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All Things Albion
Удар слева

Удар слеваActive

BACKHAND_KNOCKBACK

Вы наносите удар в указанном направлении, отбросив всех задетых врагов на 15.9m назад.
Наносит 236 физического урона.

Если цель сталкивается с препятствием в окружающем мире, она дополнительно получит 363 физического урона.
Сопротивления урону будут снижены на -20% в течение 5s.

Stats

Energy cost10%
Cooldown15 s
Cast timeInstant
Range6 m
TargetGround

Numbers shown for

Ability damage and healing scale with the weapon carrying them; a sword multiplies them by more than a bow. Select a weapon for its figures.

Перчатки крушителя (старейшина)Боевые наручи (старейшина)Шипастые рукавицы (старейшина)Медвежьи перчатки (старейшина)Адские длани (старейшина)Вороний цестус (старейшина)Кулаки Авалона (старейшина)Силовые наручи (старейшина)

Granted by(8)

Advanced view

Where each number comes from, and the arithmetic behind it. How this works

# Source Base Progression Result
{0} $BACKHAND_KNOCKBACK_KNOCKBACK.knockback[0].distance 9 ×1.766 15.9m
{1} $BACKHAND_KNOCKBACK_EFFECT.directattributechange[0].change -65 ×3.626 236
{2} $BACKHAND_KNOCKBACK_COLLISION.directattributechange[0].change -100 ×3.626 363
{3} $BACKHAND_KNOCKBACK_COLLISION.buffovertime[0].value -0.2 -20%
{4} $BACKHAND_KNOCKBACK_COLLISION.buffovertime[0].time 5 5s

Ability definition

{
 "@uniquename": "BACKHAND_KNOCKBACK",
 "@target": "ground",
 "@castingtime": "0",
 "@hitdelay": "0.3",
 "@standtime": "0.5",
 "@disruptionfactor": "0",
 "@recastdelay": "15",
 "@energyusage": "0.10",
 "@energyusageisrelative": "true",
 "@castrange": "6",
 "@uitype": "damage",
 "@category": "forcedmovement",
 "@adjustgroundtargettorange": "true",
 "@unlockedtoequip": "false",
 "@statblock": "@SPELLS_STANDARD_STATBLOCK",
 "@autoattackcooldownaftercasting": "Trigger",
 "@controllerpreferredtarget": "enemy",
 "spelleffectarea": [
  {
   "@time": "0.5",
   "@effect": "BACKHAND_KNOCKBACK_EFFECT",
   "@target": "enemy",
   "@removeonleave": "false",
   "@position": "atcaster",
   "@rotation": "castdirection",
   "@visible": "false",
   "@skillshotindicatormin": "6",
   "@skillshotindicatormax": "6",
   "@applyeffectonlyoncepertarget": "true",
   "area": {
    "shape": {
     "node": {
      "@angle": "0",
      "@distance": "3",
      "rectangle": {
       "@width": "5",
       "@height": "9"
      }
     }
    }
   }
  },
  {
   "@time": "0.5",
   "@effect": "BACKHAND_KNOCKBACK_KNOCKBACK",
   "@target": "enemy",
   "@removeonleave": "false",
   "@position": "atcaster",
   "@rotation": "castdirection",
   "@visible": "false",
   "@skillshotindicatormin": "6",
   "@skillshotindicatormax": "6",
   "@applyeffectonlyoncepertarget": "true",
   "area": {
    "shape": {
     "node": {
      "@angle": "0",
      "@distance": "3",
      "rectangle": {
       "@width": "5",
       "@height": "9"
      }
     }
    }
   }
  }
 ],
 "applyspell": {
  "@target": "self",
  "@spell": "CONEPUNCH2_AREA_SELF",
  "IfConsumeCharges": {
   "@casterchargesonly": "true",
   "@charges": "1",
   "@who": "Caster",
   "@spell": "CONEPUNCH2_CHARGES"
  }
 }
}

Abilities