HücumActive
SPINNING_SMASH
Hedef yöne doğru dönerek ilerlerken 1.2s boyunca çevrendeki 3.5m yarıçaplık alanda çekicini savurursun.
İçinden geçtiğin en fazla 10 düşmanı kendinle birlikte çekerek onları 1.3s boyunca sersemletirsin.
Her 0.2s 93 fiziksel hasar verir.
Hedef konuma ulaşınca çekicini 0.5s sonra yere vurur ve 0.5s boyunca 5m yarıçaplı bir alanda bulunan tüm düşmanları havaya fırlatırsın.
386 fiziksel hasar verir.
Stats
| Energy cost | 72 |
|---|---|
| Cooldown | 30 s |
| Cast time | Instant |
| Range | 13 m |
| Target | Ground |
Numbers shown for
Ability damage and healing scale with the weapon carrying them; a sword multiplies them by more than a bow. Select a weapon for its figures.
Granted by(1)
Advanced view
Where each number comes from, and the arithmetic behind it. How this works
| # | Source | Base | Progression | Result |
|---|---|---|---|---|
| {0} | aura[0].auraradius | 3.5 | — | 3.5m |
| {1} | pulsingspell[0].time | 1.2 | — | 1.2s |
| {2} | $SPINNING_SMASH_EFFECT2.pull[0].maxeffectareatargets | 10 | — | 10 |
| {3} | $SPINNING_SMASH_EFFECT.stun[0].time | 0.8 | ×1.623 | 1.3s |
| {4} | $SPINNING_SMASH_EFFECT2.directattributechange.change | -27 | ×3.443 | 93 |
| {5} | pulsingspell.interval | 0.2 | — | 0.2s |
| {6} | $SPINNING_SMASH_END.hitdelay | 0.5 | — | 0.5s |
| {7} | $SPINNING_SMASH_KNOCKBACK.knockback[0].effectarearadius | 5 | — | 5m |
| {8} | $SPINNING_SMASH_KNOCKBACK.knockback[0].duration | 0.5 | — | 0.5s |
| {9} | $SPINNING_SMASH_END.directattributechange[0].change | -112 | ×3.443 | 386 |
Ability definition
{
"@uniquename": "SPINNING_SMASH",
"@target": "ground",
"@castingtime": "0",
"@recastdelay": "30",
"@energyusage": "21",
"@castrange": "13",
"@hitdelay": "0",
"@standtime": "0",
"@category": "instant",
"@uitype": "crowdcontrol",
"@showrange": "true",
"@adjustgroundtargettorange": "true",
"@interruptiblebyspell": "false",
"@hidespelleffecticon": "true",
"@statblock": "@SPELLS_STANDARD_STATBLOCK",
"@autoattackcooldownaftercasting": "Trigger",
"@controllerpreferredtarget": "enemy",
"@controllerpreferredcastdirection": "alwayslookdirection",
"@controllerselfcastable": "true",
"nop": {
"@target": "ground",
"@effectarearadius": "5",
"@showarearadius": "true"
},
"aura": {
"@target": "self",
"@spell": "SPINNING_SMASH_EFFECT",
"@auraradius": "3.5",
"@time": "1",
"@applyeffectonlyoncepertarget": "true",
"@removeonleave": "false"
},
"pulsingspell": {
"@spell": "SPINNING_SMASH_EFFECT2",
"@target": "self",
"@initialinterval": "0",
"@interval": "0.2",
"@count": "6"
},
"dash": {
"@movespeed": "13",
"@endpositionoffset": "-3",
"@ruleset": "constanttime",
"@standtime": "1",
"@scaleAnim": "true",
"@animID": "spinattack",
"@endeffect": "SPINNING_SMASH_END",
"@endeffecttarget": "moving"
}
}