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All Things Albion
Im Griff der Untoten

Im Griff der UntotenActive

UNDEADHAND

Beschwört eine riesige untote Hand an der anvisierten Position, dies betäubt alle Gegner in 2.5m Radius für 3.86s nach 0.35s.
Verursacht 322 physischen Schaden.
Reduziert maximales und aktuelles Leben für -10% um 3s.

Stats

Energy cost48
Cooldown14 s
Cast timeInstant
Range12 m
TargetGround

Numbers shown for

Ability damage and healing scale with the weapon carrying them; a sword multiplies them by more than a bow. Select a weapon for its figures.

Grabhammer des Ältesten

Granted by(1)

Advanced view

Where each number comes from, and the arithmetic behind it. How this works

# Source Base Progression Result
{0} $UNDEADHAND.directattributechange[0].effectarearadius 2.5 2.5m
{1} $UNDEADHAND_STUN.stun[0].time 2.48 ×1.557 3.86s
{2} $UNDEADHAND.hitdelay 0.35 0.35s
{3} $UNDEADHAND.directattributechange[0].change -100 ×3.223 322
{4} $UNDEADHAND_DEBUFF.buffovertime[0].value -0.1 -10%
{5} $UNDEADHAND_DEBUFF.buffovertime[0].time 3 3s

Ability definition

{
 "@uniquename": "UNDEADHAND",
 "@target": "ground",
 "@keepmovingaftercast": "false",
 "@category": "damage",
 "@castingtime": "0",
 "@hitdelay": "0.35",
 "@standtime": "0.5",
 "@disruptionfactor": "1",
 "@recastdelay": "14",
 "@energyusage": "15",
 "@castrange": "12",
 "@uitype": "crowdcontrol",
 "@assessment": "negative",
 "@adjustgroundtargettorange": "true",
 "@showrange": "true",
 "@statblock": "@SPELLS_STANDARD_STATBLOCK",
 "@autoattackcooldownaftercasting": "Trigger",
 "@controllerpreferredtarget": "enemy",
 "@controllerselfcastable": "true",
 "spellindicationarea": {
  "@target": "enemy",
  "@position": "attarget",
  "@visible": "true",
  "area": {
   "shape": {
    "circle": {
     "@radius": "2.5"
    }
   },
   "fill": {
    "circle": {
     "@radius": "0-2.5"
    }
   }
  }
 },
 "locareferences": {
  "description": {
   "locareference": [
    {
     "@tag": "$$UNDEADHAND.directattributechange[0].effectarearadius$"
    },
    {
     "@tag": "$$UNDEADHAND_STUN.stun[0].time$"
    },
    {
     "@tag": "$$UNDEADHAND.hitdelay$"
    },
    {
     "@tag": "$$UNDEADHAND.directattributechange[0].change$"
    },
    {
     "@tag": "$$UNDEADHAND_DEBUFF.buffovertime[0].value$"
    },
    {
     "@tag": "$$UNDEADHAND_DEBUFF.buffovertime[0].time$"
    }
   ]
  }
 },
 "directattributechange": {
  "@target": "enemy",
  "@attribute": "health",
  "@effecttype": "physical",
  "@change": "-100",
  "@effectarearadius": "2.5",
  "@showarearadius": "true",
  "@targetcountvaluebonusfactor": "0.08"
 },
 "applyspell": [
  {
   "@spell": "UNDEADHAND_STUN",
   "@target": "enemy",
   "@effectarearadius": "2.5"
  },
  {
   "@spell": "UNDEADHAND_DEBUFF",
   "@target": "enemy",
   "@effectarearadius": "2.5"
  }
 ],
 "spelleffectfx": {
  "@constraintpreset": "pointconstraint"
 }
}

Abilities