Morgana-RabeActive
SHOCKWAVE
Schicke einen jenseitigen Raben in die gewählte Richtung, der alle Gegner in seinem Weg durchdringt und dabei 395 physischen Schaden anrichtet.
Verursacht eine Blutung von 336 physischem Schaden über 3s.
Reduziert empfangene Heilung für 4s um -40%.
Stats
| Energy cost | 63 |
|---|---|
| Cooldown | 15 s |
| Cast time | Instant |
| Range | 20 m |
| Target | Ground |
Numbers shown for
Ability damage and healing scale with the weapon carrying them; a sword multiplies them by more than a bow. Select a weapon for its figures.
Granted by(1)
Advanced view
Where each number comes from, and the arithmetic behind it. How this works
| # | Source | Base | Progression | Result |
|---|---|---|---|---|
| {0} | $SHOCKWAVE_EFFECT.directattributechange[0].change | -106.6 | ×3.707 | 395 |
| {1} | $SHOCKWAVE_EFFECT.attributechangeovertime[0].totalchange | -90.6 | ×3.707 | 336 |
| {2} | $SHOCKWAVE_EFFECT.attributechangeovertime[0].time | 3 | — | 3s |
| {3} | $SHOCKWAVE_EFFECT.buffovertime[0].value | -0.4 | — | -40% |
| {4} | $SHOCKWAVE_EFFECT.buffovertime[0].time | 4 | — | 4s |
Ability definition
{
"@uniquename": "SHOCKWAVE",
"@target": "ground",
"@keepmovingaftercast": "false",
"@category": "crowdcontrol",
"@castingtime": "0",
"@hitdelay": "0.3",
"@standtime": "0.6",
"@disruptionfactor": "1",
"@recastdelay": "15",
"@energyusage": "17",
"@castrange": "20",
"@uitype": "crowdcontrol",
"@assessment": "negative",
"@adjustgroundtargettorange": "true",
"@statblock": "@SPELLS_STANDARD_STATBLOCK",
"@autoattackcooldownaftercasting": "Trigger",
"@controllerpreferredtarget": "enemy",
"spelleffectarea": [
{
"@visible": "false",
"@time": "0.9",
"@effect": "SHOCKWAVE_EFFECT",
"@target": "enemy",
"@removeonleave": "false",
"@position": "atcaster",
"@rotation": "castdirection",
"@deletewhenmaxtargetshit": "false",
"@skillshotindicatormax": "15.0",
"@applyeffectonlyoncepertarget": "true",
"area": {
"shape": {
"@material": "test",
"node": {
"@angle": "0",
"@distance": "2-20",
"rectangle": {
"@width": "5",
"@height": "2"
}
}
}
}
},
{
"@visible": "false",
"@time": "1.05",
"@effect": "NONE",
"@target": "enemy",
"@removeonleave": "false",
"@position": "atcaster",
"@rotation": "castdirection",
"@deletewhenmaxtargetshit": "false",
"@skillshotindicatormax": "20.0",
"@applyeffectonlyoncepertarget": "true",
"area": {
"shape": {
"@material": "test",
"node": {
"@angle": "0",
"@distance": "2-21",
"rectangle": {
"@width": "5",
"@height": "2"
}
}
}
}
}
]
}