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All Things Albion
幽灵三叉戟

幽灵三叉戟Active

TRIDENTTHROW

朝目标位置跳跃,在落地免疫所有群体控制效果减益效果(持续性伤害效果除外)以及伤害
落地后,定身周围3m半径范围内的所有敌人,持续4.88s
造成742物理伤害

在落地位置周围制造一团8m半径范围的灵魂迷雾,持续6s
迷雾范围内最多10名友军的移动速度提高50%普通攻击速度提高85%施放时间降低30%

Stats

Energy cost81
Cooldown30 s
Cast timeInstant
Range12 m
TargetGround

Numbers shown for

Ability damage and healing scale with the weapon carrying them; a sword multiplies them by more than a bow. Select a weapon for its figures.

禅师级三叉戟

Granted by(1)

Advanced view

Where each number comes from, and the arithmetic behind it. How this works

# Source Base Progression Result
{0} $TRIDENTTHROW_AREA.spelleffectarea[0].circle[0].radius_start 3 3m
{1} $TRIDENTTHROW_ROOT.root[0].time 2.65 ×1.841 4.88s
{2} $TRIDENTTHROW_EFFECT.directattributechange[0].change -191.65 ×3.873 742
{3} $TRIDENTTHROW_AREA.spelleffectarea[1].circle[0].radius_start 8 8m
{4} $TRIDENTTHROW_AREA.spelleffectarea[1].time 6 6s
{5} $TRIDENTTHROW_BUFF.buffovertime[1].value 0.5 50%
{6} $TRIDENTTHROW_BUFF.buffovertime[0].value 0.85 85%
{7} $TRIDENTTHROW_BUFF.buffovertime[2].value 0.3 30%
{8} $TRIDENTTHROW_AREA.spelleffectarea[1].maxeffectareatargets 10 10

Ability definition

{
 "@uniquename": "TRIDENTTHROW",
 "@target": "ground",
 "@keepmovingaftercast": "false",
 "@castingtime": "0",
 "@hitdelay": "0",
 "@standtime": "0.2",
 "@disruptionfactor": "1",
 "@recastdelay": "30",
 "@energyusage": "21",
 "@castrange": "12",
 "@uitype": "damage",
 "@category": "damage",
 "@showrange": "true",
 "@assessment": "negative",
 "@adjustgroundtargettorange": "true",
 "@hidespelleffecticon": "true",
 "@statblock": "@SPELLS_STANDARD_STATBLOCK",
 "@autoattackcooldownaftercasting": "Trigger",
 "@controllerpreferredtarget": "enemy",
 "@controllerselfcastable": "true",
 "nop": {
  "@target": "self",
  "@effectarearadius": "3",
  "@showarearadius": "true"
 },
 "invincibility": {
  "@target": "self",
  "@time": "1"
 },
 "spellimmunity": [
  {
   "@target": "self",
   "@category": "forcedmovement",
   "@time": "1"
  },
  {
   "@target": "self",
   "@category": "debuff",
   "@time": "1"
  },
  {
   "@target": "self",
   "@category": "crowdcontrol",
   "@time": "1"
  }
 ],
 "dash": {
  "@movespeed": "15",
  "@animID": "bigjump_halberd",
  "@scaleAnim": "true",
  "@ruleset": "constanttime",
  "@standtime": "0.35",
  "@endeffect": "TRIDENTTHROW_AREA",
  "IfOwnLoadPercent": {
   "@op": "less",
   "@value": "150"
  }
 }
}

Abilities