This site is in early development. Sections are still being written and figures may change.

All Things Albion
Ceifa Sangrenta

Ceifa SangrentaActive

SCYTHESWING

Ceifa todos os inimigos em um raio de 5m ao seu redor após 0.5s, causando 371 de dano físico.
Continua com um segundo golpe após 0.4s, causando dano físico ao longo de 3s em todos os inimigos atingidos com base nas suas Vidas atuais.

Vida do alvo: Acima de 96.8% | Abaixo de 96.8%
Dano: 534 | 966

Stats

Energy cost68
Cooldown20 s
Cast timeInstant
TargetSelf

Numbers shown for

Ability damage and healing scale with the weapon carrying them; a sword multiplies them by more than a bow. Select a weapon for its figures.

Segadeira Infernal do Ancião

Granted by(1)

Advanced view

Where each number comes from, and the arithmetic behind it. How this works

# Source Base Progression Result
{0} $SCYTHESWING_HIT1.directattributechange.effectarearadius 5 5m
{1} hitdelay 0.5 0.5s
{2} $SCYTHESWING_HIT1.directattributechange[0].change -98 ×3.789 371
{3} pulsingspell[0].interval 0.4 0.4s
{4} $SCYTHESWING_HIT2.attributechangeovertime[0].time 3 3s
{5} $SCYTHESWING_HIT2.attributechangeovertime[1].IfTargetHealthPercentage[0].value 0.4 ×2.420 96.8%
{6} $SCYTHESWING_HIT2.attributechangeovertime[0].IfTargetHealthPercentage[0].value 0.4 ×2.420 96.8%
{7} $SCYTHESWING_HIT2.attributechangeovertime[1].totalchange -141 ×3.789 534
{8} $SCYTHESWING_HIT2.attributechangeovertime[0].totalchange -255 ×3.789 966

Ability definition

{
 "@uniquename": "SCYTHESWING",
 "@target": "self",
 "@keepmovingaftercast": "true",
 "@castingtime": "0",
 "@hitdelay": "0.5",
 "@standtime": "0",
 "@disruptionfactor": "1",
 "@recastdelay": "20",
 "@energyusage": "18",
 "@castrange": "0",
 "@uitype": "damage",
 "@category": "instant",
 "@showrange": "false",
 "@assessment": "negative",
 "@hidespelleffecticon": "true",
 "@statblock": "@SPELLS_STANDARD_STATBLOCK",
 "@descriptionlocatag": "@SPELLS_SCYTHESWING_V2_DESC",
 "@autoattackcooldownaftercasting": "Trigger",
 "@controllerpreferredtarget": "neutral",
 "spellindicationarea": {
  "@target": "enemy",
  "@position": "attarget",
  "@visible": "true",
  "@ignoreLegacy250msDelay": "true",
  "area": {
   "shape": {
    "circle": {
     "@radius": "5"
    }
   },
   "fill": {
    "circle": {
     "@radius": "0-5"
    }
   }
  }
 },
 "locareferences": {
  "description": {
   "locareference": [
    {
     "@tag": "$$SCYTHESWING_HIT1.directattributechange.effectarearadius$"
    },
    {
     "@tag": "$hitdelay$"
    },
    {
     "@tag": "$$SCYTHESWING_HIT1.directattributechange[0].change$"
    },
    {
     "@tag": "$pulsingspell[0].interval$"
    },
    {
     "@tag": "$$SCYTHESWING_HIT2.attributechangeovertime[0].time$"
    },
    {
     "@tag": "$$SCYTHESWING_HIT2.attributechangeovertime[1].IfTargetHealthPercentage[0].value$"
    },
    {
     "@tag": "$$SCYTHESWING_HIT2.attributechangeovertime[0].IfTargetHealthPercentage[0].value$"
    },
    {
     "@tag": "$$SCYTHESWING_HIT2.attributechangeovertime[1].totalchange$"
    },
    {
     "@tag": "$$SCYTHESWING_HIT2.attributechangeovertime[0].totalchange$"
    }
   ]
  }
 },
 "cannotattack": {
  "@target": "self",
  "@time": "0.5",
  "@ignorecrowdcontrolresistance": "true"
 },
 "applyspell": {
  "@target": "self",
  "@spell": "SCYTHESWING_HIT1"
 },
 "pulsingspell": {
  "@target": "self",
  "@spell": "SCYTHESWING_HIT2",
  "@count": "1",
  "@initialinterval": "0.4",
  "@interval": "0.4"
 }
}

Abilities