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All Things Albion
Savunma Darbesi

Savunma DarbesiActive

DEFENSIVESLAM

Hedef düşmana saldırarak 189 fiziksel hasar verirsin.
4s boyunca kendinle birlikte 8m yarıçaplı bir alan içerisindeki en fazla 10 müttefikin hasar dirençlerini 15% ve kitle kontrol direncini 20% artırır.

Stats

Energy cost9
Cooldown2 s
Cast timeInstant
Range3.5 m
TargetEnemy

Numbers shown for

Ability damage and healing scale with the weapon carrying them; a sword multiplies them by more than a bow. Select a weapon for its figures.

Yüce GürzüYüce Çivili GürzüYüce Ağır GürzüYüce Sarsılmaz GürzüYüce Karabasan GürzüYüce Camlann GürzüYüce Yeminli GürzüYüce Korku Fırtınası Hükümdarı

Granted by(8)

Advanced view

Where each number comes from, and the arithmetic behind it. How this works

# Source Base Progression Result
{0} directattributechange[0].change -60 ×3.153 189
{1} $DEFENSIVESLAM_EFFECT.buffovertime[0].value 0.15 15%
{2} $DEFENSIVESLAM_EFFECT.buffovertime[2].value 0.2 20%
{3} $DEFENSIVESLAM_EFFECT.buffovertime[0].time 4 4s
{4} $DEFENSIVESLAM_EFFECT.buffovertime[0].maxeffectareatargets 10 10
{5} $DEFENSIVESLAM_EFFECT.buffovertime[0].effectarearadius 8 8m

Ability definition

{
 "@uniquename": "DEFENSIVESLAM",
 "@target": "enemy",
 "@castingtime": "0",
 "@keepmovingaftercast": "true",
 "@hitdelay": "0.2",
 "@standtime": "0.2",
 "@disruptionfactor": "1",
 "@recastdelay": "2",
 "@energyusage": "3",
 "@castrange": "3.5",
 "@uitype": "damage",
 "@category": "damage",
 "@maxcharges": "1",
 "@showrange": "true",
 "@statblock": "@SPELLS_STANDARD_STATBLOCK",
 "@autoattackcooldownaftercasting": "Trigger",
 "@controllerpreferredtarget": "enemy",
 "directattributechange": {
  "@target": "enemy",
  "@attribute": "health",
  "@change": "-60",
  "@effecttype": "physical"
 },
 "applyspell": {
  "@target": "self",
  "@spell": "DEFENSIVESLAM_EFFECT"
 }
}

Abilities