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All Things Albion
Ansturm

AnsturmActive

SPINNING_SMASH

Wirble in Richtung der Zielposition, schwinge für 1.2sdeinen Hammer mit 3.5m Radius um dich herum.
Zieht bis zu 10 der Gegner, an denen du vorbeikommst, mit dir und betäubt sie für 1.3s.
Verursacht alle 0.2s 93 physischen Schaden.

Wenn du deine Zielposition erreicht hast, schlägst du den Hammer nach 0.5s in den Boden, dies schleudert alle Gegner in 5m Radius für 0.5s in die Luft.
Verursacht 386 physischen Schaden.

Stats

Energy cost72
Cooldown30 s
Cast timeInstant
Range13 m
TargetGround

Numbers shown for

Ability damage and healing scale with the weapon carrying them; a sword multiplies them by more than a bow. Select a weapon for its figures.

Hand der Gerechtigkeit des Ältesten

Granted by(1)

Advanced view

Where each number comes from, and the arithmetic behind it. How this works

# Source Base Progression Result
{0} aura[0].auraradius 3.5 3.5m
{1} pulsingspell[0].time 1.2 1.2s
{2} $SPINNING_SMASH_EFFECT2.pull[0].maxeffectareatargets 10 10
{3} $SPINNING_SMASH_EFFECT.stun[0].time 0.8 ×1.623 1.3s
{4} $SPINNING_SMASH_EFFECT2.directattributechange.change -27 ×3.443 93
{5} pulsingspell.interval 0.2 0.2s
{6} $SPINNING_SMASH_END.hitdelay 0.5 0.5s
{7} $SPINNING_SMASH_KNOCKBACK.knockback[0].effectarearadius 5 5m
{8} $SPINNING_SMASH_KNOCKBACK.knockback[0].duration 0.5 0.5s
{9} $SPINNING_SMASH_END.directattributechange[0].change -112 ×3.443 386

Ability definition

{
 "@uniquename": "SPINNING_SMASH",
 "@target": "ground",
 "@castingtime": "0",
 "@recastdelay": "30",
 "@energyusage": "21",
 "@castrange": "13",
 "@hitdelay": "0",
 "@standtime": "0",
 "@category": "instant",
 "@uitype": "crowdcontrol",
 "@showrange": "true",
 "@adjustgroundtargettorange": "true",
 "@interruptiblebyspell": "false",
 "@hidespelleffecticon": "true",
 "@statblock": "@SPELLS_STANDARD_STATBLOCK",
 "@autoattackcooldownaftercasting": "Trigger",
 "@controllerpreferredtarget": "enemy",
 "@controllerpreferredcastdirection": "alwayslookdirection",
 "@controllerselfcastable": "true",
 "nop": {
  "@target": "ground",
  "@effectarearadius": "5",
  "@showarearadius": "true"
 },
 "aura": {
  "@target": "self",
  "@spell": "SPINNING_SMASH_EFFECT",
  "@auraradius": "3.5",
  "@time": "1",
  "@applyeffectonlyoncepertarget": "true",
  "@removeonleave": "false"
 },
 "pulsingspell": {
  "@spell": "SPINNING_SMASH_EFFECT2",
  "@target": "self",
  "@initialinterval": "0",
  "@interval": "0.2",
  "@count": "6"
 },
 "dash": {
  "@movespeed": "13",
  "@endpositionoffset": "-3",
  "@ruleset": "constanttime",
  "@standtime": "1",
  "@scaleAnim": "true",
  "@animID": "spinattack",
  "@endeffect": "SPINNING_SMASH_END",
  "@endeffecttarget": "moving"
 }
}

Abilities