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All Things Albion
Tridente spettrale

Tridente spettraleActive

TRIDENTTHROW

Salti verso la posizione bersaglio, diventando immune a effetti di controllo, debuff (esclusi gli effetti con danni nel tempo) e danni fino all'atterraggio.
All'impatto, intrappola tutti i nemici in un raggio di 3m per 4.88s.
Infligge 742 danni fisici.

Evochi una nebbia di anime con un raggio di 8m attorno al punto d'impatto, che dura 6s.
Aumenta la velocità di movimento del 50%, quella d'attacco automatico del 85% e riduce i tempi di lancio del 30% di massimo 10 alleati che si trovano al suo interno.

Stats

Energy cost81
Cooldown30 s
Cast timeInstant
Range12 m
TargetGround

Numbers shown for

Ability damage and healing scale with the weapon carrying them; a sword multiplies them by more than a bow. Select a weapon for its figures.

Lancia tridente dell'anziano

Granted by(1)

Advanced view

Where each number comes from, and the arithmetic behind it. How this works

# Source Base Progression Result
{0} $TRIDENTTHROW_AREA.spelleffectarea[0].circle[0].radius_start 3 3m
{1} $TRIDENTTHROW_ROOT.root[0].time 2.65 ×1.841 4.88s
{2} $TRIDENTTHROW_EFFECT.directattributechange[0].change -191.65 ×3.873 742
{3} $TRIDENTTHROW_AREA.spelleffectarea[1].circle[0].radius_start 8 8m
{4} $TRIDENTTHROW_AREA.spelleffectarea[1].time 6 6s
{5} $TRIDENTTHROW_BUFF.buffovertime[1].value 0.5 50%
{6} $TRIDENTTHROW_BUFF.buffovertime[0].value 0.85 85%
{7} $TRIDENTTHROW_BUFF.buffovertime[2].value 0.3 30%
{8} $TRIDENTTHROW_AREA.spelleffectarea[1].maxeffectareatargets 10 10

Ability definition

{
 "@uniquename": "TRIDENTTHROW",
 "@target": "ground",
 "@keepmovingaftercast": "false",
 "@castingtime": "0",
 "@hitdelay": "0",
 "@standtime": "0.2",
 "@disruptionfactor": "1",
 "@recastdelay": "30",
 "@energyusage": "21",
 "@castrange": "12",
 "@uitype": "damage",
 "@category": "damage",
 "@showrange": "true",
 "@assessment": "negative",
 "@adjustgroundtargettorange": "true",
 "@hidespelleffecticon": "true",
 "@statblock": "@SPELLS_STANDARD_STATBLOCK",
 "@autoattackcooldownaftercasting": "Trigger",
 "@controllerpreferredtarget": "enemy",
 "@controllerselfcastable": "true",
 "nop": {
  "@target": "self",
  "@effectarearadius": "3",
  "@showarearadius": "true"
 },
 "invincibility": {
  "@target": "self",
  "@time": "1"
 },
 "spellimmunity": [
  {
   "@target": "self",
   "@category": "forcedmovement",
   "@time": "1"
  },
  {
   "@target": "self",
   "@category": "debuff",
   "@time": "1"
  },
  {
   "@target": "self",
   "@category": "crowdcontrol",
   "@time": "1"
  }
 ],
 "dash": {
  "@movespeed": "15",
  "@animID": "bigjump_halberd",
  "@scaleAnim": "true",
  "@ruleset": "constanttime",
  "@standtime": "0.35",
  "@endeffect": "TRIDENTTHROW_AREA",
  "IfOwnLoadPercent": {
   "@op": "less",
   "@value": "150"
  }
 }
}

Abilities