This site is in early development. Sections are still being written and figures may change.

All Things Albion
Tebasan Heroik

Tebasan HeroikActive

CLEAVE

Mengayunkan pedangmu dalam 6m radius di sekitarmu, memberikan damage fisik 200.
Mengenai setidaknya satu musuh meningkatkan Kecepatan Gerakan kamu sebesar 20% selama 5s.
Menerapkan Charge Heroik pada dirimu berdasarkan jumlah musuh yang terkena serangan

Hit: 0 | 1 | 2 | 3
Charge Heroik: 0 | 1 | 1 | 2

Setiap Charge Heroik meningkatkan Kecepatan Auto-Serang kamu sebesar 12% selama 6s (bertumpuk hingga 3 kali).

Stats

Energy cost12
Cooldown3 s
Cast timeInstant
Range6 m
TargetSelf

Numbers shown for

Ability damage and healing scale with the weapon carrying them; a sword multiplies them by more than a bow. Select a weapon for its figures.

Pedang Lebar TetuaClaymore TetuaPedang Ganda TetuaPedang Clarent TetuaPedang Ukir TetuaPasangan Galatine TetuaPembuat Raja TetuaPedang Tanpabatas Tetua

Granted by(8)

Advanced view

Where each number comes from, and the arithmetic behind it. How this works

# Source Base Progression Result
{0} applyspell[0].effectarearadius 6 6m
{1} $CLEAVE_EFFECT.directattributechange[0].change -60.63 ×3.301 200
{2} $CLEAVE_MOVESPEED_BUFF.buffovertime[0].value 0.2 20%
{3} $CLEAVE_MOVESPEED_BUFF.buffovertime[0].time 5 5s
{4} $HEROIC_STACK.buffovertime[0].value 0.12 12%
{5} $HEROIC_STACK.buffovertime[0].time 6 6s
{6} $HEROIC_STACK.maxcharges 3 3

Ability definition

{
 "@uniquename": "CLEAVE",
 "@target": "self",
 "@castingtime": "0",
 "@keepmovingaftercast": "true",
 "@hitdelay": "0.2",
 "@standtime": "0.2",
 "@disruptionfactor": "1",
 "@recastdelay": "3",
 "@energyusage": "3.5",
 "@castrange": "6",
 "@uitype": "damage",
 "@category": "damage",
 "@showrange": "true",
 "@assessment": "negative",
 "@statblock": "@SPELLS_STANDARD_STATBLOCK",
 "@descriptionlocatag": "@SPELLS_CLEAVE_V2_DESC",
 "@autoattackcooldownaftercasting": "Trigger",
 "@controllerpreferredtarget": "neutral",
 "applyspell": {
  "@target": "enemy",
  "@spell": "CLEAVE_EFFECT",
  "@effectarearadius": "6"
 }
}

Abilities