Gewagter AngriffActive
DASHDMG
Presche zu deiner Zielposition und schleudere alle Gegner auf deinem Weg für 0.6s in die Luft.
Verursacht physischen Schaden entsprechend der Anzahl der auf dir liegenden Geisterspeer Aufladungen.
Geisterspeer Aufladungen: 0 | 1 | 2 | 3
Schaden: 201 | 323 | 485 | 687
Verbraucht alle deine Geisterspeer-Aufladungen.
Stats
| Energy cost | 59 |
|---|---|
| Cooldown | 20 s |
| Cast time | Instant |
| Range | 13 m |
| Target | Ground |
Numbers shown for
Ability damage and healing scale with the weapon carrying them; a sword multiplies them by more than a bow. Select a weapon for its figures.
Granted by(1)
Advanced view
Where each number comes from, and the arithmetic behind it. How this works
| # | Source | Base | Progression | Result |
|---|---|---|---|---|
| {0} | $DASHDMG_KNOCKBACK.knockback[0].duration | 0.6 | — | 0.6s |
| {1} | $DASHDMG_EFFECT.directattributechange[0].change | -61 | ×3.301 | 201 |
| {2} | $DASHDMG_EFFECT.directattributechange[1].change | -98 | ×3.301 | 323 |
| {3} | $DASHDMG_EFFECT.directattributechange[2].change | -147 | ×3.301 | 485 |
| {4} | $DASHDMG_EFFECT.directattributechange[3].change | -208 | ×3.301 | 687 |
Ability definition
{
"@uniquename": "DASHDMG",
"@target": "ground",
"@keepmovingaftercast": "true",
"@castingtime": "0",
"@hitdelay": "0",
"@standtime": "0",
"@disruptionfactor": "1",
"@recastdelay": "20",
"@energyusage": "18",
"@castrange": "13",
"@uitype": "movement",
"@category": "damage",
"@usableincombat": "true",
"@adjustgroundtargettorange": "true",
"@showrange": "true",
"@hidespelleffecticon": "true",
"@statblock": "@SPELLS_STANDARD_STATBLOCK",
"@autoattackcooldownaftercasting": "Trigger",
"@controllerpreferredtarget": "enemy",
"@controllerpreferredcastdirection": "targetthenlookdirection",
"@controllerselfcastable": "true",
"nop": {
"@target": "self",
"@skillshotindicatormax": "13"
},
"aura": {
"@target": "self",
"@spell": "DASHDMG_EFFECT",
"@auraradius": "3",
"@time": "1",
"@applyeffectonlyoncepertarget": "true",
"@removeonleave": "false"
},
"dash": {
"@movespeed": "40",
"@scaleAnim": "true",
"@animID": "leap_spear",
"@endeffect": "DASHDMG_END",
"@mindistance": "9",
"IfOwnLoadPercent": {
"@op": "less",
"@value": "150"
}
},
"spelleffectfx": {}
}