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All Things Albion
Onslaught

OnslaughtActive

SPINNING_SMASH

Spin towards the targeted position, whirling your hammer in a 3.5m radius around you for 1.2s.
Pulls up to 10 enemies you pass through along with you, stunning them for 1.3s.
Deals 93 physical damage every 0.2s.

Upon reaching the targeted position, slam your hammer on the ground after 0.5s, throwing all enemies within a 5m radius into the air for 0.5s.
Deals 386 physical damage.

Stats

Energy cost72
Cooldown30 s
Cast timeInstant
Range13 m
TargetGround

Numbers shown for

Ability damage and healing scale with the weapon carrying them; a sword multiplies them by more than a bow. Select a weapon for its figures.

Elder's Hand of Justice

Granted by(1)

Advanced view

Where each number comes from, and the arithmetic behind it. How this works

# Source Base Progression Result
{0} aura[0].auraradius 3.5 3.5m
{1} pulsingspell[0].time 1.2 1.2s
{2} $SPINNING_SMASH_EFFECT2.pull[0].maxeffectareatargets 10 10
{3} $SPINNING_SMASH_EFFECT.stun[0].time 0.8 ×1.623 1.3s
{4} $SPINNING_SMASH_EFFECT2.directattributechange.change -27 ×3.443 93
{5} pulsingspell.interval 0.2 0.2s
{6} $SPINNING_SMASH_END.hitdelay 0.5 0.5s
{7} $SPINNING_SMASH_KNOCKBACK.knockback[0].effectarearadius 5 5m
{8} $SPINNING_SMASH_KNOCKBACK.knockback[0].duration 0.5 0.5s
{9} $SPINNING_SMASH_END.directattributechange[0].change -112 ×3.443 386

Ability definition

{
 "@uniquename": "SPINNING_SMASH",
 "@target": "ground",
 "@castingtime": "0",
 "@recastdelay": "30",
 "@energyusage": "21",
 "@castrange": "13",
 "@hitdelay": "0",
 "@standtime": "0",
 "@category": "instant",
 "@uitype": "crowdcontrol",
 "@showrange": "true",
 "@adjustgroundtargettorange": "true",
 "@interruptiblebyspell": "false",
 "@hidespelleffecticon": "true",
 "@statblock": "@SPELLS_STANDARD_STATBLOCK",
 "@autoattackcooldownaftercasting": "Trigger",
 "@controllerpreferredtarget": "enemy",
 "@controllerpreferredcastdirection": "alwayslookdirection",
 "@controllerselfcastable": "true",
 "nop": {
  "@target": "ground",
  "@effectarearadius": "5",
  "@showarearadius": "true"
 },
 "aura": {
  "@target": "self",
  "@spell": "SPINNING_SMASH_EFFECT",
  "@auraradius": "3.5",
  "@time": "1",
  "@applyeffectonlyoncepertarget": "true",
  "@removeonleave": "false"
 },
 "pulsingspell": {
  "@spell": "SPINNING_SMASH_EFFECT2",
  "@target": "self",
  "@initialinterval": "0",
  "@interval": "0.2",
  "@count": "6"
 },
 "dash": {
  "@movespeed": "13",
  "@endpositionoffset": "-3",
  "@ruleset": "constanttime",
  "@standtime": "1",
  "@scaleAnim": "true",
  "@animID": "spinattack",
  "@endeffect": "SPINNING_SMASH_END",
  "@endeffecttarget": "moving"
 }
}

Abilities