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All Things Albion
Göğe Sıçrama

Göğe SıçramaActive

VAULT_ATTACK

Hedeflenen yönde Göğe Sıçra ve darbe anına kadar tüm Kitle Kontrol etkilerine ve hasara karşı bağışıklık kazan.
Darbe anında 5m yarıçap içinde 533 fiziksel hasar verir.
Vurulan tüm düşmanları 0.7s boyunca havaya fırlatır.

Stats

Energy cost50
Cooldown15 s
Cast time0.6 s
Range13 m
TargetGround

Numbers shown for

Ability damage and healing scale with the weapon carrying them; a sword multiplies them by more than a bow. Select a weapon for its figures.

Yüce Sopası

Granted by(1)

Advanced view

Where each number comes from, and the arithmetic behind it. How this works

# Source Base Progression Result
{0} $VAULT_ATTACK_EFFECT.directattributechange[0].change -161 ×3.311 533
{1} nop[0].effectarearadius 5 5m
{2} $VAULT_ATTACK_KNOCKBACK.knockback[0].duration 0.7 0.7s

Ability definition

{
 "@uniquename": "VAULT_ATTACK",
 "@target": "ground",
 "@castingtime": "0.6",
 "@recastdelay": "15",
 "@energyusage": "15",
 "@castrange": "13",
 "@hitdelay": "0",
 "@standtime": "0",
 "@category": "instant",
 "@uitype": "crowdcontrol",
 "@showrange": "true",
 "@adjustgroundtargettorange": "true",
 "@ForcedMovementCastAnimMode": "PlayCastEndAnim",
 "@interruptiblebyspell": "false",
 "@hidespelleffecticon": "true",
 "@statblock": "@SPELLS_STANDARD_STATBLOCK",
 "@autoattackcooldownaftercasting": "Trigger",
 "@controllerpreferredtarget": "enemy",
 "@controllerselfcastable": "true",
 "nop": {
  "@target": "ground",
  "@effectarearadius": "5",
  "@showarearadius": "true"
 },
 "invincibility": {
  "@target": "self",
  "@time": "0.5"
 },
 "cceffectimmunity": [
  {
   "@target": "self",
   "@type": "stun",
   "@time": "0.5"
  },
  {
   "@target": "self",
   "@type": "root",
   "@time": "0.5"
  },
  {
   "@target": "self",
   "@type": "silence",
   "@time": "0.5"
  },
  {
   "@target": "self",
   "@type": "slow",
   "@time": "0.5"
  },
  {
   "@target": "self",
   "@type": "forcedmovement",
   "@time": "0.5"
  },
  {
   "@target": "self",
   "@type": "transformationcc",
   "@time": "0.5"
  }
 ],
 "dash": {
  "@movespeed": "50",
  "@ruleset": "constanttime",
  "@standtime": "0.25",
  "@endpositionoffset": "-3",
  "@scaleAnim": "true",
  "@animID": "pole_vault_jump",
  "@endeffect": "VAULT_ATTACK_AREA"
 }
}

Abilities