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All Things Albion
Alma Angustiada

Alma AngustiadaActive

CURSED_WALL

Envia uma Alma Angustiada na direção alvo, passando por todos os inimigos.
Causa 505 de dano mágico.
Qualquer inimigo atingido será amedrontado por uma duração baseada na quantidade de Cargas de Maldição Vil neles.

Cargas: 0 | 1| 2 | 3 | 4
Duração do medo: 1.25s | 1.5s | 1.75s | 2s | 2.25s

Consome até 2 Cargas de Maldição Vil no inimigo.

Stats

Energy cost60
Cooldown25 s
Cast timeInstant
Range22 m
TargetGround

Numbers shown for

Ability damage and healing scale with the weapon carrying them; a sword multiplies them by more than a bow. Select a weapon for its figures.

Cajado Demoníaco do Ancião

Granted by(1)

Advanced view

Where each number comes from, and the arithmetic behind it. How this works

# Source Base Progression Result
{0} $CURSED_WALL_EFFECT.directattributechange[0].change -160 ×3.153 505
{1} $CURSED_WALL_FEAR_EFFECT.forcedmovement[0].time 1.25 1.25s
{2} $CURSED_WALL_FEAR_EFFECT.forcedmovement[1].time 1.5 1.5s
{3} $CURSED_WALL_FEAR_EFFECT.forcedmovement[2].time 1.75 1.75s
{4} $CURSED_WALL_FEAR_EFFECT.forcedmovement[3].time 2 2s
{5} $CURSED_WALL_FEAR_EFFECT.forcedmovement[4].time 2.25 2.25s

Ability definition

{
 "@uniquename": "CURSED_WALL",
 "@target": "ground",
 "@keepmovingaftercast": "false",
 "@castingtime": "0",
 "@hitdelay": "0",
 "@standtime": "0.2",
 "@disruptionfactor": "0.7",
 "@recastdelay": "25",
 "@energyusage": "19",
 "@castrange": "22",
 "@uitype": "debuff",
 "@category": "debuff",
 "@assessment": "negative",
 "@adjustgroundtargettorange": "true",
 "@statblock": "@SPELLS_STANDARD_STATBLOCK",
 "@animIgnoreHitDelay": "true",
 "@autoattackcooldownaftercasting": "Trigger",
 "@controllerpreferredtarget": "enemy",
 "spellindicationarea": {
  "@target": "enemy",
  "@position": "atcaster",
  "@visible": "true",
  "area": {
   "shape": {
    "rectangle": {
     "@width": "6",
     "@height": "4.5"
    }
   },
   "fill": {
    "rectangle": {
     "@width": "6",
     "@height": "0-4.5"
    }
   }
  }
 },
 "spelleffectarea": {
  "@effect": "CURSED_WALL_EFFECT",
  "@position": "atcaster",
  "@rotation": "casterrotation",
  "@time": "2.6",
  "@target": "enemy",
  "@removeonleave": "false",
  "@visible": "false",
  "@applyeffectonlyoncepertarget": "true",
  "@skillshotindicatormin": "22",
  "@skillshotindicatormax": "22",
  "area": {
   "shape": {
    "node": {
     "@distance": "A 0:0;2.5:20.5",
     "rectangle": {
      "@width": "6",
      "@height": "4.5"
     }
    }
   }
  }
 }
}

Abilities