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All Things Albion
Temblor sísmico

Temblor sísmicoActive

HAMMER_TREMOR

Golpea el suelo con tu martillo una y otra vez en la posición señalada e inflige daño físico mientras canalizas durante 1.6s.
El daño y el radio de la habilidad dependen de cuánto tiempo hayas canalizado.

Tiempo de canalización: 0.4s | 0.8s | 1.6s
Daño: 253 | 253 | 531
Radio: 3m | 3m | 5m

Stats

Energy cost43
Cooldown10 s
Cast timeInstant
Range1–3 m
TargetGround

Numbers shown for

Ability damage and healing scale with the weapon carrying them; a sword multiplies them by more than a bow. Select a weapon for its figures.

Martillo del ancianoGran martillo del ancianoMartillo largo del ancianoMartillo de la tumba del ancianoMartillos de forja del ancianoGuardabosques del ancianoMano de justicia del ancianoMartillo Relámpago del Anciano

Granted by(8)

Advanced view

Where each number comes from, and the arithmetic behind it. How this works

# Source Base Progression Result
{0} $HAMMER_TREMOR.channeling[0].totalduration 1.6 1.6s
{1} $HAMMER_TREMOR.dummy[0].time 0.4 0.4s
{2} $HAMMER_TREMOR.dummy[1].time 0.8 0.8s
{3} $HAMMER_TREMOR_SMALL_HIT.directattributechange[0].change -88 ×2.870 253
{4} $HAMMER_TREMOR_LARGE_HIT.directattributechange[0].change -185 ×2.870 531
{5} $HAMMER_TREMOR.channeling[0].applyspell[0].effectarearadius 3 3m
{6} $HAMMER_TREMOR.channeling[0].applyspell[1].effectarearadius 5 5m

Ability definition

{
 "@uniquename": "HAMMER_TREMOR",
 "@target": "ground",
 "@castingtime": "0",
 "@hitdelay": "0",
 "@standtime": "0",
 "@recastdelay": "10",
 "@energyusage": "15",
 "@castrangemin": "1",
 "@castrange": "3",
 "@adjustgroundtargettorange": "true",
 "@uitype": "damage",
 "@category": "damage",
 "@keepmovingaftercast": "false",
 "@statblock": "@SPELLS_CHANNELING_STATBLOCK_V2",
 "@showrange": "true",
 "@autoattackcooldownaftercasting": "Trigger",
 "@controllerpreferredtarget": "enemy",
 "@controllerselfcastable": "true",
 "dummy": [
  {
   "@target": "ground",
   "@time": "0.4",
   "@effectarearadius": "3",
   "@showarearadius": "true"
  },
  {
   "@target": "ground",
   "@time": "0.8"
  }
 ],
 "locareferences": {
  "description": {
   "locareference": [
    {
     "@tag": "$$HAMMER_TREMOR.channeling[0].totalduration$"
    },
    {
     "@tag": "$$HAMMER_TREMOR.dummy[0].time$"
    },
    {
     "@tag": "$$HAMMER_TREMOR.dummy[1].time$"
    },
    {
     "@tag": "$$HAMMER_TREMOR_SMALL_HIT.directattributechange[0].change$"
    },
    {
     "@tag": "$$HAMMER_TREMOR_LARGE_HIT.directattributechange[0].change$"
    },
    {
     "@tag": "$$HAMMER_TREMOR.channeling[0].applyspell[0].effectarearadius$"
    },
    {
     "@tag": "$$HAMMER_TREMOR.channeling[0].applyspell[1].effectarearadius$"
    }
   ]
  },
  "statblock": {
   "locareference": [
    {
     "@tag": "$energyusage$"
    },
    {
     "@tag": "$castingtime$"
    },
    {
     "@tag": "$channeling[0].totalduration$"
    },
    {
     "@tag": "$castrange$"
    },
    {
     "@tag": "$recastdelay$"
    }
   ]
  }
 },
 "channelingspell": {
  "@initialeffectinterval": "0.4",
  "@effectinterval": "0.2",
  "@energyusage": "0",
  "@effectcount": "7",
  "@allowcancel": "true",
  "@standtime": "0",
  "@disruptionfactor": "0",
  "applyspell": [
   {
    "@spell": "HAMMER_TREMOR_SMALL_HIT",
    "@target": "enemy",
    "@effectarearadius": "3",
    "or": {
     "IfChannelTick": [
      {
       "@op": "equals",
       "@value": "1"
      },
      {
       "@op": "equals",
       "@value": "3"
      }
     ]
    }
   },
   {
    "@spell": "HAMMER_TREMOR_LARGE_HIT",
    "@target": "enemy",
    "@effectarearadius": "5",
    "IfChannelTick": {
     "@op": "equals",
     "@value": "7"
    }
   }
  ]
 }
}

Abilities