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All Things Albion
Alma angustiada

Alma angustiadaActive

CURSED_WALL

Envía un alma angustiada en la dirección señalada que atraviesa a todos los enemigos.
Inflige 505 de daño mágico.
Cualquier enemigo alcanzado sentirá temor por una duración que dependerá de la cantidad de cargas de maldición vil que tenga.

Cargas: 0 | 1 | 2 | 3 | 4
Duración del temor: 1.25s | 1.5s | 1.75s | 2s | 2.25s

Consume hasta 2 cargas de Maldición vil que tenga el enemigo.

Stats

Energy cost60
Cooldown25 s
Cast timeInstant
Range22 m
TargetGround

Numbers shown for

Ability damage and healing scale with the weapon carrying them; a sword multiplies them by more than a bow. Select a weapon for its figures.

Bastón demoníaco del anciano

Granted by(1)

Advanced view

Where each number comes from, and the arithmetic behind it. How this works

# Source Base Progression Result
{0} $CURSED_WALL_EFFECT.directattributechange[0].change -160 ×3.153 505
{1} $CURSED_WALL_FEAR_EFFECT.forcedmovement[0].time 1.25 1.25s
{2} $CURSED_WALL_FEAR_EFFECT.forcedmovement[1].time 1.5 1.5s
{3} $CURSED_WALL_FEAR_EFFECT.forcedmovement[2].time 1.75 1.75s
{4} $CURSED_WALL_FEAR_EFFECT.forcedmovement[3].time 2 2s
{5} $CURSED_WALL_FEAR_EFFECT.forcedmovement[4].time 2.25 2.25s

Ability definition

{
 "@uniquename": "CURSED_WALL",
 "@target": "ground",
 "@keepmovingaftercast": "false",
 "@castingtime": "0",
 "@hitdelay": "0",
 "@standtime": "0.2",
 "@disruptionfactor": "0.7",
 "@recastdelay": "25",
 "@energyusage": "19",
 "@castrange": "22",
 "@uitype": "debuff",
 "@category": "debuff",
 "@assessment": "negative",
 "@adjustgroundtargettorange": "true",
 "@statblock": "@SPELLS_STANDARD_STATBLOCK",
 "@animIgnoreHitDelay": "true",
 "@autoattackcooldownaftercasting": "Trigger",
 "@controllerpreferredtarget": "enemy",
 "spellindicationarea": {
  "@target": "enemy",
  "@position": "atcaster",
  "@visible": "true",
  "area": {
   "shape": {
    "rectangle": {
     "@width": "6",
     "@height": "4.5"
    }
   },
   "fill": {
    "rectangle": {
     "@width": "6",
     "@height": "0-4.5"
    }
   }
  }
 },
 "spelleffectarea": {
  "@effect": "CURSED_WALL_EFFECT",
  "@position": "atcaster",
  "@rotation": "casterrotation",
  "@time": "2.6",
  "@target": "enemy",
  "@removeonleave": "false",
  "@visible": "false",
  "@applyeffectonlyoncepertarget": "true",
  "@skillshotindicatormin": "22",
  "@skillshotindicatormax": "22",
  "area": {
   "shape": {
    "node": {
     "@distance": "A 0:0;2.5:20.5",
     "rectangle": {
      "@width": "6",
      "@height": "4.5"
     }
    }
   }
  }
 }
}

Abilities