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All Things Albion
Trisula Momok

Trisula MomokActive

TRIDENTTHROW

Melompat ke arah posisi target, menjadi kebal terhadap semua efek Kontrol Kerumunan, Debuff (kecuali efek damage dari waktu ke waktu), dan damage sampai benturan.
Mengakarkan semua musuh dalam 3mradius saat benturan selama 4.88s.
Memberikan 742 damage fisik.

Membuat kabut jiwa dalam 8mradius di sekitar lokasi benturan, selama 6s.
Meningkatkan Kecepatan Gerak sebanyak 50% dan Kecepatan Auto-Serang sebanyak 85%, dan mengurangi Waktu Perapalan sebanyak 30%, hingga 10 sekutu di dalamnya.

Stats

Energy cost81
Cooldown30 s
Cast timeInstant
Range12 m
TargetGround

Numbers shown for

Ability damage and healing scale with the weapon carrying them; a sword multiplies them by more than a bow. Select a weapon for its figures.

Tombak Trinitas Tetua

Granted by(1)

Advanced view

Where each number comes from, and the arithmetic behind it. How this works

# Source Base Progression Result
{0} $TRIDENTTHROW_AREA.spelleffectarea[0].circle[0].radius_start 3 3m
{1} $TRIDENTTHROW_ROOT.root[0].time 2.65 ×1.841 4.88s
{2} $TRIDENTTHROW_EFFECT.directattributechange[0].change -191.65 ×3.873 742
{3} $TRIDENTTHROW_AREA.spelleffectarea[1].circle[0].radius_start 8 8m
{4} $TRIDENTTHROW_AREA.spelleffectarea[1].time 6 6s
{5} $TRIDENTTHROW_BUFF.buffovertime[1].value 0.5 50%
{6} $TRIDENTTHROW_BUFF.buffovertime[0].value 0.85 85%
{7} $TRIDENTTHROW_BUFF.buffovertime[2].value 0.3 30%
{8} $TRIDENTTHROW_AREA.spelleffectarea[1].maxeffectareatargets 10 10

Ability definition

{
 "@uniquename": "TRIDENTTHROW",
 "@target": "ground",
 "@keepmovingaftercast": "false",
 "@castingtime": "0",
 "@hitdelay": "0",
 "@standtime": "0.2",
 "@disruptionfactor": "1",
 "@recastdelay": "30",
 "@energyusage": "21",
 "@castrange": "12",
 "@uitype": "damage",
 "@category": "damage",
 "@showrange": "true",
 "@assessment": "negative",
 "@adjustgroundtargettorange": "true",
 "@hidespelleffecticon": "true",
 "@statblock": "@SPELLS_STANDARD_STATBLOCK",
 "@autoattackcooldownaftercasting": "Trigger",
 "@controllerpreferredtarget": "enemy",
 "@controllerselfcastable": "true",
 "nop": {
  "@target": "self",
  "@effectarearadius": "3",
  "@showarearadius": "true"
 },
 "invincibility": {
  "@target": "self",
  "@time": "1"
 },
 "spellimmunity": [
  {
   "@target": "self",
   "@category": "forcedmovement",
   "@time": "1"
  },
  {
   "@target": "self",
   "@category": "debuff",
   "@time": "1"
  },
  {
   "@target": "self",
   "@category": "crowdcontrol",
   "@time": "1"
  }
 ],
 "dash": {
  "@movespeed": "15",
  "@animID": "bigjump_halberd",
  "@scaleAnim": "true",
  "@ruleset": "constanttime",
  "@standtime": "0.35",
  "@endeffect": "TRIDENTTHROW_AREA",
  "IfOwnLoadPercent": {
   "@op": "less",
   "@value": "150"
  }
 }
}

Abilities