This site is in early development. Sections are still being written and figures may change.

All Things Albion
Tremore sismico

Tremore sismicoActive

HAMMER_TREMOR

Colpisci ripetutamente il terreno con il tuo martello nella posizione del bersaglio, infliggendo danni fisici, mentre incanali per 1.6s.
I danni e il raggio si basano sulla durata dell'incanalamento.

Durata incanalamento: 0.4s | 0.8s | 1.6s
Danni: 253 | 253 | 531
Raggio: 3m | 3m | 5m

Stats

Energy cost43
Cooldown10 s
Cast timeInstant
Range1–3 m
TargetGround

Numbers shown for

Ability damage and healing scale with the weapon carrying them; a sword multiplies them by more than a bow. Select a weapon for its figures.

Martello dell'anzianoGranmartello dell'anzianoMazzapicchio dell'anzianoMartello sepolcrale dell'anzianoMartelli da forgia dell'anzianoGuardaboschi dell'anzianoMano della giustizia dell'anzianoMartello Verasaetta dell'Anziano

Granted by(8)

Advanced view

Where each number comes from, and the arithmetic behind it. How this works

# Source Base Progression Result
{0} $HAMMER_TREMOR.channeling[0].totalduration 1.6 1.6s
{1} $HAMMER_TREMOR.dummy[0].time 0.4 0.4s
{2} $HAMMER_TREMOR.dummy[1].time 0.8 0.8s
{3} $HAMMER_TREMOR_SMALL_HIT.directattributechange[0].change -88 ×2.870 253
{4} $HAMMER_TREMOR_LARGE_HIT.directattributechange[0].change -185 ×2.870 531
{5} $HAMMER_TREMOR.channeling[0].applyspell[0].effectarearadius 3 3m
{6} $HAMMER_TREMOR.channeling[0].applyspell[1].effectarearadius 5 5m

Ability definition

{
 "@uniquename": "HAMMER_TREMOR",
 "@target": "ground",
 "@castingtime": "0",
 "@hitdelay": "0",
 "@standtime": "0",
 "@recastdelay": "10",
 "@energyusage": "15",
 "@castrangemin": "1",
 "@castrange": "3",
 "@adjustgroundtargettorange": "true",
 "@uitype": "damage",
 "@category": "damage",
 "@keepmovingaftercast": "false",
 "@statblock": "@SPELLS_CHANNELING_STATBLOCK_V2",
 "@showrange": "true",
 "@autoattackcooldownaftercasting": "Trigger",
 "@controllerpreferredtarget": "enemy",
 "@controllerselfcastable": "true",
 "dummy": [
  {
   "@target": "ground",
   "@time": "0.4",
   "@effectarearadius": "3",
   "@showarearadius": "true"
  },
  {
   "@target": "ground",
   "@time": "0.8"
  }
 ],
 "locareferences": {
  "description": {
   "locareference": [
    {
     "@tag": "$$HAMMER_TREMOR.channeling[0].totalduration$"
    },
    {
     "@tag": "$$HAMMER_TREMOR.dummy[0].time$"
    },
    {
     "@tag": "$$HAMMER_TREMOR.dummy[1].time$"
    },
    {
     "@tag": "$$HAMMER_TREMOR_SMALL_HIT.directattributechange[0].change$"
    },
    {
     "@tag": "$$HAMMER_TREMOR_LARGE_HIT.directattributechange[0].change$"
    },
    {
     "@tag": "$$HAMMER_TREMOR.channeling[0].applyspell[0].effectarearadius$"
    },
    {
     "@tag": "$$HAMMER_TREMOR.channeling[0].applyspell[1].effectarearadius$"
    }
   ]
  },
  "statblock": {
   "locareference": [
    {
     "@tag": "$energyusage$"
    },
    {
     "@tag": "$castingtime$"
    },
    {
     "@tag": "$channeling[0].totalduration$"
    },
    {
     "@tag": "$castrange$"
    },
    {
     "@tag": "$recastdelay$"
    }
   ]
  }
 },
 "channelingspell": {
  "@initialeffectinterval": "0.4",
  "@effectinterval": "0.2",
  "@energyusage": "0",
  "@effectcount": "7",
  "@allowcancel": "true",
  "@standtime": "0",
  "@disruptionfactor": "0",
  "applyspell": [
   {
    "@spell": "HAMMER_TREMOR_SMALL_HIT",
    "@target": "enemy",
    "@effectarearadius": "3",
    "or": {
     "IfChannelTick": [
      {
       "@op": "equals",
       "@value": "1"
      },
      {
       "@op": "equals",
       "@value": "3"
      }
     ]
    }
   },
   {
    "@spell": "HAMMER_TREMOR_LARGE_HIT",
    "@target": "enemy",
    "@effectarearadius": "5",
    "IfChannelTick": {
     "@op": "equals",
     "@value": "7"
    }
   }
  ]
 }
}

Abilities