Vernichtender AnsturmActive
CHARGE_IN
Sprinte auf die anvisierte Position (kann nicht unterbrochen werden) und stoße alle Gegner in deinem Weg 20.01m in deine Sprintrichtung.
Verursacht 168 physischen Schaden.
Weggestoßene Gegner, die mit der Umgebung kollidieren, werden für 3.33s betäubt.
Stats
| Cooldown | 25 s |
|---|---|
| Cast time | 0.6 s |
| Range | 12 m |
| Target | Ground |
Numbers shown for
Ability damage and healing scale with the weapon carrying them; a sword multiplies them by more than a bow. Select a weapon for its figures.
Granted by(1)
Advanced view
Where each number comes from, and the arithmetic behind it. How this works
| # | Source | Base | Progression | Result |
|---|---|---|---|---|
| {0} | $CHARGE_IN_DASH_AURA.knockback[0].distance | 15 | ×1.334 | 20.01m |
| {1} | $CHARGE_IN_DASH_AURA.directattributechange[0].change | -60 | ×2.807 | 168 |
| {2} | $CHARGE_IN_COLLISION.stun[0].time | 2.5 | ×1.334 | 3.33s |
Ability definition
{
"@uniquename": "CHARGE_IN",
"@target": "ground",
"@castingtime": "0.6",
"@hitdelay": "0",
"@standtime": "0",
"@disruptionfactor": "1",
"@recastdelay": "25",
"@energyusage": "0",
"@castrange": "12",
"@uitype": "movement",
"@category": "instant",
"@assessment": "positive",
"@adjustgroundtargettorange": "true",
"@interruptiblebyspell": "false",
"@hidespelleffecticon": "true",
"@statblock": "@SPELLS_STANDARD_STATBLOCK",
"@autoattackcooldownaftercasting": "Trigger",
"@controllerpreferredtarget": "enemy",
"@controllerpreferredcastdirection": "targetthenlookdirection",
"@controllerselfcastable": "true",
"nop": {
"@target": "enemy",
"@skillshotindicatormin": "5",
"@skillshotindicatormax": "15"
},
"aura": {
"@target": "self",
"@spell": "CHARGE_IN_DASH_AURA",
"@auraradius": "3",
"@applyeffectonlyoncepertarget": "true",
"@removeonleave": "false",
"@time": "1"
},
"dash": {
"@animID": "charge_in",
"@mindistance": "5",
"@movespeed": "20",
"@standtime": "0.2",
"@endeffect": "CHARGE_IN_END",
"@scaleAnim": "true",
"@disableOffhand": "true"
}
}