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All Things Albion
Kanlı Orak

Kanlı OrakActive

SCYTHESWING

0.5s sonra etrafında 5m yarıçapındaki tüm düşmanları biçerek 371 fiziksel hasar ver.
0.4s sonra ikinci bir savuruş yaparak düşmanların mevcut Sağlığına bağlı olarak 3s boyunca vurulan tüm düşmanlara fiziksel hasar ver.

Hedefin Sağlığı: Yukarıda 96.8% | Aşağıda 96.8%
Hasar: 534 | 966

Stats

Energy cost68
Cooldown20 s
Cast timeInstant
TargetSelf

Numbers shown for

Ability damage and healing scale with the weapon carrying them; a sword multiplies them by more than a bow. Select a weapon for its figures.

Yüce Kasvetli Tırpanı

Granted by(1)

Advanced view

Where each number comes from, and the arithmetic behind it. How this works

# Source Base Progression Result
{0} $SCYTHESWING_HIT1.directattributechange.effectarearadius 5 5m
{1} hitdelay 0.5 0.5s
{2} $SCYTHESWING_HIT1.directattributechange[0].change -98 ×3.789 371
{3} pulsingspell[0].interval 0.4 0.4s
{4} $SCYTHESWING_HIT2.attributechangeovertime[0].time 3 3s
{5} $SCYTHESWING_HIT2.attributechangeovertime[1].IfTargetHealthPercentage[0].value 0.4 ×2.420 96.8%
{6} $SCYTHESWING_HIT2.attributechangeovertime[0].IfTargetHealthPercentage[0].value 0.4 ×2.420 96.8%
{7} $SCYTHESWING_HIT2.attributechangeovertime[1].totalchange -141 ×3.789 534
{8} $SCYTHESWING_HIT2.attributechangeovertime[0].totalchange -255 ×3.789 966

Ability definition

{
 "@uniquename": "SCYTHESWING",
 "@target": "self",
 "@keepmovingaftercast": "true",
 "@castingtime": "0",
 "@hitdelay": "0.5",
 "@standtime": "0",
 "@disruptionfactor": "1",
 "@recastdelay": "20",
 "@energyusage": "18",
 "@castrange": "0",
 "@uitype": "damage",
 "@category": "instant",
 "@showrange": "false",
 "@assessment": "negative",
 "@hidespelleffecticon": "true",
 "@statblock": "@SPELLS_STANDARD_STATBLOCK",
 "@descriptionlocatag": "@SPELLS_SCYTHESWING_V2_DESC",
 "@autoattackcooldownaftercasting": "Trigger",
 "@controllerpreferredtarget": "neutral",
 "spellindicationarea": {
  "@target": "enemy",
  "@position": "attarget",
  "@visible": "true",
  "@ignoreLegacy250msDelay": "true",
  "area": {
   "shape": {
    "circle": {
     "@radius": "5"
    }
   },
   "fill": {
    "circle": {
     "@radius": "0-5"
    }
   }
  }
 },
 "locareferences": {
  "description": {
   "locareference": [
    {
     "@tag": "$$SCYTHESWING_HIT1.directattributechange.effectarearadius$"
    },
    {
     "@tag": "$hitdelay$"
    },
    {
     "@tag": "$$SCYTHESWING_HIT1.directattributechange[0].change$"
    },
    {
     "@tag": "$pulsingspell[0].interval$"
    },
    {
     "@tag": "$$SCYTHESWING_HIT2.attributechangeovertime[0].time$"
    },
    {
     "@tag": "$$SCYTHESWING_HIT2.attributechangeovertime[1].IfTargetHealthPercentage[0].value$"
    },
    {
     "@tag": "$$SCYTHESWING_HIT2.attributechangeovertime[0].IfTargetHealthPercentage[0].value$"
    },
    {
     "@tag": "$$SCYTHESWING_HIT2.attributechangeovertime[1].totalchange$"
    },
    {
     "@tag": "$$SCYTHESWING_HIT2.attributechangeovertime[0].totalchange$"
    }
   ]
  }
 },
 "cannotattack": {
  "@target": "self",
  "@time": "0.5",
  "@ignorecrowdcontrolresistance": "true"
 },
 "applyspell": {
  "@target": "self",
  "@spell": "SCYTHESWING_HIT1"
 },
 "pulsingspell": {
  "@target": "self",
  "@spell": "SCYTHESWING_HIT2",
  "@count": "1",
  "@initialinterval": "0.4",
  "@interval": "0.4"
 }
}

Abilities