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All Things Albion
Blutiges Niedermähen

Blutiges NiedermähenActive

SCYTHESWING

Mähe alle Gegner in 5m Radius um dich herum nach 0.5s nieder, verursacht 371 physischen Schaden.
Ein zweiter Sichelschwung folgt nach 0.4s, verursacht bei allen getroffenen Gegnern physischen Schaden über 3s basierend auf ihrem aktuellen Leben.

Leben des Ziels: Über 96.8% | Unter 96.8%
Schaden: 534 | 966

Stats

Energy cost68
Cooldown20 s
Cast timeInstant
TargetSelf

Numbers shown for

Ability damage and healing scale with the weapon carrying them; a sword multiplies them by more than a bow. Select a weapon for its figures.

Höllensense des Ältesten

Granted by(1)

Advanced view

Where each number comes from, and the arithmetic behind it. How this works

# Source Base Progression Result
{0} $SCYTHESWING_HIT1.directattributechange.effectarearadius 5 5m
{1} hitdelay 0.5 0.5s
{2} $SCYTHESWING_HIT1.directattributechange[0].change -98 ×3.789 371
{3} pulsingspell[0].interval 0.4 0.4s
{4} $SCYTHESWING_HIT2.attributechangeovertime[0].time 3 3s
{5} $SCYTHESWING_HIT2.attributechangeovertime[1].IfTargetHealthPercentage[0].value 0.4 ×2.420 96.8%
{6} $SCYTHESWING_HIT2.attributechangeovertime[0].IfTargetHealthPercentage[0].value 0.4 ×2.420 96.8%
{7} $SCYTHESWING_HIT2.attributechangeovertime[1].totalchange -141 ×3.789 534
{8} $SCYTHESWING_HIT2.attributechangeovertime[0].totalchange -255 ×3.789 966

Ability definition

{
 "@uniquename": "SCYTHESWING",
 "@target": "self",
 "@keepmovingaftercast": "true",
 "@castingtime": "0",
 "@hitdelay": "0.5",
 "@standtime": "0",
 "@disruptionfactor": "1",
 "@recastdelay": "20",
 "@energyusage": "18",
 "@castrange": "0",
 "@uitype": "damage",
 "@category": "instant",
 "@showrange": "false",
 "@assessment": "negative",
 "@hidespelleffecticon": "true",
 "@statblock": "@SPELLS_STANDARD_STATBLOCK",
 "@descriptionlocatag": "@SPELLS_SCYTHESWING_V2_DESC",
 "@autoattackcooldownaftercasting": "Trigger",
 "@controllerpreferredtarget": "neutral",
 "spellindicationarea": {
  "@target": "enemy",
  "@position": "attarget",
  "@visible": "true",
  "@ignoreLegacy250msDelay": "true",
  "area": {
   "shape": {
    "circle": {
     "@radius": "5"
    }
   },
   "fill": {
    "circle": {
     "@radius": "0-5"
    }
   }
  }
 },
 "locareferences": {
  "description": {
   "locareference": [
    {
     "@tag": "$$SCYTHESWING_HIT1.directattributechange.effectarearadius$"
    },
    {
     "@tag": "$hitdelay$"
    },
    {
     "@tag": "$$SCYTHESWING_HIT1.directattributechange[0].change$"
    },
    {
     "@tag": "$pulsingspell[0].interval$"
    },
    {
     "@tag": "$$SCYTHESWING_HIT2.attributechangeovertime[0].time$"
    },
    {
     "@tag": "$$SCYTHESWING_HIT2.attributechangeovertime[1].IfTargetHealthPercentage[0].value$"
    },
    {
     "@tag": "$$SCYTHESWING_HIT2.attributechangeovertime[0].IfTargetHealthPercentage[0].value$"
    },
    {
     "@tag": "$$SCYTHESWING_HIT2.attributechangeovertime[1].totalchange$"
    },
    {
     "@tag": "$$SCYTHESWING_HIT2.attributechangeovertime[0].totalchange$"
    }
   ]
  }
 },
 "cannotattack": {
  "@target": "self",
  "@time": "0.5",
  "@ignorecrowdcontrolresistance": "true"
 },
 "applyspell": {
  "@target": "self",
  "@spell": "SCYTHESWING_HIT1"
 },
 "pulsingspell": {
  "@target": "self",
  "@spell": "SCYTHESWING_HIT2",
  "@count": "1",
  "@initialinterval": "0.4",
  "@interval": "0.4"
 }
}

Abilities