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All Things Albion
Grasp of the Undead

Grasp of the UndeadActive

UNDEADHAND

Summon a giant undead hand at the targeted position, stunning all enemies within a 2.5m radius for 3.86s after 0.35s.
Deals 322 physical damage.
Decreases max and current Health by -10% for 3s.

Stats

Energy cost48
Cooldown14 s
Cast timeInstant
Range12 m
TargetGround

Numbers shown for

Ability damage and healing scale with the weapon carrying them; a sword multiplies them by more than a bow. Select a weapon for its figures.

Elder's Tombhammer

Granted by(1)

Advanced view

Where each number comes from, and the arithmetic behind it. How this works

# Source Base Progression Result
{0} $UNDEADHAND.directattributechange[0].effectarearadius 2.5 2.5m
{1} $UNDEADHAND_STUN.stun[0].time 2.48 ×1.557 3.86s
{2} $UNDEADHAND.hitdelay 0.35 0.35s
{3} $UNDEADHAND.directattributechange[0].change -100 ×3.223 322
{4} $UNDEADHAND_DEBUFF.buffovertime[0].value -0.1 -10%
{5} $UNDEADHAND_DEBUFF.buffovertime[0].time 3 3s

Ability definition

{
 "@uniquename": "UNDEADHAND",
 "@target": "ground",
 "@keepmovingaftercast": "false",
 "@category": "damage",
 "@castingtime": "0",
 "@hitdelay": "0.35",
 "@standtime": "0.5",
 "@disruptionfactor": "1",
 "@recastdelay": "14",
 "@energyusage": "15",
 "@castrange": "12",
 "@uitype": "crowdcontrol",
 "@assessment": "negative",
 "@adjustgroundtargettorange": "true",
 "@showrange": "true",
 "@statblock": "@SPELLS_STANDARD_STATBLOCK",
 "@autoattackcooldownaftercasting": "Trigger",
 "@controllerpreferredtarget": "enemy",
 "@controllerselfcastable": "true",
 "spellindicationarea": {
  "@target": "enemy",
  "@position": "attarget",
  "@visible": "true",
  "area": {
   "shape": {
    "circle": {
     "@radius": "2.5"
    }
   },
   "fill": {
    "circle": {
     "@radius": "0-2.5"
    }
   }
  }
 },
 "locareferences": {
  "description": {
   "locareference": [
    {
     "@tag": "$$UNDEADHAND.directattributechange[0].effectarearadius$"
    },
    {
     "@tag": "$$UNDEADHAND_STUN.stun[0].time$"
    },
    {
     "@tag": "$$UNDEADHAND.hitdelay$"
    },
    {
     "@tag": "$$UNDEADHAND.directattributechange[0].change$"
    },
    {
     "@tag": "$$UNDEADHAND_DEBUFF.buffovertime[0].value$"
    },
    {
     "@tag": "$$UNDEADHAND_DEBUFF.buffovertime[0].time$"
    }
   ]
  }
 },
 "directattributechange": {
  "@target": "enemy",
  "@attribute": "health",
  "@effecttype": "physical",
  "@change": "-100",
  "@effectarearadius": "2.5",
  "@showarearadius": "true",
  "@targetcountvaluebonusfactor": "0.08"
 },
 "applyspell": [
  {
   "@spell": "UNDEADHAND_STUN",
   "@target": "enemy",
   "@effectarearadius": "2.5"
  },
  {
   "@spell": "UNDEADHAND_DEBUFF",
   "@target": "enemy",
   "@effectarearadius": "2.5"
  }
 ],
 "spelleffectfx": {
  "@constraintpreset": "pointconstraint"
 }
}

Abilities