Tremor SísmicoActive
HAMMER_TREMOR
Bate o seu martelo repetidamente no chão na posição alvo, causando dano físico, enquanto canaliza por 1.6s.
O dano e o raio são baseados na quantidade de tempo em que a habilidade foi canalizada.
Tempo de Canalização: 0.4s | 0.8s | 1.6s
Dano: 253 | 253 | 531
Raio: 3m | 3m | 5m
Stats
| Energy cost | 43 |
|---|---|
| Cooldown | 10 s |
| Cast time | Instant |
| Range | 1–3 m |
| Target | Ground |
Numbers shown for
Ability damage and healing scale with the weapon carrying them; a sword multiplies them by more than a bow. Select a weapon for its figures.
Martelo do AnciãoMartelo Elevado do AnciãoMartelo de Batalha do AnciãoMartelo Fúnebre do AnciãoMartelos de Forja do AnciãoGuarda-bosques do AnciãoMão da Justiça do AnciãoMartelo Estrondoso do Ancião
Granted by(8)
Advanced view
Where each number comes from, and the arithmetic behind it. How this works
| # | Source | Base | Progression | Result |
|---|---|---|---|---|
| {0} | $HAMMER_TREMOR.channeling[0].totalduration | 1.6 | — | 1.6s |
| {1} | $HAMMER_TREMOR.dummy[0].time | 0.4 | — | 0.4s |
| {2} | $HAMMER_TREMOR.dummy[1].time | 0.8 | — | 0.8s |
| {3} | $HAMMER_TREMOR_SMALL_HIT.directattributechange[0].change | -88 | ×2.870 | 253 |
| {4} | $HAMMER_TREMOR_LARGE_HIT.directattributechange[0].change | -185 | ×2.870 | 531 |
| {5} | $HAMMER_TREMOR.channeling[0].applyspell[0].effectarearadius | 3 | — | 3m |
| {6} | $HAMMER_TREMOR.channeling[0].applyspell[1].effectarearadius | 5 | — | 5m |
Ability definition
{
"@uniquename": "HAMMER_TREMOR",
"@target": "ground",
"@castingtime": "0",
"@hitdelay": "0",
"@standtime": "0",
"@recastdelay": "10",
"@energyusage": "15",
"@castrangemin": "1",
"@castrange": "3",
"@adjustgroundtargettorange": "true",
"@uitype": "damage",
"@category": "damage",
"@keepmovingaftercast": "false",
"@statblock": "@SPELLS_CHANNELING_STATBLOCK_V2",
"@showrange": "true",
"@autoattackcooldownaftercasting": "Trigger",
"@controllerpreferredtarget": "enemy",
"@controllerselfcastable": "true",
"dummy": [
{
"@target": "ground",
"@time": "0.4",
"@effectarearadius": "3",
"@showarearadius": "true"
},
{
"@target": "ground",
"@time": "0.8"
}
],
"locareferences": {
"description": {
"locareference": [
{
"@tag": "$$HAMMER_TREMOR.channeling[0].totalduration$"
},
{
"@tag": "$$HAMMER_TREMOR.dummy[0].time$"
},
{
"@tag": "$$HAMMER_TREMOR.dummy[1].time$"
},
{
"@tag": "$$HAMMER_TREMOR_SMALL_HIT.directattributechange[0].change$"
},
{
"@tag": "$$HAMMER_TREMOR_LARGE_HIT.directattributechange[0].change$"
},
{
"@tag": "$$HAMMER_TREMOR.channeling[0].applyspell[0].effectarearadius$"
},
{
"@tag": "$$HAMMER_TREMOR.channeling[0].applyspell[1].effectarearadius$"
}
]
},
"statblock": {
"locareference": [
{
"@tag": "$energyusage$"
},
{
"@tag": "$castingtime$"
},
{
"@tag": "$channeling[0].totalduration$"
},
{
"@tag": "$castrange$"
},
{
"@tag": "$recastdelay$"
}
]
}
},
"channelingspell": {
"@initialeffectinterval": "0.4",
"@effectinterval": "0.2",
"@energyusage": "0",
"@effectcount": "7",
"@allowcancel": "true",
"@standtime": "0",
"@disruptionfactor": "0",
"applyspell": [
{
"@spell": "HAMMER_TREMOR_SMALL_HIT",
"@target": "enemy",
"@effectarearadius": "3",
"or": {
"IfChannelTick": [
{
"@op": "equals",
"@value": "1"
},
{
"@op": "equals",
"@value": "3"
}
]
}
},
{
"@spell": "HAMMER_TREMOR_LARGE_HIT",
"@target": "enemy",
"@effectarearadius": "5",
"IfChannelTick": {
"@op": "equals",
"@value": "7"
}
}
]
}
}