAL

Schicke ein Seelentier von dem anvisierten Punkt aus in die anvisierte Richtung. Es heilt jenen Alliierten bei Berührung um 246 und säubert alle Schaden-über-Zeit-Effekte, wodurch ein 25 langer Weg erschaffen wird, der für 9s bestehen bleibt.
Heilt bis zu 20 Alliierte, die in der Spur stehen für 31 Leben alle 1s.
Für jeden Alliierten, der in der Seelenspur steht, steigt die Heilung um 25%.

Stats

Energy cost61
Cooldown30 s
Cast timeInstant
Range12 m
TargetGround

Numbers shown for

Ability damage and healing scale with the weapon carrying them; a sword multiplies them by more than a bow. Select a weapon for its figures.

Randalierender Stab des Ältesten

Granted by(1)

Advanced view

Where each number comes from, and the arithmetic behind it. How this works

# Source Base Progression Result
{0} $SPIRITANIMAL_ELK_EFFECT.directattributechange[0].change 110 ×2.238 246
{1} spelleffectarea[1].rectangle[0].height_max 25 25
{2} spelleffectarea[1].time 9 9s
{3} spelleffectarea[1].maxeffectareatargets 20 20
{4} $SPIRITANIMAL_EFFECT.attributechangeovertime[0].interval 1 1s
{5} $SPIRITANIMAL_EFFECT.attributechangeovertime[0].change 14 ×2.238 31
{6} $SPIRITANIMAL_EFFECT.attributechangeovertime[0].targetcountvaluebonusfactor 0.25 25%

Ability definition

{
 "@uniquename": "SPIRITANIMAL",
 "@target": "ground",
 "@keepmovingaftercast": "false",
 "@castingtime": "0",
 "@hitdelay": "0",
 "@standtime": "0",
 "@disruptionfactor": "1",
 "@recastdelay": "30",
 "@energyusage": "18",
 "@castrange": "12",
 "@uitype": "heal",
 "@category": "instant",
 "@showrange": "true",
 "@assessment": "positive",
 "@adjustgroundtargettorange": "true",
 "@maxstack": "1",
 "@statblock": "@SPELLS_STANDARD_STATBLOCK",
 "@descriptionlocatag": "@SPELLS_TEST_SPIRITANIMAL_DESC",
 "@autoattackcooldownaftercasting": "Trigger",
 "@controllerpreferredtarget": "ally",
 "@controllerselfcastable": "true",
 "spelleffectarea": [
  {
   "@visible": "false",
   "@time": "9",
   "@effect": "SPIRITANIMAL_ELK_EFFECT",
   "@target": "ground",
   "@removeonleave": "false",
   "@position": "atcaster",
   "@applyeffectonlyoncepertarget": "true",
   "area": {
    "shape": {
     "node": {
      "@angle": "0",
      "@distance": "AS 0:0;                                        2.5:25",
      "rectangle": {
       "@width": "5",
       "@height": "A 0:2;2.5:2;2.6:0"
      }
     }
    }
   }
  },
  {
   "@time": "9",
   "@effect": "SPIRITANIMAL_EFFECT",
   "@target": "friendall",
   "@removeonleave": "true",
   "@position": "attarget",
   "@visible": "true",
   "@maxeffectareatargets": "20",
   "@rotation": "castdirection",
   "@targetcountthresholdmin": "1",
   "@targetcountthresholdmax": "20",
   "area": {
    "shape": {
     "node": {
      "@angle": "0",
      "@distance": "AS 0:0;                                        2.5:12.5;                                       10:12.5",
      "rectangle": {
       "@width": "5",
       "@height": "AS 0:0;                                                                             2.5:25;                                            10:25"
      }
     }
    }
   }
  }
 ],
 "dummy": {
  "@target": "ground",
  "@targetingtype": "positionthenrotation",
  "@skillshotindicatormin": "25",
  "@skillshotindicatormax": "25",
  "@time": "1",
  "@effectarearadius": "5",
  "@showarearadius": "true"
 }
}

Abilities