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All Things Albion
Fire Artillery

Fire ArtilleryActive

FIREARTILLERY

Throw fiery orbs at the targeted enemy every 1.5s while channeling for 3s.

Each orb deals 173 magical damage in a 3m radius.
Leaves a burning patch, igniting all enemies on it for 6s.
Deals 47 magical damage (vs. players) / 17 magical damage (vs. mobs) every 0.5s (stacks up to 4 times). (This damage cannot be reflected).

Stats

Energy cost50
Cooldown15 s
Cast time1.5 s
Range18 m
TargetEnemy

Numbers shown for

Ability damage and healing scale with the weapon carrying them; a sword multiplies them by more than a bow. Select a weapon for its figures.

Vendetta's WrathElder's Infernal StaffElder's Fire StaffElder's Wildfire StaffElder's Brimstone StaffElder's Blazing StaffElder's DawnsongElder's Flamewalker Staff

Granted by(8)

Advanced view

Where each number comes from, and the arithmetic behind it. How this works

# Source Base Progression Result
{0} channeling.effectinterval 1.5 1.5s
{1} channeling.totalduration 3 3s
{2} $FIREARTILLERY_PROJECTILE.directattributechange[0].change -55 ×3.153 173
{3} $FIREARTILLERY_PROJECTILE.directattributechange[0].effectarearadius 3 3m
{4} $FIREARTILLERY_PROJECTILE.spelleffectarea[0].time 6 6s
{5} $FIREARTILLERY_DOT.attributechangeovertime[0].change -15 ×3.153 47
{6} $FIREARTILLERY_DOT.attributechangeovertime[1].change -5.5 ×3.153 17
{7} $FIREARTILLERY_DOT.attributechangeovertime[0].interval 0.5 0.5s
{8} $FIREARTILLERY_DOT.maxcharges 4 4

Ability definition

{
 "@uniquename": "FIREARTILLERY",
 "@target": "enemy",
 "@castingtime": "1.5",
 "@keepmovingaftercast": "false",
 "@hitdelay": "0",
 "@standtime": "0.5",
 "@disruptionfactor": "1",
 "@recastdelay": "15",
 "@energyusage": "16",
 "@castrange": "18",
 "@uitype": "damage",
 "@category": "damage",
 "@showrange": "true",
 "@unlockedtoequip": "false",
 "@assessment": "negative",
 "@statblock": "@SPELLS_CHANNELING_STATBLOCK",
 "@autoattackcooldownaftercasting": "Trigger",
 "@controllerpreferredtarget": "enemy",
 "channelingspell": {
  "@initialeffectinterval": "0",
  "@effectinterval": "1.5",
  "@effectcount": "3",
  "@energyusage": "0",
  "@disruptionfactor": "0",
  "@endeffect": "FIREARTILLERY_NOEFFECT",
  "@endeffecttarget": "caster",
  "@cancelpreventsendeffects": "true",
  "@interruptpreventsendeffects": "true",
  "@standtime": "0.5",
  "applyspell": [
   {
    "@target": "enemy",
    "@spell": "FIREARTILLERY_PROJECTILE"
   },
   {
    "@target": "self",
    "@spell": "FIREARTILLERY_PROJECTILE_CASTSOUND"
   }
  ]
 }
}

Abilities