This site is in early development. Sections are still being written and figures may change.

All Things Albion
Serangan Ceroboh

Serangan CerobohActive

DASHDMG

Melesat ke posisi target, melempar semua musuh yang dilewati ke udara selama 0.6s.
Memberikan damage fisik berdasarkan jumlah Charge Tombak Roh yang kamu miliki.

Charge Tombak Roh: 0 | 1 | 2 | 3
Damage: 201 | 323 | 485 | 687

Mengonsumsi semua Charge Tombak Roh kamu.

Stats

Energy cost59
Cooldown20 s
Cast timeInstant
Range13 m
TargetGround

Numbers shown for

Ability damage and healing scale with the weapon carrying them; a sword multiplies them by more than a bow. Select a weapon for its figures.

Tombak Tetua

Granted by(1)

Advanced view

Where each number comes from, and the arithmetic behind it. How this works

# Source Base Progression Result
{0} $DASHDMG_KNOCKBACK.knockback[0].duration 0.6 0.6s
{1} $DASHDMG_EFFECT.directattributechange[0].change -61 ×3.301 201
{2} $DASHDMG_EFFECT.directattributechange[1].change -98 ×3.301 323
{3} $DASHDMG_EFFECT.directattributechange[2].change -147 ×3.301 485
{4} $DASHDMG_EFFECT.directattributechange[3].change -208 ×3.301 687

Ability definition

{
 "@uniquename": "DASHDMG",
 "@target": "ground",
 "@keepmovingaftercast": "true",
 "@castingtime": "0",
 "@hitdelay": "0",
 "@standtime": "0",
 "@disruptionfactor": "1",
 "@recastdelay": "20",
 "@energyusage": "18",
 "@castrange": "13",
 "@uitype": "movement",
 "@category": "damage",
 "@usableincombat": "true",
 "@adjustgroundtargettorange": "true",
 "@showrange": "true",
 "@hidespelleffecticon": "true",
 "@statblock": "@SPELLS_STANDARD_STATBLOCK",
 "@autoattackcooldownaftercasting": "Trigger",
 "@controllerpreferredtarget": "enemy",
 "@controllerpreferredcastdirection": "targetthenlookdirection",
 "@controllerselfcastable": "true",
 "nop": {
  "@target": "self",
  "@skillshotindicatormax": "13"
 },
 "aura": {
  "@target": "self",
  "@spell": "DASHDMG_EFFECT",
  "@auraradius": "3",
  "@time": "1",
  "@applyeffectonlyoncepertarget": "true",
  "@removeonleave": "false"
 },
 "dash": {
  "@movespeed": "40",
  "@scaleAnim": "true",
  "@animID": "leap_spear",
  "@endeffect": "DASHDMG_END",
  "@mindistance": "9",
  "IfOwnLoadPercent": {
   "@op": "less",
   "@value": "150"
  }
 },
 "spelleffectfx": {}
}

Abilities