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All Things Albion
Spirit Animal

Spirit AnimalActive

SPIRITANIMAL

Release a Spirit Animal from the targeted position in the targeted direction that heals any ally touching it by 246 and cleansing all damage over time effects, creating a 25 long trail that lasts for 9s.
Heals up to 20 allies standing on the trail every 1s for 31 Health.
For each ally standing on the trail, the healing is increased by 25%.

Stats

Energy cost61
Cooldown30 s
Cast timeInstant
Range12 m
TargetGround

Numbers shown for

Ability damage and healing scale with the weapon carrying them; a sword multiplies them by more than a bow. Select a weapon for its figures.

Elder's Rampant Staff

Granted by(1)

Advanced view

Where each number comes from, and the arithmetic behind it. How this works

# Source Base Progression Result
{0} $SPIRITANIMAL_ELK_EFFECT.directattributechange[0].change 110 ×2.238 246
{1} spelleffectarea[1].rectangle[0].height_max 25 25
{2} spelleffectarea[1].time 9 9s
{3} spelleffectarea[1].maxeffectareatargets 20 20
{4} $SPIRITANIMAL_EFFECT.attributechangeovertime[0].interval 1 1s
{5} $SPIRITANIMAL_EFFECT.attributechangeovertime[0].change 14 ×2.238 31
{6} $SPIRITANIMAL_EFFECT.attributechangeovertime[0].targetcountvaluebonusfactor 0.25 25%

Ability definition

{
 "@uniquename": "SPIRITANIMAL",
 "@target": "ground",
 "@keepmovingaftercast": "false",
 "@castingtime": "0",
 "@hitdelay": "0",
 "@standtime": "0",
 "@disruptionfactor": "1",
 "@recastdelay": "30",
 "@energyusage": "18",
 "@castrange": "12",
 "@uitype": "heal",
 "@category": "instant",
 "@showrange": "true",
 "@assessment": "positive",
 "@adjustgroundtargettorange": "true",
 "@maxstack": "1",
 "@statblock": "@SPELLS_STANDARD_STATBLOCK",
 "@descriptionlocatag": "@SPELLS_TEST_SPIRITANIMAL_DESC",
 "@autoattackcooldownaftercasting": "Trigger",
 "@controllerpreferredtarget": "ally",
 "@controllerselfcastable": "true",
 "spelleffectarea": [
  {
   "@visible": "false",
   "@time": "9",
   "@effect": "SPIRITANIMAL_ELK_EFFECT",
   "@target": "ground",
   "@removeonleave": "false",
   "@position": "atcaster",
   "@applyeffectonlyoncepertarget": "true",
   "area": {
    "shape": {
     "node": {
      "@angle": "0",
      "@distance": "AS 0:0;                                        2.5:25",
      "rectangle": {
       "@width": "5",
       "@height": "A 0:2;2.5:2;2.6:0"
      }
     }
    }
   }
  },
  {
   "@time": "9",
   "@effect": "SPIRITANIMAL_EFFECT",
   "@target": "friendall",
   "@removeonleave": "true",
   "@position": "attarget",
   "@visible": "true",
   "@maxeffectareatargets": "20",
   "@rotation": "castdirection",
   "@targetcountthresholdmin": "1",
   "@targetcountthresholdmax": "20",
   "area": {
    "shape": {
     "node": {
      "@angle": "0",
      "@distance": "AS 0:0;                                        2.5:12.5;                                       10:12.5",
      "rectangle": {
       "@width": "5",
       "@height": "AS 0:0;                                                                             2.5:25;                                            10:25"
      }
     }
    }
   }
  }
 ],
 "dummy": {
  "@target": "ground",
  "@targetingtype": "positionthenrotation",
  "@skillshotindicatormin": "25",
  "@skillshotindicatormax": "25",
  "@time": "1",
  "@effectarearadius": "5",
  "@showarearadius": "true"
 }
}

Abilities