Temblor sísmicoActive
HAMMER_TREMOR
Golpea el suelo con tu martillo una y otra vez en la posición señalada e inflige daño físico mientras canalizas durante 1.6s.
El daño y el radio de la habilidad dependen de cuánto tiempo hayas canalizado.
Tiempo de canalización: 0.4s | 0.8s | 1.6s
Daño: 253 | 253 | 531
Radio: 3m | 3m | 5m
Stats
| Energy cost | 43 |
|---|---|
| Cooldown | 10 s |
| Cast time | Instant |
| Range | 1–3 m |
| Target | Ground |
Numbers shown for
Ability damage and healing scale with the weapon carrying them; a sword multiplies them by more than a bow. Select a weapon for its figures.
Martillo del ancianoGran martillo del ancianoMartillo largo del ancianoMartillo de la tumba del ancianoMartillos de forja del ancianoGuardabosques del ancianoMano de justicia del ancianoMartillo Relámpago del Anciano
Granted by(8)
Advanced view
Where each number comes from, and the arithmetic behind it. How this works
| # | Source | Base | Progression | Result |
|---|---|---|---|---|
| {0} | $HAMMER_TREMOR.channeling[0].totalduration | 1.6 | — | 1.6s |
| {1} | $HAMMER_TREMOR.dummy[0].time | 0.4 | — | 0.4s |
| {2} | $HAMMER_TREMOR.dummy[1].time | 0.8 | — | 0.8s |
| {3} | $HAMMER_TREMOR_SMALL_HIT.directattributechange[0].change | -88 | ×2.870 | 253 |
| {4} | $HAMMER_TREMOR_LARGE_HIT.directattributechange[0].change | -185 | ×2.870 | 531 |
| {5} | $HAMMER_TREMOR.channeling[0].applyspell[0].effectarearadius | 3 | — | 3m |
| {6} | $HAMMER_TREMOR.channeling[0].applyspell[1].effectarearadius | 5 | — | 5m |
Ability definition
{
"@uniquename": "HAMMER_TREMOR",
"@target": "ground",
"@castingtime": "0",
"@hitdelay": "0",
"@standtime": "0",
"@recastdelay": "10",
"@energyusage": "15",
"@castrangemin": "1",
"@castrange": "3",
"@adjustgroundtargettorange": "true",
"@uitype": "damage",
"@category": "damage",
"@keepmovingaftercast": "false",
"@statblock": "@SPELLS_CHANNELING_STATBLOCK_V2",
"@showrange": "true",
"@autoattackcooldownaftercasting": "Trigger",
"@controllerpreferredtarget": "enemy",
"@controllerselfcastable": "true",
"dummy": [
{
"@target": "ground",
"@time": "0.4",
"@effectarearadius": "3",
"@showarearadius": "true"
},
{
"@target": "ground",
"@time": "0.8"
}
],
"locareferences": {
"description": {
"locareference": [
{
"@tag": "$$HAMMER_TREMOR.channeling[0].totalduration$"
},
{
"@tag": "$$HAMMER_TREMOR.dummy[0].time$"
},
{
"@tag": "$$HAMMER_TREMOR.dummy[1].time$"
},
{
"@tag": "$$HAMMER_TREMOR_SMALL_HIT.directattributechange[0].change$"
},
{
"@tag": "$$HAMMER_TREMOR_LARGE_HIT.directattributechange[0].change$"
},
{
"@tag": "$$HAMMER_TREMOR.channeling[0].applyspell[0].effectarearadius$"
},
{
"@tag": "$$HAMMER_TREMOR.channeling[0].applyspell[1].effectarearadius$"
}
]
},
"statblock": {
"locareference": [
{
"@tag": "$energyusage$"
},
{
"@tag": "$castingtime$"
},
{
"@tag": "$channeling[0].totalduration$"
},
{
"@tag": "$castrange$"
},
{
"@tag": "$recastdelay$"
}
]
}
},
"channelingspell": {
"@initialeffectinterval": "0.4",
"@effectinterval": "0.2",
"@energyusage": "0",
"@effectcount": "7",
"@allowcancel": "true",
"@standtime": "0",
"@disruptionfactor": "0",
"applyspell": [
{
"@spell": "HAMMER_TREMOR_SMALL_HIT",
"@target": "enemy",
"@effectarearadius": "3",
"or": {
"IfChannelTick": [
{
"@op": "equals",
"@value": "1"
},
{
"@op": "equals",
"@value": "3"
}
]
}
},
{
"@spell": "HAMMER_TREMOR_LARGE_HIT",
"@target": "enemy",
"@effectarearadius": "5",
"IfChannelTick": {
"@op": "equals",
"@value": "7"
}
}
]
}
}