Tremore sismicoActive
HAMMER_TREMOR
Colpisci ripetutamente il terreno con il tuo martello nella posizione del bersaglio, infliggendo danni fisici, mentre incanali per 1.6s.
I danni e il raggio si basano sulla durata dell'incanalamento.
Durata incanalamento: 0.4s | 0.8s | 1.6s
Danni: 253 | 253 | 531
Raggio: 3m | 3m | 5m
Stats
| Energy cost | 43 |
|---|---|
| Cooldown | 10 s |
| Cast time | Instant |
| Range | 1–3 m |
| Target | Ground |
Numbers shown for
Ability damage and healing scale with the weapon carrying them; a sword multiplies them by more than a bow. Select a weapon for its figures.
Martello dell'anzianoGranmartello dell'anzianoMazzapicchio dell'anzianoMartello sepolcrale dell'anzianoMartelli da forgia dell'anzianoGuardaboschi dell'anzianoMano della giustizia dell'anzianoMartello Verasaetta dell'Anziano
Granted by(8)
Advanced view
Where each number comes from, and the arithmetic behind it. How this works
| # | Source | Base | Progression | Result |
|---|---|---|---|---|
| {0} | $HAMMER_TREMOR.channeling[0].totalduration | 1.6 | — | 1.6s |
| {1} | $HAMMER_TREMOR.dummy[0].time | 0.4 | — | 0.4s |
| {2} | $HAMMER_TREMOR.dummy[1].time | 0.8 | — | 0.8s |
| {3} | $HAMMER_TREMOR_SMALL_HIT.directattributechange[0].change | -88 | ×2.870 | 253 |
| {4} | $HAMMER_TREMOR_LARGE_HIT.directattributechange[0].change | -185 | ×2.870 | 531 |
| {5} | $HAMMER_TREMOR.channeling[0].applyspell[0].effectarearadius | 3 | — | 3m |
| {6} | $HAMMER_TREMOR.channeling[0].applyspell[1].effectarearadius | 5 | — | 5m |
Ability definition
{
"@uniquename": "HAMMER_TREMOR",
"@target": "ground",
"@castingtime": "0",
"@hitdelay": "0",
"@standtime": "0",
"@recastdelay": "10",
"@energyusage": "15",
"@castrangemin": "1",
"@castrange": "3",
"@adjustgroundtargettorange": "true",
"@uitype": "damage",
"@category": "damage",
"@keepmovingaftercast": "false",
"@statblock": "@SPELLS_CHANNELING_STATBLOCK_V2",
"@showrange": "true",
"@autoattackcooldownaftercasting": "Trigger",
"@controllerpreferredtarget": "enemy",
"@controllerselfcastable": "true",
"dummy": [
{
"@target": "ground",
"@time": "0.4",
"@effectarearadius": "3",
"@showarearadius": "true"
},
{
"@target": "ground",
"@time": "0.8"
}
],
"locareferences": {
"description": {
"locareference": [
{
"@tag": "$$HAMMER_TREMOR.channeling[0].totalduration$"
},
{
"@tag": "$$HAMMER_TREMOR.dummy[0].time$"
},
{
"@tag": "$$HAMMER_TREMOR.dummy[1].time$"
},
{
"@tag": "$$HAMMER_TREMOR_SMALL_HIT.directattributechange[0].change$"
},
{
"@tag": "$$HAMMER_TREMOR_LARGE_HIT.directattributechange[0].change$"
},
{
"@tag": "$$HAMMER_TREMOR.channeling[0].applyspell[0].effectarearadius$"
},
{
"@tag": "$$HAMMER_TREMOR.channeling[0].applyspell[1].effectarearadius$"
}
]
},
"statblock": {
"locareference": [
{
"@tag": "$energyusage$"
},
{
"@tag": "$castingtime$"
},
{
"@tag": "$channeling[0].totalduration$"
},
{
"@tag": "$castrange$"
},
{
"@tag": "$recastdelay$"
}
]
}
},
"channelingspell": {
"@initialeffectinterval": "0.4",
"@effectinterval": "0.2",
"@energyusage": "0",
"@effectcount": "7",
"@allowcancel": "true",
"@standtime": "0",
"@disruptionfactor": "0",
"applyspell": [
{
"@spell": "HAMMER_TREMOR_SMALL_HIT",
"@target": "enemy",
"@effectarearadius": "3",
"or": {
"IfChannelTick": [
{
"@op": "equals",
"@value": "1"
},
{
"@op": "equals",
"@value": "3"
}
]
}
},
{
"@spell": "HAMMER_TREMOR_LARGE_HIT",
"@target": "enemy",
"@effectarearadius": "5",
"IfChannelTick": {
"@op": "equals",
"@value": "7"
}
}
]
}
}