Blutiges NiedermähenActive
SCYTHESWING
Mähe alle Gegner in 5m Radius um dich herum nach 0.5s nieder, verursacht 371 physischen Schaden.
Ein zweiter Sichelschwung folgt nach 0.4s, verursacht bei allen getroffenen Gegnern physischen Schaden über 3s basierend auf ihrem aktuellen Leben.
Leben des Ziels: Über 96.8% | Unter 96.8%
Schaden: 534 | 966
Stats
| Energy cost | 68 |
|---|---|
| Cooldown | 20 s |
| Cast time | Instant |
| Target | Self |
Numbers shown for
Ability damage and healing scale with the weapon carrying them; a sword multiplies them by more than a bow. Select a weapon for its figures.
Granted by(1)
Advanced view
Where each number comes from, and the arithmetic behind it. How this works
| # | Source | Base | Progression | Result |
|---|---|---|---|---|
| {0} | $SCYTHESWING_HIT1.directattributechange.effectarearadius | 5 | — | 5m |
| {1} | hitdelay | 0.5 | — | 0.5s |
| {2} | $SCYTHESWING_HIT1.directattributechange[0].change | -98 | ×3.789 | 371 |
| {3} | pulsingspell[0].interval | 0.4 | — | 0.4s |
| {4} | $SCYTHESWING_HIT2.attributechangeovertime[0].time | 3 | — | 3s |
| {5} | $SCYTHESWING_HIT2.attributechangeovertime[1].IfTargetHealthPercentage[0].value | 0.4 | ×2.420 | 96.8% |
| {6} | $SCYTHESWING_HIT2.attributechangeovertime[0].IfTargetHealthPercentage[0].value | 0.4 | ×2.420 | 96.8% |
| {7} | $SCYTHESWING_HIT2.attributechangeovertime[1].totalchange | -141 | ×3.789 | 534 |
| {8} | $SCYTHESWING_HIT2.attributechangeovertime[0].totalchange | -255 | ×3.789 | 966 |
Ability definition
{
"@uniquename": "SCYTHESWING",
"@target": "self",
"@keepmovingaftercast": "true",
"@castingtime": "0",
"@hitdelay": "0.5",
"@standtime": "0",
"@disruptionfactor": "1",
"@recastdelay": "20",
"@energyusage": "18",
"@castrange": "0",
"@uitype": "damage",
"@category": "instant",
"@showrange": "false",
"@assessment": "negative",
"@hidespelleffecticon": "true",
"@statblock": "@SPELLS_STANDARD_STATBLOCK",
"@descriptionlocatag": "@SPELLS_SCYTHESWING_V2_DESC",
"@autoattackcooldownaftercasting": "Trigger",
"@controllerpreferredtarget": "neutral",
"spellindicationarea": {
"@target": "enemy",
"@position": "attarget",
"@visible": "true",
"@ignoreLegacy250msDelay": "true",
"area": {
"shape": {
"circle": {
"@radius": "5"
}
},
"fill": {
"circle": {
"@radius": "0-5"
}
}
}
},
"locareferences": {
"description": {
"locareference": [
{
"@tag": "$$SCYTHESWING_HIT1.directattributechange.effectarearadius$"
},
{
"@tag": "$hitdelay$"
},
{
"@tag": "$$SCYTHESWING_HIT1.directattributechange[0].change$"
},
{
"@tag": "$pulsingspell[0].interval$"
},
{
"@tag": "$$SCYTHESWING_HIT2.attributechangeovertime[0].time$"
},
{
"@tag": "$$SCYTHESWING_HIT2.attributechangeovertime[1].IfTargetHealthPercentage[0].value$"
},
{
"@tag": "$$SCYTHESWING_HIT2.attributechangeovertime[0].IfTargetHealthPercentage[0].value$"
},
{
"@tag": "$$SCYTHESWING_HIT2.attributechangeovertime[1].totalchange$"
},
{
"@tag": "$$SCYTHESWING_HIT2.attributechangeovertime[0].totalchange$"
}
]
}
},
"cannotattack": {
"@target": "self",
"@time": "0.5",
"@ignorecrowdcontrolresistance": "true"
},
"applyspell": {
"@target": "self",
"@spell": "SCYTHESWING_HIT1"
},
"pulsingspell": {
"@target": "self",
"@spell": "SCYTHESWING_HIT2",
"@count": "1",
"@initialinterval": "0.4",
"@interval": "0.4"
}
}