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All Things Albion
قبضة الموتى الأحياء

قبضة الموتى الأحياءActive

UNDEADHAND

استدعاء يد عملاقة من الموتى الأحياء إلى الموقع المستهدف يصعق جميع الأعداء في نطاق 2.5m لمدة 3.86s بعد 0.35s.
تلحق 322 من الضرر البدني.
تقلل الحد الأقصى للصحة والصحة الحالية بمقدار -10% لمدة 3s.

Stats

Energy cost48
Cooldown14 s
Cast timeInstant
Range12 m
TargetGround

Numbers shown for

Ability damage and healing scale with the weapon carrying them; a sword multiplies them by more than a bow. Select a weapon for its figures.

مطرقة القبور للحكيم

Granted by(1)

Advanced view

Where each number comes from, and the arithmetic behind it. How this works

# Source Base Progression Result
{0} $UNDEADHAND.directattributechange[0].effectarearadius 2.5 2.5m
{1} $UNDEADHAND_STUN.stun[0].time 2.48 ×1.557 3.86s
{2} $UNDEADHAND.hitdelay 0.35 0.35s
{3} $UNDEADHAND.directattributechange[0].change -100 ×3.223 322
{4} $UNDEADHAND_DEBUFF.buffovertime[0].value -0.1 -10%
{5} $UNDEADHAND_DEBUFF.buffovertime[0].time 3 3s

Ability definition

{
 "@uniquename": "UNDEADHAND",
 "@target": "ground",
 "@keepmovingaftercast": "false",
 "@category": "damage",
 "@castingtime": "0",
 "@hitdelay": "0.35",
 "@standtime": "0.5",
 "@disruptionfactor": "1",
 "@recastdelay": "14",
 "@energyusage": "15",
 "@castrange": "12",
 "@uitype": "crowdcontrol",
 "@assessment": "negative",
 "@adjustgroundtargettorange": "true",
 "@showrange": "true",
 "@statblock": "@SPELLS_STANDARD_STATBLOCK",
 "@autoattackcooldownaftercasting": "Trigger",
 "@controllerpreferredtarget": "enemy",
 "@controllerselfcastable": "true",
 "spellindicationarea": {
  "@target": "enemy",
  "@position": "attarget",
  "@visible": "true",
  "area": {
   "shape": {
    "circle": {
     "@radius": "2.5"
    }
   },
   "fill": {
    "circle": {
     "@radius": "0-2.5"
    }
   }
  }
 },
 "locareferences": {
  "description": {
   "locareference": [
    {
     "@tag": "$$UNDEADHAND.directattributechange[0].effectarearadius$"
    },
    {
     "@tag": "$$UNDEADHAND_STUN.stun[0].time$"
    },
    {
     "@tag": "$$UNDEADHAND.hitdelay$"
    },
    {
     "@tag": "$$UNDEADHAND.directattributechange[0].change$"
    },
    {
     "@tag": "$$UNDEADHAND_DEBUFF.buffovertime[0].value$"
    },
    {
     "@tag": "$$UNDEADHAND_DEBUFF.buffovertime[0].time$"
    }
   ]
  }
 },
 "directattributechange": {
  "@target": "enemy",
  "@attribute": "health",
  "@effecttype": "physical",
  "@change": "-100",
  "@effectarearadius": "2.5",
  "@showarearadius": "true",
  "@targetcountvaluebonusfactor": "0.08"
 },
 "applyspell": [
  {
   "@spell": "UNDEADHAND_STUN",
   "@target": "enemy",
   "@effectarearadius": "2.5"
  },
  {
   "@spell": "UNDEADHAND_DEBUFF",
   "@target": "enemy",
   "@effectarearadius": "2.5"
  }
 ],
 "spelleffectfx": {
  "@constraintpreset": "pointconstraint"
 }
}

Abilities