Morgana RavenActive
SHOCKWAVE
Send a transcendent raven in the targeted direction, piercing through all enemies and dealing 395 physical damage.
Inflicts a bleed dealing 336 physical damage over 3s.
Reduces Healing Received by -40% for 4s.
Stats
| Energy cost | 63 |
|---|---|
| Cooldown | 15 s |
| Cast time | Instant |
| Range | 20 m |
| Target | Ground |
Numbers shown for
Ability damage and healing scale with the weapon carrying them; a sword multiplies them by more than a bow. Select a weapon for its figures.
Granted by(1)
Advanced view
Where each number comes from, and the arithmetic behind it. How this works
| # | Source | Base | Progression | Result |
|---|---|---|---|---|
| {0} | $SHOCKWAVE_EFFECT.directattributechange[0].change | -106.6 | ×3.707 | 395 |
| {1} | $SHOCKWAVE_EFFECT.attributechangeovertime[0].totalchange | -90.6 | ×3.707 | 336 |
| {2} | $SHOCKWAVE_EFFECT.attributechangeovertime[0].time | 3 | — | 3s |
| {3} | $SHOCKWAVE_EFFECT.buffovertime[0].value | -0.4 | — | -40% |
| {4} | $SHOCKWAVE_EFFECT.buffovertime[0].time | 4 | — | 4s |
Ability definition
{
"@uniquename": "SHOCKWAVE",
"@target": "ground",
"@keepmovingaftercast": "false",
"@category": "crowdcontrol",
"@castingtime": "0",
"@hitdelay": "0.3",
"@standtime": "0.6",
"@disruptionfactor": "1",
"@recastdelay": "15",
"@energyusage": "17",
"@castrange": "20",
"@uitype": "crowdcontrol",
"@assessment": "negative",
"@adjustgroundtargettorange": "true",
"@statblock": "@SPELLS_STANDARD_STATBLOCK",
"@autoattackcooldownaftercasting": "Trigger",
"@controllerpreferredtarget": "enemy",
"spelleffectarea": [
{
"@visible": "false",
"@time": "0.9",
"@effect": "SHOCKWAVE_EFFECT",
"@target": "enemy",
"@removeonleave": "false",
"@position": "atcaster",
"@rotation": "castdirection",
"@deletewhenmaxtargetshit": "false",
"@skillshotindicatormax": "15.0",
"@applyeffectonlyoncepertarget": "true",
"area": {
"shape": {
"@material": "test",
"node": {
"@angle": "0",
"@distance": "2-20",
"rectangle": {
"@width": "5",
"@height": "2"
}
}
}
}
},
{
"@visible": "false",
"@time": "1.05",
"@effect": "NONE",
"@target": "enemy",
"@removeonleave": "false",
"@position": "atcaster",
"@rotation": "castdirection",
"@deletewhenmaxtargetshit": "false",
"@skillshotindicatormax": "20.0",
"@applyeffectonlyoncepertarget": "true",
"area": {
"shape": {
"@material": "test",
"node": {
"@angle": "0",
"@distance": "2-21",
"rectangle": {
"@width": "5",
"@height": "2"
}
}
}
}
}
]
}