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All Things Albion
Unnachgiebiger Angriff

Unnachgiebiger AngriffActive

CRYSTAL_SCYTHE_DASH_ZONE

Presche in die anvisierte Richtung und verursache 416 physischen Schaden (gegen Spieler) / 340 physischen Schaden (gegen Mobs) an allen Gegnern, die du durchquerst.
Beschwört nach dem Preschen ein Gebiet mit 15m Radius um dich herum, das für 12s besteht.
Solange du innerhalb der Zone bist, reduziert ein Treffer auf mindestens einen Gegner die Abklingzeit deiner Waffenfertigkeiten um 33%.

Solange die Fertigkeit aktiv ist, kann sie alle 3s neu gewirkt werden.

Stats

Energy cost63
Cooldown3 s
Cast timeInstant
Range3 m
TargetGround

Numbers shown for

Ability damage and healing scale with the weapon carrying them; a sword multiplies them by more than a bow. Select a weapon for its figures.

Kristall-Schnitter des Ältesten

Granted by(1)

Advanced view

Where each number comes from, and the arithmetic behind it. How this works

# Source Base Progression Result
{0} $CRYSTAL_SCYTHE_DASH_HIT_EFFECT.directattributechange[0].change -105 ×3.959 416
{1} $CRYSTAL_SCYTHE_DASH_HIT_EFFECT.directattributechange[1].change -86 ×3.959 340
{2} $CRYSTAL_SCYTHE_DASH_AREA.spelleffectarea[0].circle[0].radius_start 15 15m
{3} $CRYSTAL_SCYTHE_DASH_AREA.spelleffectarea[0].time 12 12s
{4} $CRYSTAL_SCYTHE_DASH_HIT_EFFECT_CDR_APPLY.resetcooldowns[0].amount 0.33 33%
{5} $CRYSTAL_SCYTHE_DASH_ZONE.recastdelay 3 3s

Ability definition

{
 "@uniquename": "CRYSTAL_SCYTHE_DASH_ZONE",
 "@target": "ground",
 "@adjustgroundtargettorange": "true",
 "@category": "instant",
 "@energyusage": "16",
 "@uitype": "buff",
 "@castingtime": "0",
 "@recastdelay": "3",
 "@castrange": "3",
 "@hidespelleffecticon": "true",
 "@bindtoitem": "true",
 "@statblock": "@SPELLS_STANDARD_STATBLOCK_V2",
 "@autoattackcooldownaftercasting": "Trigger",
 "@controllerpreferredtarget": "enemy",
 "@controllerselfcastable": "true",
 "locareferences": {
  "description": {
   "locareference": [
    {
     "@tag": "$$CRYSTAL_SCYTHE_DASH_HIT_EFFECT.directattributechange[0].change$"
    },
    {
     "@tag": "$$CRYSTAL_SCYTHE_DASH_HIT_EFFECT.directattributechange[1].change$"
    },
    {
     "@tag": "$$CRYSTAL_SCYTHE_DASH_AREA.spelleffectarea[0].circle[0].radius_start$"
    },
    {
     "@tag": "$$CRYSTAL_SCYTHE_DASH_AREA.spelleffectarea[0].time$"
    },
    {
     "@tag": "$$CRYSTAL_SCYTHE_DASH_HIT_EFFECT_CDR_APPLY.resetcooldowns[0].amount$"
    },
    {
     "@tag": "$$CRYSTAL_SCYTHE_DASH_ZONE.recastdelay$"
    }
   ]
  },
  "statblock": {
   "locareference": [
    {
     "@tag": "$energyusage$"
    },
    {
     "@tag": "$castingtime$"
    },
    {
     "@tag": "$castrange$"
    },
    {
     "@tag": "$$CRYSTAL_SCYTHE_DASH_ZONE.multispell[0].timeoutcooldown$"
    }
   ]
  }
 },
 "nop": {
  "@target": "ground",
  "@skillshotindicatormin": "3",
  "@skillshotindicatormax": "3"
 },
 "pulsingspell": {
  "@initialinterval": "0.1",
  "@interval": "1",
  "@count": "1",
  "@spell": "CRYSTAL_SCYTHE_DASH_AREA",
  "@target": "self"
 },
 "dash": {
  "@movespeed": "30",
  "@instantAnimTransition": "true",
  "@scaleAnim": "true",
  "@ruleset": "constanttime",
  "@animID": "melee_dash_area",
  "@standtime": "0.25",
  "@endeffect": "CRYSTAL_SCYTHE_DASH_EFFECT",
  "@mindistance": "3",
  "@maxdistance": "3",
  "IfOwnLoadPercent": {
   "@op": "less",
   "@value": "150"
  }
 },
 "multispell": {
  "@spell": "CRYSTAL_SCYTHE_DASH_MULTI",
  "@slot": "offhandormainhand3",
  "@timewindow": "12",
  "@timeoutcooldown": "20",
  "@extendtimewindowaftersuccessfulcastbyseconds": "0",
  "@castableonlyonce": "false"
 }
}

Abilities