Tebasan HeroikActive
CLEAVE
Mengayunkan pedangmu dalam 6m radius di sekitarmu, memberikan damage fisik 200.
Mengenai setidaknya satu musuh meningkatkan Kecepatan Gerakan kamu sebesar 20% selama 5s.
Menerapkan Charge Heroik pada dirimu berdasarkan jumlah musuh yang terkena serangan
Hit: 0 | 1 | 2 | 3
Charge Heroik: 0 | 1 | 1 | 2
Setiap Charge Heroik meningkatkan Kecepatan Auto-Serang kamu sebesar 12% selama 6s (bertumpuk hingga 3 kali).
Stats
| Energy cost | 12 |
|---|---|
| Cooldown | 3 s |
| Cast time | Instant |
| Range | 6 m |
| Target | Self |
Numbers shown for
Ability damage and healing scale with the weapon carrying them; a sword multiplies them by more than a bow. Select a weapon for its figures.
Pedang Lebar TetuaClaymore TetuaPedang Ganda TetuaPedang Clarent TetuaPedang Ukir TetuaPasangan Galatine TetuaPembuat Raja TetuaPedang Tanpabatas Tetua
Granted by(8)
Advanced view
Where each number comes from, and the arithmetic behind it. How this works
| # | Source | Base | Progression | Result |
|---|---|---|---|---|
| {0} | applyspell[0].effectarearadius | 6 | — | 6m |
| {1} | $CLEAVE_EFFECT.directattributechange[0].change | -60.63 | ×3.301 | 200 |
| {2} | $CLEAVE_MOVESPEED_BUFF.buffovertime[0].value | 0.2 | — | 20% |
| {3} | $CLEAVE_MOVESPEED_BUFF.buffovertime[0].time | 5 | — | 5s |
| {4} | $HEROIC_STACK.buffovertime[0].value | 0.12 | — | 12% |
| {5} | $HEROIC_STACK.buffovertime[0].time | 6 | — | 6s |
| {6} | $HEROIC_STACK.maxcharges | 3 | — | 3 |
Ability definition
{
"@uniquename": "CLEAVE",
"@target": "self",
"@castingtime": "0",
"@keepmovingaftercast": "true",
"@hitdelay": "0.2",
"@standtime": "0.2",
"@disruptionfactor": "1",
"@recastdelay": "3",
"@energyusage": "3.5",
"@castrange": "6",
"@uitype": "damage",
"@category": "damage",
"@showrange": "true",
"@assessment": "negative",
"@statblock": "@SPELLS_STANDARD_STATBLOCK",
"@descriptionlocatag": "@SPELLS_CLEAVE_V2_DESC",
"@autoattackcooldownaftercasting": "Trigger",
"@controllerpreferredtarget": "neutral",
"applyspell": {
"@target": "enemy",
"@spell": "CLEAVE_EFFECT",
"@effectarearadius": "6"
}
}