Feu d'artillerieActive
FIREARTILLERY
Envoyez des orbes ardentes sur l'ennemi ciblé toutes les 1.5s en canalisant pendant 3s.
Chaque orbe inflige 173 dégâts magiques dans un rayon de 3m.
Chaque orbe embrase le sol à l'impact pendant 6s, enflammant les ennemis qui marchent dessus.
Inflige 47 dégâts magiques (contre les joueurs) / 17 dégâts magiques (contre les monstres) toutes les 0.5s (Cumulable jusqu'à 4 fois) (les dégâts ne peuvent pas être renvoyés).
Stats
| Energy cost | 50 |
|---|---|
| Cooldown | 15 s |
| Cast time | 1.5 s |
| Range | 18 m |
| Target | Enemy |
Numbers shown for
Ability damage and healing scale with the weapon carrying them; a sword multiplies them by more than a bow. Select a weapon for its figures.
Colère de VendettaBâton infernal du sageBâton de feu du sageBâton braisier du sageBâton sulfureux du sageBâton ardent du sageAria de l'aube du sageBâton de Marcheflammes du Sage
Granted by(8)
Advanced view
Where each number comes from, and the arithmetic behind it. How this works
| # | Source | Base | Progression | Result |
|---|---|---|---|---|
| {0} | channeling.effectinterval | 1.5 | — | 1.5s |
| {1} | channeling.totalduration | 3 | — | 3s |
| {2} | $FIREARTILLERY_PROJECTILE.directattributechange[0].change | -55 | ×3.153 | 173 |
| {3} | $FIREARTILLERY_PROJECTILE.directattributechange[0].effectarearadius | 3 | — | 3m |
| {4} | $FIREARTILLERY_PROJECTILE.spelleffectarea[0].time | 6 | — | 6s |
| {5} | $FIREARTILLERY_DOT.attributechangeovertime[0].change | -15 | ×3.153 | 47 |
| {6} | $FIREARTILLERY_DOT.attributechangeovertime[1].change | -5.5 | ×3.153 | 17 |
| {7} | $FIREARTILLERY_DOT.attributechangeovertime[0].interval | 0.5 | — | 0.5s |
| {8} | $FIREARTILLERY_DOT.maxcharges | 4 | — | 4 |
Ability definition
{
"@uniquename": "FIREARTILLERY",
"@target": "enemy",
"@castingtime": "1.5",
"@keepmovingaftercast": "false",
"@hitdelay": "0",
"@standtime": "0.5",
"@disruptionfactor": "1",
"@recastdelay": "15",
"@energyusage": "16",
"@castrange": "18",
"@uitype": "damage",
"@category": "damage",
"@showrange": "true",
"@unlockedtoequip": "false",
"@assessment": "negative",
"@statblock": "@SPELLS_CHANNELING_STATBLOCK",
"@autoattackcooldownaftercasting": "Trigger",
"@controllerpreferredtarget": "enemy",
"channelingspell": {
"@initialeffectinterval": "0",
"@effectinterval": "1.5",
"@effectcount": "3",
"@energyusage": "0",
"@disruptionfactor": "0",
"@endeffect": "FIREARTILLERY_NOEFFECT",
"@endeffecttarget": "caster",
"@cancelpreventsendeffects": "true",
"@interruptpreventsendeffects": "true",
"@standtime": "0.5",
"applyspell": [
{
"@target": "enemy",
"@spell": "FIREARTILLERY_PROJECTILE"
},
{
"@target": "self",
"@spell": "FIREARTILLERY_PROJECTILE_CASTSOUND"
}
]
}
}